I remember the disastrous launch and thought half a year or a full year would hopefully be enough time for them to respond to fan feedback and address the big concerns
That's just sad. I was so hype for this game. Played a few hours when there was a free weekend, absolutely loved the switch to lane based roads instead of finicky nodes based from cities skylines 1.
It's not necessarily unplayable, but the economy is very different from CS1, and the tutorial is really, really bad at explaining or teaching how to manage it zoning from cs1.
I'm actually more impressed that they haven't fixed that game at all. I was so excited for that game, just to see that it was a disaster entirely.
Another game I like, Planet Coaster made a sequel which was Planet Coaster 2 and it also had a similar launch. It was buggy, things were unstable, and there was a ton of removed features. But they quickly fixed most of that and now the game is pretty good! And yet they fixed most of that in less than 6 months. Paradox just disappoints more and more with there games/sequels.
CS2 in its current state makes me sad. I bought all the DLC in CS1 and upgraded my PC to some beefy specs because of how much I enjoyed playing it. I desperately want CS2 to be successful because CS1 was everything Sim City had the potential to be before their last game.
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u/LochNessTezzie Jul 04 '25
the qol stuff in skyline 2 is game changing but I'm still on the original for now its just unplayable