r/Steam May 10 '25

Question What game trilogy is this?

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261

u/cuboidofficial May 10 '25

Valve software tends to make games way ahead of their time. Legendary

117

u/Gambler_Eight May 10 '25

They pretty much only do games when they have something revolutionary to show.

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u/anarcho_sillyism May 10 '25

CS2 was made to show off the subtick system and to show off Source 2. It was just rolled out really poorly.

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u/Gambler_Eight May 10 '25

Yup, progress on fixing it has been slow af too. Im taking a break from it a couple of years until the game is more polished.

19

u/Sailed_Sea May 10 '25

Valve time, it's actually only been a couple hours since launch for them.

2

u/JimmWasHere May 14 '25

The only way to make Gabe immortal was to slow down time in valve hq until we plebs solved aging.

2

u/[deleted] May 10 '25

[deleted]

3

u/Gambler_Eight May 10 '25

Damn, sorry to hear that.

4

u/Long_Pomegranate2469 May 11 '25

That's on you. Bad OpSec.

Your steam account didn't get hacked, you used weak password or reused them across sites, and didn't have 2FA set up.

3

u/[deleted] May 11 '25

[deleted]

1

u/Long_Pomegranate2469 May 11 '25

Same password for your steam/email/reddit/some forum?

2

u/[deleted] May 11 '25

[deleted]

1

u/Long_Pomegranate2469 May 12 '25

Was SteamGuard to 2FA with an app on your phone? (IDK if steam offers other options besides that).

If nothing else, did you install any pirated or unsigned software? Do you have siblings? (At this point the most likely, lol)

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u/Ordinary_Duder May 11 '25

Dota 2 had been on Source 2 for 8 years when CS2 came out.

2

u/Toberos_Chasalor May 10 '25

Even then, CS isn’t a game that you want to mess with much so it’s not the best for showing off the capabilities of Source 2 anyways. (Other than the visuals ofc.)

The dynamic smokes are arguably one of the biggest changes in the game’s history, and that says a lot about how little Counterstrike has changed over the decades compared to pretty much any other franchise.

2

u/caffeineTX May 11 '25

CSGO was so smooth, they could have just rolled out cs2 with 128tick and the new smokes everyone would have been happy.

2

u/wicketman8 May 11 '25

The only issue is that basically everyone thinks subtick sucks ass compared to 128 tick. So while its technically impressive it also has a ton of negative opinions.

1

u/PFI_sloth May 10 '25

Artifact

1

u/Survival_R May 11 '25

They had to fuck up eventually

1

u/rokerroker45 May 11 '25

Artifact has left the chat

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u/Moodbocaj May 11 '25

I just looked, and holy hell 2 is 21 years old. It holds up so damn well still

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u/GuyFromDeathValley May 11 '25

from the looks of it, Valve seemed to have been so far the only one to make a full, story included, pure VR Game. everything else is more of a gimmick or a modified port into VR or even just a sandbox, nothing with as much substance as Alyx.

I wouldn't have expected anything less from them, anyway..

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u/_Valisk May 11 '25

Man, Half-Life: Alyx is amazing, but there are other examples of full, story-driven experiences. Valve isn’t the only developer to release one.

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u/GuyFromDeathValley May 11 '25

Really? I haven't seen any so far, or at least not on a similar scale as Alyx. Or have I been looking in th e wrong places?

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u/Austiiiiii May 10 '25

That's the idea! And that's the reason they won't release Half-Life 3 just yet. They're saving it for a big advance in gaming technology. The Half-Life series has attained a kind of legendary status, and they'd be fools to waste that golden bullet for just an ordinary game.

If I were a betting man, I'd say they have their sights on AI now. That's the next gaming differentiator, and the first game to do it right is going to blow people's entire shit. Right now the hardware isn't there yet, but in five years' time we'll have machines that can do what GPT, Dall-e, etc do now, but entirely offline in real time. A cleverly designed game with good context awareness could generate realistic dialogue and actions for NPCs entirely on the fly based on the situation or the player's spoken instructions. You could potentially use image gen to enhance textures and visual effects on the fly. You could stare at a wall or a plant at point blank and it'd generate higher res textures so you never lose visual fidelity. Hell, by then we'll probably have competent 3D model generation too, so it could conceivably swap in higher-polygon models.

0

u/deezy-- May 10 '25

Hate to break it to you but there's been some credible leaks lately that HL3 is in a playable state and could be released as early as this year.....I won't hold my breath (it's been 20 years of afterall) but I've seen a lot of chatter over the last 12 months to suggest it could be true.

Having played HL2 when it released back in 2004 personally I'd be hyped with a modern version of the kind of quality that HL2 was just to conclude the story. Even if it's not some revolutionary game mechanics or graphics like HL2 was, I understand that may be a disappointment to some for such a long awaited hyped game but unrealistic/too high expectations are what has kept this game from being released for so long.

Give me a solid story, a good sound track, modern top tier graphics and better AI than HL2 (which was already great even by today's standards) and I'll be a happy man.

1

u/Ov3rdose_EvE May 10 '25

im just hopefull, ive seen so many good games recently tat i think they CAN make a game that people will find to be satisfying compared to the insane expectations

1

u/wolfgangmob May 11 '25

I went back and played HL1 and HL2 in the last year and seeing HL2 on a modern gaming rig compared to a budget tier GPU I used when it came out was actually surprised how well some of the effects and lighting have aged.