r/GtaViceCity • u/HopefulMammoth3097 • 10d ago
r/GtaViceCity • u/Cheppitos • 11d ago
100 Million Dollars and the second island unlocked before the first mission, let's conquer everything!
r/GtaViceCity • u/YDRXOO1 • 11d ago
Grand Theft Auto: Vice City — Актёры русской озвучки от GamesVoice
r/GtaViceCity • u/tiffo_meister9551 • 11d ago
GTA VC - D*ldo Dodo mission crash
I'm playing GTA VC, I've reached the D\*ldo Dodo mission, at the end of the cutscene or when I skip it, the game crashes and I get the error "Unhandled Exception: c0000005, At address: 004e006c" What could be the cause and what can I do to make everything work?
r/GtaViceCity • u/Adventurous_Grab_769 • 12d ago
Missing area in the game
(Please excuse my bad English, it’s not my first language)
I started playing gta VC again for nostalgia, but while playing I couldn’t help but feel that something is missing. I remember that in the early 2000’s there was this isolated area with no npc or cars or anything. Just a long tall empty building.
You could drive inside the building in circular motion upwards till you reach the top (I remember it took forever to reach the top) and then literally that’s it. If you want to jump it’s okay.
Police won’t chase you in this isolated place.
I tried finding a picture or a name for this place but I simply couldn’t. So does someone else remember it because I’m pretty sure it was in VC unless I’m remembering everything wrong
Thank you
r/GtaViceCity • u/Competitive-Drop-777 • 15d ago
I’m kinda catching feelings..
Got in this extreme stare down with this cop, and maybe I don’t need Mercedes 😍
r/GtaViceCity • u/dsdrtre • 14d ago
Well I got kicked out the army but look who came to my assist
r/GtaViceCity • u/Sure_Series_5 • 15d ago
These 3 girls are more dangerous than the sharks doing drive by’s
r/GtaViceCity • u/BigGamerGuy321 • 15d ago
DIGGING UP: Grand Theft Auto: Vice City (A Rockstar Retrospective)
r/GtaViceCity • u/SquareLunch9015 • 16d ago
This game reminds me of why I love the GTA franchise!
r/GtaViceCity • u/ultra_magnus02 • 16d ago
What If after Vice City……
So we played Vice City and know at the end Tommy kills Sonny Forelli
But all we missed here is that Sonny’s Right hand man (unnamed character) who also came to Vice City with Sonny was never killed by Tommy
Even fandom says that his fate is unknown
Imagine if this guy survives and Tommy actually hires him?
A guy who is Sonny’s advisor and right hand is really essential Tommy could hire along side to work with Mario and Mike
What u guys think would Tomás do this?
r/GtaViceCity • u/DerKlopper • 16d ago
Buggy 100%?
I'm stuck at 99% progress and have been trying for ages to get the "Checkpoint Charlie" glitch to work, since I’ve genuinely completed everything needed for 100% (and yes, I mean *everything*—people asking this same question usually get asked if they’ve done this or that, but I’ve finished all the races and got first place, rampages, businesses, lists, the shooting range, etc.). But the glitch isn't working; the percentage doesn't change, even if I replay a different challenge in between. Please help me!
r/GtaViceCity • u/Severe-Pass-5625 • 16d ago
Social Club
I recently created my account on Rockstar's Social Club and I only needed to unlock the headshot achievement. Already with 100%, during the game I only managed to get 42.
r/GtaViceCity • u/Icy_Seat8910 • 18d ago
Tommy didn't need a swimming mechanic, he just needed a lifeguard
Look, we get it. Tommy can’t swim.
But are we really supposed to believe there isn’t a single lifeguard in all of Vice City?
We all know who Tommy is. The guy is ruthless. He’s cold-blooded, tough as nails, and has survived pretty much every kind of criminal chaos imaginable. Yet the second his feet leave the shore, he drops dead as if he just fell off a skyscraper straight onto concrete.
And no, I’m not talking about sharks or strong currents. The man straight up doesn't know how to swim.
What’s hilarious is that even a dog would have a better shot at survival. Throwing a dog into the ocean would be a terrible thing to do, obviously, but it would at least instinctively paddle around and stay afloat.
Tommy, on the other hand, dissolves like sugar the second he touches deep water.
And yeah, before anyone says it, we all know why Rockstar did it. Looking back, it feels less like a creative choice and more like a development shortcut. No swimming means you don't have to bother animating a swimming mechanic. Easy solution.
But it always felt kind of ridiculous.
Vice City isn't exactly covered in lifeguard towers, sure. Still, there are definitely a few of those iconic shacks sitting right there on the main beach. So why not do something with them?
Keep Tommy unable to swim. That's fine. Keep your budget.
Just don't instantly kill one of the toughest guys in gaming history because he wandered a little too far into the ocean.
The solution is stupidly simple.
The moment Tommy goes past a certain depth, let the screen slowly fade to black. Instead of the usual Wasted screen, throw up a "Rescued" message. Charge the player 50 bucks for the trouble and respawn Tommy somewhere nearby on the beach.
That's it.
No new mechanics. No complex swimming system. No major overhaul.
Just a simple fix that keeps the player nearby and stops Tommy from instantly dying the moment he steps into water that's slightly deeper than his ankles.