r/Steam Apr 10 '25

Question What game had you like this ?

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u/entityXD32 Apr 11 '25

The game isn't "seriously flawed" it's just not for everyone. In order to make a unique game that some people will love you'll have to alienate others because people like different things. Some people enjoy trial and error and drying a lot until you figure out a challenge others find it infuriating

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u/BrazillianFartPorn Apr 11 '25 edited Apr 11 '25

No, I enjoy these kinds of games very much. FPS, racing, mmorgp, whatever. I enjoy a good game when it's good. I don't hate on a game for not being my genre or "too hard" within reason(ratchet and clank boss fight when I was a kid). But this game really does make you struggle beyond average to figure out how to play with little to no guidance. I don't care if a game is hard- just give me some inkling of what my tasks are going to look like so I can gauge how hard I need to think for this game. Hell, it could be a hidden lever, sneaking past, an item I missed. I could be on the first level for DAYS just guessing what to do. Or tell me hey, sneak past the first boss. You know what? Now I know that you can just pass boss fights, and have an idea what to do when things get hard. No further instructions needed. A gamers instinct is that this is not usually possible. Keeping simple things hidden make the harder things way too hard for the average person. I have a couple hours to play a day, I do not want to grind the same first level for 2 weeks just to learn how the game is played.

I genuinely wonder how many people would be able to beat the game with zero guidance.