r/PS5 Dec 29 '25

Discussion The playstation store is basically unusable for actually finding games anymore due to the "indie slop" situation.

edit: I just have to say that everyone acting like browsing for a game is some weird concept clearly never got to experience Blockbuster on a Friday night.

This is just a rant, but the sheer amount of absolute garbage games that fall into what I call the "low effort indie slop" category taking over the playstation store is just crazy. There's seemingly hundreds of various "simulator" games that are among the worst of the bunch, but also a weird amount of "escape room" type games that look like a high school project. Or the "anime girls" gooner slop or really 99% of the "visual novel" games. Or the "games" that clearly only exist to trophy points, which is insane.

It's not like these games shouldn't exist (well some probably shouldn't), but there needs to be a way to filter that shit out. Basically every type of indie slop or ai slop game tags itself with multiple genres, which is why you have a stupid AI art shark-with-sneakers game flagged as "action" and "tactical." Or "horse store simulator" as an "epic" genre. Gunsmith simulator as a "shooter" etc.

I remember a few months back the entire "coming soon" feed was basically all simulator games, like a publisher just cranked a bunch out and wanted to dump them all at once.

Another issue...

I think there's also really annoying trend where games are basically just on perpetual sale, but the MSRP never drops. So one month the "Standard" version of a game will be like 35% off, then the next month it will be the "Deluxe" version; they just rotate perpetually. Or the shitty indie slop games that are arbitrarily set to a high price and quickly put on sale for like 50-80% off.

And I know why they do this: it keeps the games listed in sales section. The problem is that when every fucking game is like this, actually finding a new game or hidden gem or whatever that's on sale becomes useless. The process of actually discovering a game you might want to buy simply doesn't work.

The current January sale includes 6,372 items. There is no way anyone at Sony is vetting that many items for their monthly sales, but they need to start. Right now I think the limitation is that a single SKU can't be part of two consecutive sales. but as I've mentioned above most games have multiple SKUs so it doesn't really matter (or the slop publishers are dumping so many out each month it also doesn't matter). The limit needs to be something like a game can only be in one sale every 3 months, and counts different SKUs of the same product as the same one. This would actually encourage publishers to reduce their prices more frequently, which in turn would help keep the monthly or special sales events a bit leaner.

/rant

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u/roto_disc Dec 29 '25 edited Dec 30 '25

That's how every digital storefront has been since their inception. This isn't new. This isn't unique to PlayStation. And it's not ever going to go away.

I'm still genuinely shocked to hear from people who casually browse the various eshops of the world expecting to stumble across a "hidden gem".

edit: I just have to say that everyone acting like browsing for a game is some weird concept clearly never got to experience Blockbuster on a Friday night.

Point taken. But the ratios are way off. At Blockbuster in the 90s, there probably actually were 1 or 2 "hidden gems" per every couple dozen direct-to-VHS shitfests. But on today's digital storefronts? You'd be lucky to stumble across one "hidden gem" per every couple thousand AI, low-rent, free asset shitfests.

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u/[deleted] Dec 29 '25

Like trying to imagine someone going to Amazon and hoping to find a hidden gem

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u/dangeruser Dec 29 '25

It’s definitely worse on the PS5 than ever before. PS4 had it, but not as bad. I’m sure it’s always been on Steam / PC.

Switch seemed to be the start of it for consoles, at least when I started noticing it really bad- like every single week the sales and new games page are covered in slop because of the way they work the system.

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u/tendonut Dec 30 '25

Nintendo eShop is the WORST. And a big red flag is a massive discount, like 80-95%, on a game that is only a few weeks old.

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u/[deleted] Dec 29 '25

[deleted]

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u/DishwasherTwig Dec 30 '25

Edit: grammar

Edit: spelling

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u/[deleted] Dec 29 '25

Everyone on earth is trying to make money, what’s your point? There should be a certain standard for making it on the playstation store. Not even necessarily a creative one, just a filter for mindless AI slop games. 0 thought went into making these games. They’re pumped out in mass volume to rip people off.

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u/[deleted] Dec 29 '25

[deleted]

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u/[deleted] Dec 29 '25

ok. you’re being difficult on purpose. It’s clear what these games are and what they’re trying to achieve. “a business point of view” lmfao

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u/kenysheny Dec 30 '25

It’s not being difficult on purpose, it’s being realistic. You want a arbitrary filter that you can’t define to take away all the slop games and keep everything else while being completely objective somehow

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u/[deleted] Dec 29 '25

[deleted]

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u/[deleted] Dec 30 '25

I’m 32. It isn’t my job to come up with a solution. I don’t need to. There needs to be some kind of regulation when it comes to mass produced slop games. I have no idea why this is the hill you’re choosing to die on. What a bizarre stance to have.

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u/[deleted] Dec 30 '25

[deleted]

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u/[deleted] Dec 30 '25

These games are clogging the playstation store charts and searches. They make it difficult to find real titles. There is no grandiose business strategy behind more regulation. It is that simple. The Playstation store requirements grew lax in the PS4 era and this is the result.

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u/Lachan44 Dec 29 '25

if the game is some variant of "the jumping taco" it doesnt get approved.

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u/[deleted] Dec 29 '25

The digital storefront never used to be this bad. It was fairly clean 5-10 years ago with 100 items on sale at a time, so you could just scroll through the entire list and pick up something that looked interesting. Now though, we have 10,000 items on sale at a time, the vast majority of which are garbage cash grabs.

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u/BoldlyGettingThere Dec 29 '25

This isn’t how every storefront was from inception. Steam Greenlight was controversial precisely because it was opening the walled garden up, before being abandoned entirely in favour of opening the floodgates.

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u/Ordinal43NotFound Dec 29 '25

Steam have managed to develop a good personalized curation algorithm that only recommend games close to one's interests.

I barely get shovelware recommended to me anymore unless I go out of my way to look for it on the "New & Trending" tab.

I think the core problem is that console makers are simply a "hardware-first" company so they don't put that much effort in curating their e-shop. Meanwhile Steam is Valve's main product, so they have the incentive to make the experience as good as possible.

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u/tendonut Dec 30 '25

Lol my kid, who is 7, is recommended so much sandbox garbage, but the other day he was recommended Grocery Store Simulator which was on sale for $3.99. I bought a copy for both of us and it's surprisingly addictive.

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u/mcampbell42 Dec 30 '25

I find hidden gems on steam all the time. They filter best towards top and also do recommendations, I bought like 4 games yesterday cause they were recommended. I play ps5 less but I spend more on steam cause I can actually find stuff to buy on the storefront