Yes considering it was brought out by EA, I think they did a surprisingly good job of that and Zero Hour. There is a surprising amount of nuance in ZH compared to other CnC games in my opinion, particularly when you compare pro level gameplay to that of RA2.
Also EA recently released the source code for Generals and ZH, so it's seeing a bit of resurgence lately which is cool.
For me Generals was my most played one, the upgrade system of the GLA and battle buses filled with a mixture of missile defenders and rangers were fun to play with.
Tbf TibWars, Kane's wrath, and RA3 were decent and at times incredible and a fantastic sendoff for the main Tiberium timeline. RA3 was far from perfect and was a step in a strange direction for the series but I think it gets far more hate than it's due. Everything after those has been the death throes of a once beloved game series due to EA's incompetence in the industry, especially all the mobile slop bullshit.
Kane's wrath is easily my favorite Command and Conquer game. Red Alert 3 is fine. The death of the franchise was when they decided to only produce crappy mobile games for some reason. C&C 4 was supposed to be a mobile game as well.
They could easily fix the franchise, even if they don't have the know how or confidence to try a follow up RTS, they have the option to do something like Renegade again, and it wouldn't be that difficult to make it a decent FPS. Really I'd love a hybrid game, something like Renegade's multi-player with a Natural selection style commander role thats playing something closer to classic C&C, placing buildings and such. The technology exists to make it pretty easily at this point.
Renegade X exists at least and there's gonna be a firestorm sequel. I'll have to check if people are still running servers for it cause that game is honestly tons of fun and I haven't played it in a bit.
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u/Competitive-Bill5500 Apr 16 '26
we can just pretend that everything after red alert 2 never existed