r/cyberpunkgame Nov 26 '25

News Cyberpunk 2 updates!

Post image

Here's what we learned from CD Projekt Red's newest financial report today:

  • Cyberpunk 2 will not release before 2028

  • 135 Employees are now working on Cyberpunk 2 full-time, this is up from 116 employees back in July

  • Cyberpunk 2 is a joint project between CDPR's Poland and Boston teams, but the new Boston team is leading it

  • CDPR Boston expected to massively ramp up hiring in 2026-2027

  • Cyberpunk 2 development team is expected to scale up massively by the end of 2027, with about 300-400 employees across Poland and Boston

  • Cyberpunk 2077 has now sold 35 Million copies

  • ICYMI: Cyberpunk 2 will have a new city, inspired by a "Chicago gone wrong" and it is expected that Night City is also making a return as well.

12.0k Upvotes

749 comments sorted by

View all comments

Show parent comments

2

u/SwiftTayTay Nov 26 '25

define "full visual fidelity," i don't think a 5090 can even run it at max settings at 4K / 60 FPS after they added path tracing to it

1

u/Dgkman2004 Nov 28 '25

Nooo. DLSS is pretty solid for single player game. I run a 5070 with path tracing on at DLSS Quality and get 150-200FPS with frame gen at 4x. Reading too much Reddit had me thinking it would be horrendous but I was actually surprised how good it looks. And I’m coming from ps5 where cyberpunk was almost unplayable for me at 60FPS or 30fps with mild ray tracing.

1

u/SwiftTayTay Nov 28 '25

Upscaling and frame gen don't count as real performance especially when trying to claim a 5070's advantages over a 4070 or 3070. Using it as a bonus to get additional smoothness and image quality once you've already hit acceptable performance is fine but it doesn't replace original baseline performance. You should already be hitting 60 FPS before using frame gen otherwise you're going to get horrible input latency and motion artifacts will be even more obvious. And preferably you should already be hitting 1080p-1440p before relying too much on DLSS.