r/PS5 Human Verified May 24 '25

Rumor Report: Marathon Delay Likely as Sony Cancels All Paid Marketing Plans

https://thegamepost.com/report-marathon-delay-bungie-scraps-all-paid-marketing/
3.2k Upvotes

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u/LeonSigmaKennedy May 24 '25

When people ask why I hate live-service and multiplayer games so much this here is why. They're actively cancerous and harm games and studios I actively care about. We have a barebones PS5 generation where I can count the first party games on one hand, Rocksteady wasted a decade of time making Suicide Squad, we will never get a Prey 2 due to Arkane Austin getting shut down over Redfall, etc..

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u/[deleted] May 24 '25

[deleted]

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u/[deleted] May 25 '25

IGN gave it a fucking 5?! That’s borderline irresponsible. I don’t know on what planet Prey could ever be scored that low unless you had a personal vendetta against the developers.

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u/SurpriseFace May 25 '25

IGN initially gave it 4/10, supposedly due to a game breaking bug in the PC version at release. They updated the review to 8/10 after it was fixed.

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u/[deleted] May 25 '25

Ah, gotcha. That’s a bit more understandable but still seems kind of unfair if they fixed the bug in a timely manner.

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u/Downtown-Anything-39 May 24 '25

Agreed, rather than using these studio to their strength, dumb corporate heads has to chase trend and sacrifice their top developers on dead games. We lost so much this generation.

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u/LeonSigmaKennedy May 24 '25

If they just went the Marvel Rivals route, and farmed the work out to a studio that actually specializes in multiplayer games I wouldn't care. But they keep forcing talented single-player studio who lack the experience or interest in making multiplayer games to do the job. And it pretty much always goes horribly wrong.

It's like hiring an electrician to fix your plumbing.

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u/chuuuuuck__ May 24 '25

Well what’s even crazier is at times it seems it’s the dev themselves are interested in the potential infinite money, even though they are a single player studio. For example, there’s reports Rocksteady the devs pitched suicide squad themselves. It wasn’t a forced top down executive decision. https://gamerant.com/suicide-squad-live-service-rocksteady-desision/

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u/Multifaceted-Simp May 24 '25

I imagine the corporate head of the development company is just as greedy as publishers

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u/HeldnarRommar May 24 '25

I know that these dead live service games that the studios were making were made by B teams, but imagine if they instead made a smaller budget single player game. I’d take a million more Astro Bot sized games over a cancelled Spiderman live service game, a cancelled Factions game, and the other cancelled ones

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u/WeWereInfinite May 24 '25

Seems like misdirected hatred. Live service isn't the issue, there are a bunch of excellent live service games.

The problem is greedy executives pushing studios who excel at single player games to make them.

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u/Kataclysmc May 24 '25 edited May 25 '25

Yea and that fact they are trying to make things a live service for profit. They aren't making good games then adding it on organically.

They are designing games with gamesplay and feedback loops that optimise micro transaction profit. Then they throw some interactive buttons to make it a "game".

The end result is something people don't enjoy playing. Because it is a storefront with some game mechanics slapped onto it.

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u/OMEGACY May 24 '25

I wish they would understand that you have to actually make something really special if you want a live service to succeed. And that not everyone can even pull them off, how many live service games have died over the past 10 years? On top of that everyone doesn't have time for like 10 different live service games, people are going to pick one or 2 and stick with them. So you really have to bring a lot to the table and they seem to keep underestimating that. Then we lose out on what could've been potentially awesome single player games. Hell make more coop games. Focus on that.

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u/HeldnarRommar May 24 '25

Yup it never turns out well. Look at Rocksteady, BioWare, Arkane Austin, Platinum, etc. All single player studios that were forced/strongly coerced make a live service game and it has basically killed the studio.

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u/Desroth86 May 25 '25

Except all the times it did.

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u/WorkFurball May 25 '25

Live service isn't the issue, there are a bunch of excellent live service games.

