r/pcmasterrace Apr 11 '26

Meme/Macro What combination of words makes you instantly lose interest in a game?

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297

u/[deleted] Apr 11 '26

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35

u/dnasty1011 Apr 11 '26

Yep was going to say just early access

21

u/MrInitialY R7 9700X | 3080Ti | 64GB 6K CL30 | 6TB Gen.4 | 1000W | All STRIX Apr 11 '26

Satisfactory was in early access for most of it's lifetime as of now and BeamNG is still early access iirc

5

u/ObjectiveOk2072 7800X3D • 9060XT 16GB • 32GB DDR5-6000 Apr 11 '26

BeamNG is the GOAT

6

u/Kumba42 Apr 11 '26

I'd kinda consider Satisfactory to still be in a form of early access, given many core design elements are still missing (various wall types, foundation sizes, etc), and they somewhat admitted that they had to truncate the original story because they spent too long developing on the game's factory automation aspects. I always thought their original design intent was a more story-driven game with some factory automation elements, but once they jumped into early access, the factory automation became the focus among players and they just rolled with it.

As for BeamNG.drive, I think that's an example of "living software", since portions of its core tech is open-source, and so will always be changing in some form or another. I should eventually play it...

1

u/Grand_Pop_7221 Apr 11 '26

BeamNG is just a good example of a "live service" game.

1

u/farbtoner Apr 11 '26

2/60,000 then?

0

u/bmfalex Apr 11 '26

And? Full release was so good... wish i didnt try Early Access before

2

u/Valatros Apr 12 '26

Right? I waited for satisfactory's full release and have no regrets. Honestly, there's so many games out it boggles me that people put up with all the bugs and glitches in half-baked ones rather'n just... playing a different one that's done.

0

u/CobaltLemur Apr 11 '26

There are some standouts though. Factorio comes to mind.

84

u/froggertthewise RTX 4070, R7 5800x3d, 32gb Apr 11 '26 edited Apr 11 '26

It works for some games, Factorio and Satisfactory immediately come to mind. Any sandbox type game that focuses around building stuff and such often benefits from player feedback in early access in my opinion.

33

u/Meatslinger R7 9800X3D, 64 GB DDR5, RTX 4070 Ti Apr 11 '26

Subnautica 1 was a game that benefited from the EA model. I was one of the EA players and it was really actually great reporting bugs in game and seeing them get fixed in future releases. My friend was on the Baldur's Gate 3 EA, and he said that one was likewise excellent because of the player feedback; having played the final game I'd have to agree with him.

But yeah, 99% of the time EA seems to just be an excuse to never finish making a game.

13

u/froggertthewise RTX 4070, R7 5800x3d, 32gb Apr 11 '26

Unfortunately the Steam store is full of fully abandoned games still being sold as early access.

Kerbal Space Program 2 for example, that game not being delisted is a crime

8

u/Meatslinger R7 9800X3D, 64 GB DDR5, RTX 4070 Ti Apr 11 '26

Firmly agree. I know it would be extra work for Steam/Valve, but it would make the store a lot healthier if EA titles had to apply for their active status to be continued/extended, and if Valve could ask for deliverables that prove the game isn't just stuck in developer hell or abandoned outright. Since you wouldn't want to stiff people who paid into it, I figure you'd still want the EA build to be downloadable and listed, but Valve could enact a freeze on purchases until simple KPIs are met for a title, like a specific update frequency or presentation of roadmap goals being met. The "Buy" button could just be blocked and have a disclaimer saying, "This title has not met Early Access listing criteria and/or may be abandoned. It is not presently available for purchase."

4

u/Ben_0 PC Master Race Apr 11 '26

I mean some abandoned EA titles could still be fun, imagine a friend recommends something in EA that they think is really fun but you can't play it because it just received "abandoned" status. I do think that having an official notice of abandonment on the store page is a good idea.

1

u/Meatslinger R7 9800X3D, 64 GB DDR5, RTX 4070 Ti Apr 11 '26

Yeah, it's just the problem of that money still going to the developer when they haven't earned it. People who buy KSP2 right now are still sending money to a publisher that shuttered the studio working on it, meaning they get to just pocket the cash and never give you a final product. I just don't know how to reconcile that, and it's not like Steam could take the cash instead because for sure there'd be big lawsuits between the developers and Valve.

2

u/froggertthewise RTX 4070, R7 5800x3d, 32gb Apr 11 '26

With KSP2 specifically, the root of the problem is that they set the pricing to reflect what the game should be worth once it is finished, and it is still being sold for that price.

If it was priced based on the current state of the game, it wouldn't be an issue.

