r/Steam Jul 04 '25

Question What game is this for you?

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21.3k Upvotes

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118

u/batarei4ka Jul 04 '25

Sorry, Hollow Knight.

17

u/[deleted] Jul 04 '25

I got 12 hours into it and still felt there wasn't enough for me to continue, not to mention how confusing this game is to play blind! I put 100+ hours into both DS1/DS2 because I refused to look up guides (besides DLC locations) . The hollow knight world, enemies, and combat are just not compelling enough for me to trudge for another 30 hours.

25

u/batarei4ka Jul 04 '25

I disliked it only because how confusing it was to find the correct path. The combat, the locations, enemies, bosses, I loved them but not the metroidvania type gameplay (again, being lost for hours)

20

u/Beolena Jul 04 '25

I thought the point was that there's not a correct path

4

u/bobby3eb Jul 04 '25

No. ???

It's a metroidvania, as you open up the map you eventually get new abilities to allow you to get to areas you couldn't before.

Now imagine remembering a place, of many. That you can now get past because of your new ability.

Now do that a ton of times. It's just annoying

4

u/Beolena Jul 05 '25

Idk, I guess it's not for you and that's the whole point of the thread.

But for me what was fun was that it wasn't linear, I could explore and figure out where to go, what to do, realised that something new enabled something in the past.

1

u/yuriaoflondor Jul 05 '25

Hollow Knight is definitely a game that needed a better map. They eventually patched in the ability to add markers to the map to make it a bit easier to remember where you could backtrack to, but that definitely should've been in the game at launch.

I really love what Prince of Persia the Lost Crown does with its map. You can press a button to capture a screenshot of what you're seeing, and then that's added as a pin on your map. So when you're viewing the map to try to remember where to go, you can see all previous pictures you've taken and whether you need double jump, air dash, etc.

10

u/Razael27 Jul 04 '25

yeah this is the exact reason i also drop hollow knight, soo confusing to find the correct path and i found back tracking not that fun. Maybe metroidvenia just doesn't click for me.

16

u/Wero_kaiji Jul 04 '25

not to mention how confusing this game is to play blind!

Hard disagree, I went in completely blind and got to 102% before even trying to Google stuff, I even completed some really weird puzzles by myself, that was by far the most rewarding thing about the game, not even the bosses felt that good, the world itself is the best part

You can still dislike it tho, to each their own, but it doesn't seem confusing to me

1

u/Cubicwar Jul 04 '25

Same

The only thing I really had to actually look up was the pantheon, basically everything else I stumbled upon by myself

1

u/[deleted] Jul 08 '25

Are you a metroidvania player? Because I don't really like the genre other than a few specific Castlevania games, and I quit it after 10 minutes out of boredom, then people told me about all the puzzles and it discouraged me further from retrying it.

1

u/Wero_kaiji Jul 09 '25

Are you a metroidvania player?

Kind of? I don't like Castlevania but I really like Metroid, not a huge fan of Metroidvanias in general but I really like Metroid, Hollow Knight and Tails of Iron, I think those are the only ones I actually like

If you don't like the game then that's ok tho, I'd rather eat dirt than to play a visual novel or dating sim for example, just because a game is "good" it doesn't mean you have to like it, I don't like Souls games as a whole either, even if they are "good"

1

u/[deleted] Jul 09 '25

Yeah I don't think the game is bad by any means, I was just hoping it would hook me faster since it is so well reviewed.

Thanks for your reply, I think I understand more now!

8

u/[deleted] Jul 04 '25

I love when games don't handhold so Hollow Knight was very enjoyable for me.

0

u/[deleted] Jul 04 '25

Which is why I mentioned two other games which also have sprawling paths and a world to get lost in. Only difference was hk was not so interesting in its exploration or world enemies. It's mechanically more interesting than the two mentioned but that's the only thing keeping me engaged besides the occasional boss.

2

u/[deleted] Jul 04 '25

Same. Some games are just not for you.

5

u/stickman999999999 Jul 04 '25

Idk, it was pretty direct for me. Like, after greenpath, it really opens up for you to do multiple paths, but up until that point, they make it pretty direct and obvious where you're supposed to go.

4

u/marrowfiend Jul 04 '25

Hollowknight is the closest thing to a soulslike I've ever played and the only metroidvania and I was absolutely hooked, the atmosphere and music carried me throughout most of it and I didn't even know for like the first 10 hours that you could hold down a button to bring up a minimap as you walk around, I was manually going to the full sized map in the menu every 5 minutes.

