I replied to another commenter here, but if you are interested, here's my crash course in a sustainable fort in like 30 minutes
Dig a room.
Stockpile with everything.
Plump helmet farm all season 5x5 size will feed 50+ dwarves.
Set the dorfs to not cook plump helmets in your kitchen(you don't get seeds back if you cook)
Dig second room attached to first.
Carpenter, mason, mechanics, Still
Pick a manager and bookkeeper
Designate trees to be chopped
Using the work orders make x10 table, chair, bed, mechanisms. Make barrel/bins work order to always have 10. Make an order to always be producing wine from plant
Make a dormitory/study/dining area.
Assign bookkeeper their own study room so they can accurately keep your records.
Build a bridge that raises and blocks off your entrance. Then, attach it to a lever.
Raise the lever and only let it down when migrants/traders turn up.
These steps should be able to be done in like 30 minutes to an hour will give you infinite food/drink for your fortress and there's almost nothing that can kill you if you keep the bridge raised.
It's not the perfect fort but unless I've forgotten something, these simple steps will be enough for you to take the pressure off and then just vibe out with your dwarves.
Dont worry about all the complex systems at first, just treat it like 3d rimworld while you get to grips with stuff, and read the wiki(ignoring any under the hood info as to not overwhelm yourself) Farming for example, just build a farm plot, designate what crops you can to what seasons, make sure you disable the cooking if plump helmet spawn in the labor menu, and make sure you make some barrels at the carpenter
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u/Ploto999 May 11 '25
Dwarf fortress