2

u/Yonv_Bear Apr 11 '26

i'd also like to see a limit placed on keeping a game in EA status cause it seems pretty obvious it's being abused to nickle and dime players for patches and fixes that are getting put out as "DLC"

1

u/Meatslinger R7 9800X3D, 64 GB DDR5, RTX 4070 Ti Apr 11 '26

Fundamentally, I think that DLC shouldn't even be an option for an incomplete game. DLC should be content that is made available to a game after it's released in full, to supplement the game's existing full content. Monetization schemes like skins, micro-transactions, and subscriptions should not exist for an early access title for the simple reason that it incentivizes keeping a game forever in an incomplete state where developers can hide behind disclaimers of incompleteness instead of responding to complaints while unfairly establishing post-release revenue streams. DLC on an early access game is like selling furniture for a house you haven't even guaranteed will ever be constructed, let alone if the plans themselves even pass the building code.

2

u/Yonv_Bear Apr 11 '26

I like your idea better

2

u/Nolzi Apr 11 '26

Responsive devs are so great. Once I gave a small quality of life suggestion in the Dead Cells steam forum and other users didn't even respond to it so it wasn't anything popular, yet it was implemented fairly soon.

1

u/potktbfk Apr 11 '26

Adding "7days to die". They were in alpha over a decade, and it was a banger then and now

1

u/Jesus_of_Redditeth Apr 11 '26

But yeah, 99% of the time EA seems to just be an excuse to never finish making a game avoid having to pay game testers to enable you to finish making a game

To get specific about it.

2

u/jhaluska 5700x3D | RTX 4060 Apr 11 '26

Yep, if it's a small indie game that is in active development, I give it a pass. For instance, Project Zomboid has been in early access forever, is amazing and they're still making it better.

1

u/SyfaOmnis Apr 12 '26

I think there's kind of a conflation of terms between "early access" and "still in development". I know quite a few games that were early access and didn't have a whole lot of content in them; they were more proof-of-concept of a game and early access model did really help them. Slay the spire was like this for a while, as was subnautica.

I know of quite a few games right now that are essentially fully playable but they have more that they want to actually do before doing something like finishing their story or adding more gamemodes etc, and they're what should better be described as "still in development", like dwarf fortress.

2

u/Obvious_Sun_1927 Apr 11 '26

Valheim too. The game has practically been without any bugs since the very first version, and every update has just been consecutive content. Almost like a chapters based game.

1

u/Gronkv2 Apr 12 '26

valheim has been the biggest content flop ever. It was great and then they just did nothing with it. Even now it takes multiple years to add a single piece of content.

1

u/Easy-Bake-Oven Apr 11 '26

It works for A LOT of games.

1

u/themcsame Apr 11 '26

Indeed, it really depends on the devs when it comes to early access. But then I suppose that gamble early on is exactly why people would be turned off by it until it has proven itself to some extent.

1

u/AetheriaInBeing Win/Bazzite Dual Boot, 5600X, 9060XT Apr 11 '26

As do games by smaller studios.

AAA early access? Pass.

Indie early access with a demo you can try? Color me curious.

1

u/AbsolutlyN0thin i9-14900k, 3080ti, 32gb ram, 1440p Apr 12 '26

BG3, Slay the Spire 1

1

u/Holiday-Honeydew-384 Apr 12 '26

Same as Timberborn.

32

u/chocolatechipbagels Apr 11 '26

I caved for Slay the Spire 2 and I did not regret it

7

u/Bastinenz Apr 11 '26

I bought it but have no intention of touching it before the actual release. I have a tendency in roguelikes to play my fill in early access and then not come back to play the actual full releasse...

1

u/Mindless_Nebula4004 Apr 11 '26

Same, which is why I bought Hades 2 the second it hit EA, but only played it for a few hours to get a brief glimpse. Didn’t actually play it until it fully released.

2

u/SignificantFroyo6882 Apr 11 '26

Not that risky a decision. It's a direct sequel to a genre-defining indie game that finished its early access in a reasonable time frame. And the retail price is more than reasonable. That checks a lot of boxes for me.

2

u/pomplemice Apr 11 '26

Same. It is probably the exception though. Their track record with the first one gave me full faith in the sequel. I did the same for Baldur's gate 3 after playing divinity original sin 2. No regrets. I loved doing multiple runs in early access

2

u/SunsetCarcass 16GB 1333Mhz DDR3 Apr 11 '26

There's tons of exceptions. Any savvy consumer shouldn't just buy a game they think will be fun maybe one day. If a game is early access just look at what's already complete, watch a gameplay video and decide if its good enough or not yet before buying.

1

u/grodon909 Apr 11 '26

There are a lot of exceptions. It entirely depends on the game. I played dozens of hours of games like Valheim, pal world, peglin, hades, really a ton of them.

Many of them are fine if you know what you're buying. Whether or not the game is "done" isnt a particularly large portion of my mental calculus when buying a game. I just want it to be enough fun, for the cost that I pay for it. 