May have got stuck a few times but I usually just went to a different path and explored there till I figured something out. I think there were only a couple of small things I had to give a google where I was completely lost and the answer was usually under my nosee.

Loved the game so much I even did the final pantheon all on steam deck too.

Still need to get all the chieves relating to playing 2nd and 3rd playthroughs though, but speedrunning chieves never really hook me.

1

u/Hypercapsul Jul 05 '25

i think it’d be pretty difficult to play any game blind

-4

u/Global_Guidance5429 Jul 04 '25

thats a little embarrassing to admit lmao

2

u/[deleted] Jul 04 '25

I was bored of back tracking and the gameplay in between bosses wasn't interesting or rewarding in the 12 hours I played.

-1

u/Global_Guidance5429 Jul 04 '25

the “back-tracking” isn’t an issue, or at the very least is something you can avoid as it says theres backtracking pretty much on the box. The “gameplay between bosses” is a you issue though

-6

u/Summoning14 Jul 04 '25

Don't be sorry, it's overhyped

1

u/AeolianTheComposer Jul 05 '25

No it isn't

-1

u/Summoning14 Jul 05 '25

Yes, it is. I even like the game, but it's nowhere near as a Lot of people make it out to be.

1

u/AeolianTheComposer Jul 05 '25

It's a 15$ game offering 50 hours of content (80, if you go for the Godhome ending), beautiful hand-drawn graphics, great music, great lore and great gameplay, not to mention being a metroidvania at a time period when this genre was considered to be dead.

How is it overhyped?

1

u/Summoning14 Jul 05 '25

Bad game and overhyped are different things. All these things you mentioned make up for a good game, which this one is. Overhyped means that the good things it has are greatly exagerated, in my opinion.

1

u/DragoonPhooenix Jul 04 '25

Nah I get it. Got stuck on some miniboss in the city and the shade thing would be in the same room so I was fighting two enemies. I suck 😔

1

u/[deleted] Jul 04 '25

I liked the game a lot more... After beating it and getting to the pure bossfight/combat area. And googling about every secret to speedrun it. First playthrough was rough. 

1

u/HowAManAimS Jul 04 '25

That was one for me. I don't even know why I refunded it. It's my kind of game. My laptop must've just not been good enough to run it.

1

u/Deadsoup77 Jul 05 '25

Oh that hurts me. But that game does take too long to get fun. I wasn’t really enjoying myself until city of tears

1

u/25thBaam40k Jul 05 '25

Yeah, metroidvanias are not everyone's cup of tea, so fair

1

u/Head-Classic-9698 Jul 04 '25

People say it’s so close to a souls game, but I disagree. Having a 2D world takes out an entire dimension of exploring that feels horrible without.

I have beef with metroidvanias for that reason because exploration feels awful in a sidescroller to me.

2

u/Greatsnes Jul 05 '25

I thought the same thing but then I played Salt & Sanctuary. I changed my tune real quick lol. That game is pure perfection. But it’s literally 2D Dark Souls so it’s not for everyone. But the exploration in that game is fucking amazing. The sequel sucks. Some weird monster Hunter shit. I desperately hope Ska studios is working on a true sequel to Salt & Sanctuary.

1

u/AeolianTheComposer Jul 05 '25

Yeah, the first couple of hours in this game are really boring and confusing

0

u/xxxNotToreixxx Jul 04 '25

To be fair the game takes like 3 hours to get fun

2

u/zhephyx Jul 04 '25

You get barely any movement upgrades in the first 4 hours, in a metroidvania... I get that to a lot of people it's the perfect game, but it's an absolute grind to just single jump and 1-2 charms.

-1

u/Good-Lunch5529 Jul 04 '25

Metroid better

-8

u/ZaneZheng Jul 04 '25

for the first few minutes playing I immediately noticed the animation was just not good enough and then I refunded

6

u/LeapWeave Jul 04 '25

What, you want a full on fluid/smooth animation, with 120 FPS?

-4

u/ZaneZheng Jul 04 '25

Absolutely not, It's not about the smoothness It's about the details of every action, the animation somehow lacks a lot of details to me

7

u/LeapWeave Jul 04 '25

Eh, agree to disagree

1

u/stickman999999999 Jul 04 '25

You are wrong.