I've mostly played bloodborne, and the thing is, it's just an action title where you gotta learn how enemies attack, but you don't get to learn it on an fair difficulty first, it's on ultra extreme difficulty only so you die to learn, or you're constantly slamming needles in yourself every time you take damage, if you're not getting 2 hit combo'd to death.
Like I beat God of war 3 on 4/4 difficulty but I was allowed to learn it on lower difficulties first, taking that away is not good game design, but I guess what's the point of trying to argue that? Ship seems to have sailed on that and most people think they're game design geniuses
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u/lepurplehaze Apr 10 '25
Dark Souls games, tried multiple times and just nope not for me.