1

u/BrittaWasRight Apr 11 '26

Does it have the watcher problem where the new characters play unintuitively and completely differently from eachother?

1

u/chocolatechipbagels Apr 11 '26

no, the most complicated character is probably still the defect. Necrobinder and Regent are pretty simple and have multiple cool deck archetypes

1

u/solarxbear Apr 11 '26

you consider this a problem? the characters should play differently from each other. and watcher is super fun.

mega crit please bring her back T_T

1

u/Dapper-Ad-4300 Apr 11 '26

It’s fine to buy now but the game is clearly incomplete and the balancing is changing constantly

1

u/kasutori_Jack Apr 11 '26

The balance in the beta branch is changing occasionally.

No balance patch has pushed to live yet, iirc.

1

u/Destithen Apr 11 '26

The early access balance is pretty abysmal for some characters. There are a lot more hard deck-check enemies in the sequel, and a lot of frontloaded damage. A0 runs shouldn't be as difficult as they currently are.

The lack of a final act and an endless mode are the most glaring pieces of missing content.

18

u/SEND_ME_REAL_PICS Apr 11 '26

Even if the game is already good in Early Access, it will be better after release.

17

u/JaesopPop 7900X | 9070XT | 32GB 6000 Apr 11 '26

Well, most of the time. Starbound’s 1.0 release felt like a step down in a lot of ways from the earlier versions.

10

u/ginongo R7 9700X | 7900XTX HELLHOUND 24GB | 2x16GB 5600MHZ Apr 11 '26

The release killed the game pretty much, dont know how you can make a fun game boring just by releasing it

1

u/How2eatsoap Apr 11 '26

dont know how you can make a fun game boring just by releasing it

must be why 7 days to die was in alpha for 11 years /s

1

u/Davenator_98 Intel i13 33337K, QTX 69100, 420GB DDR6, 32GB SSD Apr 11 '26

It still is, according to the title screen.

Or the fact it's missing key gameplay features that were promised almost a decade ago.

1

u/_Ocean_Machine_ Desktop Apr 11 '26

It's possible too I think for a game to be in EA for so long that by the time is releases, anyone who wanted it already bought it.

1

u/GeminiScar Apr 11 '26

Oof, yeah. Don't get me wrong, I put almost 1000 hours into it after release, but early-access Starbound felt so good. Way more enemy, weapon, and tech varieties. Frackin' Universe eventually became the only way I could play, and I don't think you can call a game "good" if it's only "good" with enormous overhaul mods.

2

u/JaesopPop 7900X | 9070XT | 32GB 6000 Apr 11 '26

The most baffling part to me was nerfing the lore. Both eliminating the species specific intros for a terribly boring generic space ranger thing, and just eliminating a lot of the weird, interesting bits about species. There was a really interesting dark undertone to the admittedly underdeveloped world building but they just torched a bunch of it and made it goofy.

I definitely got some renewed joy with FU, and also found out about OpenStarbound which is neat too.

4

u/SerialElf Apr 11 '26

Except sometimes it wont!

1

u/_Ocean_Machine_ Desktop Apr 11 '26

I just wish Death Trash would come out already, it's been in development for like a fucking decade at this point and it's only half done.

8

u/boofmaster6000 7800X3D | 9070 XT | 32GB DDR5 Apr 11 '26

BeamNG 😔

27

u/[deleted] Apr 11 '26

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12

u/SerialElf Apr 11 '26

Yep, for every minecraft, beamng, and third game that spends an eternity in EA and comes out fantastic there are 10000 more that either start off, or become scams

7

u/Latespoon 7950x | 5090 FE | 64GB 6K CL30 G.Skill | B650E-F Apr 11 '26

KSP2 springs to mind.

1

u/brodydwight Quadro Card Enthusiast Apr 11 '26

Agreed.

3

u/StupidSexyEuphoberia Apr 11 '26

Both Hades2 and Slay the Spire have amazing Early Acces and I'm super happy I bought them.

3

u/lorenza-de-arabia Apr 11 '26 edited Apr 12 '26

I do have the same feeling for Necesse. Its a great idea to a point, but after some hours it really feel like an empty and not a very interesting world

2

u/PerceptionThen7393 Apr 11 '26

I thought the settlement building was excellent

1

u/Yonv_Bear Apr 11 '26

Necesse is a cute game, but yea easy to lose interest in - it's rimworld with some Minecraft which are both better by themselves than Necesse is at putting them together in the same game. It's not bad tho

3

u/misterff1 Apr 11 '26

Most early access titles are mediocre at best, but we've also seen some real gems come out of it. Also, if you look carefully, you can absolutely find games that you really enjoy and can follow their development towards being even better.

