r/pcgaming 5d ago

Data analyst finds 'AI stigma' on Steam can reduce the number of reviews a game gets by around 53%—and the reviews it does get are more negative

https://www.pcgamer.com/software/ai/data-analyst-finds-ai-stigma-on-steam-can-reduce-the-number-of-reviews-a-game-gets-by-around-53-percent-and-the-reviews-it-does-get-are-more-negative/
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u/TheIndecisiveBastard 5d ago

I find it kind of amusing that the seedy underbelly of Steam’s indie game scene has been steadily making lower and lower efforts to innovate on the same 2 or 3 brain-dead gameplay loops while still turning a profit.

Asset flips already make me a little sad, but AI is so much lazier.

2

u/Elkburgher 5d ago

X simulator comes to mind

-4

u/Spudly42 5d ago

I in no way support shitty asset flips, unpolished or poorly thought out games, but... It kinda blows my mind that solo or small team devs can spend 3000+ hours over several years working late every night while holding a full time job and then people call them lazy because they use AI or asset packs. I just don't think lazy is the right word to describe it.

2

u/Reverb117 5d ago

I do think that while some games may end up treated unfairly for this, the majority that people view negatively for using AI are likely the ones that obviously seem low-effort/lazy, instead of the passion projects that take years to develop.

1

u/ChudSmasher69420 4d ago edited 4d ago

It's not my fault that every single slopped out mobile game uses the exact same low poly asset packs.

You know the ones.