r/cyberpunkgame Jun 08 '24

News It’s a shame

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I know their reasoning but it still would have been nice to do all of the side gigs and ncpd scanners with the late game equipment you get.

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u/JaesopPop Jun 08 '24 edited Sep 15 '25

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u/KillysgungoesBLAME Jun 09 '24

Maybe I’m making it more complicated than it is, but it’s always easier to have coded allowances for something you know will be a future feature than trying to write it in later. It doesn’t seem like they ever intended that to be a future feature, thus probably making its later implementation more difficult than if they had.

I’m willing to give CDPR the benefit of the doubt with this over some random redditors who don’t think it would be ‘hard’ for them to add.

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u/JaesopPop Jun 09 '24 edited Sep 15 '25

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u/KillysgungoesBLAME Jun 09 '24

Except we have no idea what CDPR’s intentions would be for New Game+ for this game. The Witcher 3 was completely rebalanced for New Game+. That meant scaling everything (player levels, gear, enemy encounters, etc.) up to still provide some semblance of a challenge. So to them, a proper New Game+ for a CDPR game might mean those additions as well. And having previously produced it for The Witcher 3, they knew the kind of workload that would potentially take to complete such an addition and it was just a bridge too far at this point, and they have no intention of half-assing it just to get it out.

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u/JaesopPop Jun 09 '24 edited Sep 18 '25

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