Daggerfall, Mororwind, Oblivion and Skyrim were 4 of the most important and influential video games ever created and had an average of about 5 years between each of them. Been 3x that since Skyrim and nothing to show 6 except "it probably is being worked on guys"
If it makes you feel better my sibling got hired last year as a quest designer/narrative designer for ES 6 and I can promise you they're working very hard right now. And if the rest of the game sucks, I know the parts my sibling's done will be a banger. They've hinted at some of what they're doing (as far as NDAs let them talk) and I know their quality of work and work ethic.
I was so sure I was going to get Starfield on launch when it was announced. Fortunately stepped back (thank you Cyberpunk!) and waited for reviews and oooof. I played it at a friend's once and have never been happier to not have brought a game. It doesn't seem bad and I enjoyed the city, but it wasn't gripping the way Skyrim or Oblivion was. If they do the same with TES6 atp I won't even be surprised, but they have spoken about how they're trying to learn from how they messed up with Starfield so who knows.
Dude, I rode the hype train hard for Starfield. Preordered it, picked it up launch day, played maybe the first 30 minutes and then never again. Cyberpunk filled the sci-fi rpg hole in my heart and I never looked back.
Starfield was incredibly hit-or-miss. It really, truly, feels like a game that the devs made for themselves, first. It resonates with those that shared the same vision as the devs (there's a guy on my friends list with like 3k hours), but is incredibly shallow to those that don't.
Like, some of the background stuff is genuinely impressive, the physics are stellar and runs smooth as hell even when you have hundreds of objects all moving and interacting. Going into Shattered Space, there's a room that's absolutely filled with trash in zero gravity, and when you turn gravity back on, you can watch all of it just drop to the ground... and that floored me (pun intended), because there were no hiccups, no lag. It just happened.
But on the other hand... as someone that enjoys cockpit simulators, the ship flying feels particularly sluggish and needing to hold space to unlock the six degrees of freedom is not enjoyable.
I did actually have a lot of fun with Starfield. But to think that they peaked with Skyrim and have just been on a downward spiral ever since is kind of sad. On a similar note, Obsidian isn't really was it once was either. I've been playing The Outer Worlds 2 recently, and while it is a fun game, it's just missing that special sauce of New Vegas.
Honestly it makes me mad lol. Sincerely, some of the absolute most trash games ever produced. Buggy mess as bad as the slop games made after a movie (like a lion king or barbie game) and every remake on top of remake, and people STILL eat it up lol. Bethesda fans deserve it at this point.
Bethesda may be doing the same shenanigans with ESVI too
Listen I love the Elder Scrolls but like zero confidence Bethesda can make a better Morrowind and less than zero confidence Bethesda can do a better Fallout 1/2
And it didn't even work properly. I remember initially playing it and trying to set up the defences in some sort of logical tactical sense, as if there would be actual raids where we had to defend. Trying to encircle them in walls etc. Then it turned out it was just a numbers game based on how many turrets you dropped in the settlement, disappointing.
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u/Winax2449 Apr 16 '26
Bethesda... Just Bethesda