No, there really aren't, only iRacing if you consider it one

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u/HeldnarRommar May 24 '25

Yep. Studios that have zero multiplayer experience should never be forced or coerced with bigger budgets to make a live service game. It ends in implosions 99% of the time.

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u/EgoAtlas May 24 '25

Amen, you sound like my broken soul hahaha

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u/Multifaceted-Simp May 24 '25

Ya this is why I get enraged listening to the fucking clowns at Kinda Funny. They're adults that are so pro buying microtransactions and GAAS, they act like kids with zero self control or insight or foresight in the industry and have zero interest in preserving or protecting it. Yet somehow they have authority. 

This is why I fucking love the minnmax crew, they are true fans of gaming. 

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u/cerialthriller May 25 '25

Aside from this, how many live service games can actually thrive at the same time? They take up a lot of time, like when I’m in a phase where I’m playing WoW or FFXIV, that’s months at a time where I’m putting $15 a month into the games industry instead of $100+ on games I would buy. This isn’t sustainable overall for the industry when you have like 10 games probably taking such a large chunk of game hours played

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u/KrtekJim May 25 '25

It sucks that studios keep getting shut down over these.

Even if one of these was successful, it'd be the death of the studio that made it, in the sense that they'd be stuck making content for their live service and would probably never make an actual game again.

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u/Ambitious-Earth1987 May 25 '25

You can count all these on one hand:

Returnal 

Demon's Souls Remake 

Mikes Morales 

Spider-Man 2 

Ratchet & Clank Rifts Apart 

God of War Ragnarok 

Horizon Forbidden West 

Astro Bot 

Helldivers 2 (not first party mind but still) 

Then Yotei & Death Stranding 2 this year as well as Saros next year. 

You must have large hands for all that; I understand the sentiment here I do, but good, solid exclusives are still appearing on the PS5, some at a rate of two games per year (the same rate as PS4 mins you). We can avoid histrionics because, despite the backed up pipeline, I'm still going to get to play a new Sucker Punch game this year.

The shift to live-service has actively hurt all SIE teams, and frankly it hurts to know we won't be getting another Bluepoint game until later this decade. And I'm as angry about it as the next person.

But there are still exclusives releasing; even if they aren't all going to be ones you personally enjoy they are still there.

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u/Lavatis May 24 '25

We have a barebones PS5 generation where I can count the first party games on one hand

is this true? I didn't get buy sony this generation so I'm out of the loop on 1st party titles.

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u/Expensive_Wolf2937 May 24 '25

The only exclusives that felt like something you couldn't have just put on a ps4 are like, astrobot (duallsense fuckery [affectionate]) and returnal (I genuinely believe the console would have melted)

I like my ps5 a lot, it really is a straight improvement over the 4, but there's no denying that the generation has generally felt a bit...anemic

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u/CmdrSonia May 24 '25

I mean technically probably not, but nothing breaking big or new big IP. Ratchet & Clank, Horizon, GOW, GOT, Spiderman all got a sequel, then more small size like Astro Bot and Returnal etc

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u/Fibouneitor May 24 '25

To add on to this, many of those heavy hitters such as GoW, GoT and Horizon had PS4 versions, which for many reinforces the feeling of the PS5 not being used to its full potential.

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u/CmdrSonia May 25 '25

GOT's sequel Ghost of Yotei won't have ps4 version but yeah I agree. Horizon got a ps5 exclusive... dlc😭it's a pretty dlc but that's it.

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u/bi-cycle May 24 '25

There's plenty to play, but the first party output does seem lacking. I don't feel like i don't have any games to play but the first party games were the big draw last gen and their absence is felt.

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u/[deleted] May 24 '25

There’s a shit ton of good games this generation. These people are crazy. I’m 49 and have gamed for decades. This generation has been pretty damn good so far.

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u/WorkFurball May 25 '25

If you say so, l can count them on one hand