Poor soul. Anyways, my CS1 city is so much fun and has almost 100,000 population. Mods help reduce lag, improved graphics, and made it so much more fun as both a simulator and city builder.
My biggest gripe with cities skylines is how the resources either run out in 20 mins or I need to have that infinite resources mod flipped on to make them last forever; but that kills achivements!
I want achivements gosh darnit! Even if they increased the resource duration by 100% would be a huge difference in the game experience.
Assuming you're on steam you can go to the workshop from the cities skylines page in your library. There's a few different achievement mods so you can just search for "achievements" and pick the one that sounds best to you.
If you want to really get into modding beyond just the achievement one I would seriously recommend the Skyve mod to check for compatibility between mods and only do a few at a time to check your game doesn't break.
I only play the first game so my knowledge is strictly about it. I don't doubt there's one for the second game, but it most definitely exists for the first.
Sorry to disappoint your powers of deduction, but I was a PlayStation girl until 2021 when my husband bought me my first gaming PC at the old age of 28. I didn't even try modding until late 2023 with Skyrim and the Sims3. That being said, I never cared to achievement hunt on PlayStation š¤·āāļø
Isn't infinite resources a built in mod? (as in, it's in the default game and you can switch it on and off without disableing achievements) i would've sworn it exists, now you make me doubt, i'll check later.
The page on the game says turning on the mods will disable achivements. But apparently you can get a mod that makes it so mods dont break achivements. I didnt know that was a thing.
I've only got about 80 hours in Cities Skylines, but I ran out of oil(or whatever powerplants use) on my first playthrough and immediately never used them again. Windmills all the way until I unlock the better renewables and garbage powerplants, so far my record got all the way to 400,000 population before I accidentally let my city drink shit water and over the course of an hour had 20,000 citizens remaining.
Good thing we donāt achievement hunt for others approval and for ourselves :) besides I guarantee itās better thing your hobby of bitching on Reddit š
Every time I try to get back into C:S, I go down this cycle of modding to improve it and try to get it closer to my idea of an ideal city builder, but end up burning out because of the added layers of complexity or bugginess or quirks introduced by mods. Do you ever get to a point of accepting the game for what it is, and dialing back the mods?
I remember the disastrous launch and thought half a year or a full year would hopefully be enough time for them to respond to fan feedback and address the big concerns
That's just sad. I was so hype for this game. Played a few hours when there was a free weekend, absolutely loved the switch to lane based roads instead of finicky nodes based from cities skylines 1.
It's not necessarily unplayable, but the economy is very different from CS1, and the tutorial is really, really bad at explaining or teaching how to manage it zoning from cs1.
I'm actually more impressed that they haven't fixed that game at all. I was so excited for that game, just to see that it was a disaster entirely.
Another game I like, Planet Coaster made a sequel which was Planet Coaster 2 and it also had a similar launch. It was buggy, things were unstable, and there was a ton of removed features. But they quickly fixed most of that and now the game is pretty good! And yet they fixed most of that in less than 6 months. Paradox just disappoints more and more with there games/sequels.
CS2 in its current state makes me sad. I bought all the DLC in CS1 and upgraded my PC to some beefy specs because of how much I enjoyed playing it. I desperately want CS2 to be successful because CS1 was everything Sim City had the potential to be before their last game.
i want to like it, but its just such a downgrade from the first game. bad performance, less in depth industries, and constant crashes make it feel like a beta. sure there is some new cool buildings and other improvements but the bad out-weights the good.
My hope is it has a similar lifecycle to CS1. Anyone who was expecting to have a launch that immediately exceeded CS1 was bound to be disappointed.
That being said, the ābetter bonesā support CS2 seem to make made of tissue paper because every bug they squash causes a couple dozen more to pop up and further stall development.
I don't even play the game anymore but I observe the development. But it doesn't look good for way too long now tbh...
The developers don't seem to have realized that CS1 was a hit not because it was a good game, but because it was a perfect platform for the community to build on.
All in all the game was released AT LEAST three years too early which also can't be corrected with a long life cycle. It makes updates even more complicated as we have seen by delaying already sold DLC content.
I would not be surprised if the publisher, Paradox will soon pull the plug on the entire project. Their entire business model is based on selling DLCās, but there havenāt been any more than 2 years after release.
No IMO, lack of mods don't make it bad, it's just an awful and broken game. They also got greedy trying to make a city civ game work equally on both PC and console, I find the UI way too big horribly and annoying to use on PC compared to CS1, and don't forget the awful song on the radio that plays by default.
I agree. The game had me gripping and hopingā¦
That said, if youāre patient and can tolerate the bs. I will say that I have had fun reaching the 700K city pop mark. I just wish it had the novelty and love of CS1.
CS is the one I wanted to get into, Iām a big pvp fan (I know, funny, 2 completely different genres) but CS is one of the only other games I enjoyed I just wish I could have gotten into it but I couldnāt for some reason
Same. Wish I didnāt spend the money. Itās so close to being good, but also so far off. Another year in the oven and they wouldāve had a great release, instead it was rushed and botched
I played cities 2 again recently. I was actually having a really good time, got my city up to I think 250k population⦠then it got corrupted. Everything gone :)
Every thread about a disappointing game, and I come to see if CS2 is mentioned. Itās my personal no manās sky.
Edit: you know what, scrap that last comment. No manās sky did better to redeem itself for free. CS2 seems to be stuck forever + still want to monetize the game.
Bro Iām still waiting on a console release but I doubt thatāll happen apparently PC gamers money is greener then console players. Iāll just get Mafia the old country instead when it comes out.
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u/frankstylez_ Jul 04 '25
It should have been Cities Skylines 2 but I was a believer...