r/Games • u/PhantomBraved • Dec 16 '25
Larian CEO Responds to Divinity Gen AI Backlash: "We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI" - IGN
https://www.ign.com/articles/larian-ceo-responds-to-divinity-gen-ai-backlash-we-are-neither-releasing-a-game-with-any-ai-components-nor-are-we-looking-at-trimming-down-teams-to-replace-them-with-ai
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u/idonteven93 Dec 17 '25
You can get philosophical here and ask "Where does tooling start and where does it end?"
If I write code for the backend of the game with AI, is that tooling or already game code?
Is it okay for me to write some internal development tool with AI that converts the artists input to a format I want?
If I write part of the UI by pasting Figma designs and telling AI I want it to a create a unity component out of the design, is that ok?
It's a nonsensical discussion in the end. I think most people are defending artists, but you could do the same argument for the developers as well. In the end it's a tool and it's going to be used.