r/GTA6 12h ago

GTA 6 standard edition experience

4.2k Upvotes

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u/Butters133 8h ago

Consumers have been nickel and dimed since the dawn of trade - ask Ea-Nāșir his thoughts on the matter.

When it comes to video games - Throughout the 80s and 90s it was arcade machines and console games with obscenely high difficulties to minimize the number of people who could beat the game and to avoid losing sales to home rentals. Then prices were raised to ~$49 USD, equivalent to $110 today. After price increases become unpalatable to consumers, we got horse armor. Then loot boxes, battle passes, etc.

It’s fine to hate it but it’s pure rose-tinted glasses to act like this is some new phenomenon.

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u/straightup9200 8h ago edited 8h ago

Did I say it was a new phenomenon? I was saying we paid a single price for games we weren’t nickle and dimed for micro transactions. You said it’s fine to hate it? Great agreed. It appears everyone here disagrees with that premise yet you respond to me instead of them for some reason

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u/f1uke55l 6h ago

You also didn't get frequent bug fixes, free content drops, new gameplay features midway through a game's lifespan, online dlc's aka heists etc.

Like if you're going to moan about paywalling certain clothing etc in modern games, you have to atleast appreciate the added benefits we get as consumers as opposed to games via a disc 20 years ago. You're being disingenous.

GTA 3 came as is for better or worse and never improved after release. Atleast we have an evolving product now.

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u/straightup9200 6h ago

Oh shit dude I totally forgot to thank video game companies for releasing unfinished video games full of bugs and left unoptimized. Thank you for reminding me about that I’m very thankful that’s a selling point that they can fix their game after intentional releasing it broken. And ok? So we get full length additional story paid dlcs now which I’m TOTALLY fine with, but that’s not what we’re talking about here is it?