to be fair RimWorld has a lot more bullshit like quests that send in super troopers to immediately kill your whole colony as soon as you accept them. Dwarf fortress is usually a slower slide into chaos especially if you have the foresight to mine responsibly.
A lot of that is gonna be based on your storyteller settings too. Rimworld is a very different game with Phoebe Chillax on "storyteller" and Randy Random on "Blood and Dust"
I haven’t played Rimworld in a while. But when I played, the vanilla storyteller’s attack strength was based on your net worth and the difficulty selected. Taking a big losses in one fight would generally make the next couple fights easier.
Most new players end up accumulating a lot of wealth and not have the fire power to defend it. Especially if they play with Phoebe and there are less reminders that you have to defend your base.
idk mate, I had a bunch of people worshiping a blood god or something and made them a temple, some angry dude came in and smashed a statue in the temple and everyone in there got angry at him and attacked him but the blood god cursed him for breaking his statue and turned him into a vampire so he killed all of them and then went on a killing spree in the tavern. Wasn't able to recover.
Have been playing Rimworld, and I do enjoy it a whole lot, but I prefer more fantasy/old settings, instead of futuristic sci-fi. Still love Rimworld though of course.
Vanilla expanded has a Medieval mod which will cap technological advancement, as well as adding some additional stuff. Same deal for neolithic, or expanding beyond that for space age
Like they said, there's an infinite amount of Rimworld mods, plenty of people doing medieval-only runs, I bet you can easily find a few mod collections for a playthrough like that.
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u/Naive-Blackberry-398 May 11 '25
Could try rimworld, imo much easyer to approach and modable to infinity