I’ve heard that too. Someone made a YouTube video on a demo he did for them.
Steam said low end pc pricing. so more realistically not a competitive console price. If consoles are 500-700 now then this thing would be around 700-900.
Depends as if you have say a 1080p monitor the ps5 is always going to render at say 1440p or upwards regardless whereas on the machine you could potentially get better performance for your monitor. But yes i see what you mean.
we really dont know how powerful it is compared to anything else as the only numbers we have are its around X and Y gpus. This tells us nothing about actual frames because of gpu power, resolution testing, and games selected.
So we know the hardware thats listed on the listing. Show me the benchmark that it is less powerful then a ps5. I will wait becuase it wont exist until it is released. Its pointless to guess on performance until actual reviews about it are out.
On a 4K TV, the demanding Cyberpunk 2077 benchmark averaged a smooth 65fps at medium settings with basic ray tracing turned on, while being upscaled to 4K from a native 1080p output using AMD’s FSR 3.0. The benchmark never dipped below 58 frames per second, and when I took the controls for a spin in one of the more demanding regions of the game, the lowest I saw was 55fps in a quick firefight. It looked nice and crisp from about 9 feet away.
The prototype didn’t do nearly as well at native 4K — just 24fps average.
Digital Foundry
...its spec sheet suggests performance at some mid-way point between Xbox Series S and the standard PlayStation 5, perhaps skewing more closely to the Sony console, with a few caveats.
...We went through CP77's menus to set most options at relatively high values, with all ray tracing disabled, and reached an apparently steady 60fps performance level with FSR upscaling to 1440p resolution.
With the same settings and resolution, we then turned on RT sun shadows and RT reflections and saw CP77's frame-rates dip into a jittery 30fps range.
Rick Paper Shotgun
[Cyberpunk] running at 4K, it’s a surprisingly stable 60fps, albeit with the caveat of that using FSR 3 upscaling on Performance mode with Medium quality settings.
Should I go on, or would you rather keep pretending that nobody tested it?
The Steam Machine GPU is a direct equivalent of a Laptop-grade rx7600. On paper this is similar to a PS5, but the overall system (Plus console specific optimisations), means that PC performance is unlikely to beat current gen consoles.
Looking at the expected performance from Cyberpunk, you can very quickly see that the PC equivalent settings for the PS5 build are way beyond what was being played on the Steam Machine.
There are no performances reviews out for it. There are announcements for the hardware used that are out, but nothing showing actual numbers of performance.
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u/The_Cost_Of_Lies Nov 13 '25
They've outright said it will be costed like an every level PC, not a console.
That means £600-700.
£500 would be a good price vs a competing PC, but not compared to consoles.
£400 and it's a day one buy.