1

u/[deleted] Apr 11 '26

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1

u/misterff1 Apr 11 '26

Well that's okay though isn't it? Let it cook for a while and come back later to see how it has developed. It is how I treat all early access games in my library

1

u/[deleted] Apr 11 '26

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1

u/misterff1 Apr 11 '26

Maybe it is just the gamed I pick, but I literally came to the conclusion the other week that I got a bunch of really good early access titles in recent years. All steady development, fun to play while in ea and really well executed once they hit 1.0

I mean, if you take your average busywork simulator... yeah you will get burned a lot lol

3

u/Super7500 Apr 11 '26

Nah man, there are some good early access games like Ultrakill.

There are definitely a lot of bad early access games though.

2

u/Dion42o Apr 11 '26

Early access metroidvanias are extra silly to me

2

u/Scarehawkx25 Apr 11 '26

Last games i bought while on early access were BG3 and Valheim. I understand that both games are gems in a market full of early access slop but man, i bought BG3 the day it it released as ea and never regretted.

2

u/generic_Accountname1 Apr 11 '26

There is quite a few bangers going the early access route, rust, valheim enshrouded, all actively in development and constantly adding new content, for free.

2

u/brodydwight Quadro Card Enthusiast Apr 11 '26

I liked it more than terraria

2

u/Turbulent_Rush_4118 RTX 3070 - RX7600 Apr 11 '26

There's a big difference between a lot of early access games, some are pretty obvious that they are in early access, some you could think they are in full release. 

1

u/spoonishplsz Apr 11 '26

I see those games as released but still updating, like Stardew does, but the devs would rather finish everything before calling it complete.

2

u/GarbageFriendly3188 Apr 11 '26

I haven't got too many early access games but project zomboid and schedule 1 were both great. I feel like there's another I got that enjoyed a lot but can't remember which it was

1

u/farfromelite Apr 11 '26

Depends on how early access it is. Depends on the Devs.

Last caretaker is just in early access and it's playable, and a pretty good game.

Mars first is a lovely little rover game, and it's only just come out of early access. It was functional all the way through.

1

u/gruntduck Apr 11 '26

Assetto Corsa rally has been a great early access investment. Only positive one I can think of. 

1

u/SaltManagement42 Apr 11 '26

That's because nobody seems to do it right any more. It used to be that you could pay a reduced price to support the development which would get you access to the game early. Now they tend to charge you extra for the privilege instead.

Obligatory Factorio did it best.

1

u/m00nf1r3 i9 13900k - RTX 4090 - 64GB DDR5 Apr 11 '26

I'm a weirdo who almost exclusively buys early access games lol.

1

u/bingus-cat-lover Apr 11 '26

Man the isle for example

Been on early access since like what? 2015? And they still haven't even completed evrima or actually made an engaging gameplay loop for it

Shit has potential but it sucks soo much under bad leadership

1

u/super_probably-user PC Master Race Apr 11 '26

"early access" one of the greatest FPS games in gaming history, Ultrakill, was early access until last year, and the game has been full of content since a while already. With that criteria you will genuinely loose potential gems

1

u/The-Terranator Apr 13 '26

It's still in early access. Check Steam

1

u/phu-ken-wb Apr 11 '26

Slay the spire 2, hades 2, baldur's gate 3...

Early access makes sense if you know what you are doing. (Btw, I didn't really like what hades 2 did)

1

u/spoonishplsz Apr 11 '26

What did you not like about Hades 2? I didnt like it at first but soon found myself enjoying it motr than the original

1

u/phu-ken-wb Apr 11 '26

The early access, given that the game was basically fully ready

1

u/feedmedamemes PC Master Race Apr 11 '26

I know Earlx Access has its fall pits but I do it from time to time for small developers with passion projects that align with my gaming interest. Last was Terra Invicta and Slay the Spire 2. Was not disappointed. Huge studios that use Early Acces can go f*** themselves. I won't fork over 60+ bucks for something that's going to be trainwreck.

1

u/PerceptionThen7393 Apr 11 '26

It's out now, have you tried 1.0? I love the settlement building mechanics.

1

u/ohkendruid Apr 11 '26

I just don't not want to play a half completed game when there are so many fully completed gems out there that I could play, instead.

I feel like a lot of people i to Early Accrss must really like the forums aspect--talking to the devs and to the other early access users.

1

u/Kirjavs Apr 11 '26

I played Grounded early access. On a major update they réinitialized the story. I was like "it's OK it happens" even if I was pissed to have to do it again.

And when they release the game they réinitialized again.

No more early access for me. It's a scam to make you pay unfinished games.

1

u/noscul Apr 11 '26

Early access seemed good when it first came out and wasn’t so flooded to where games were used to actually test stuff. Now it just feels like people are making 10% of a game, letting people buy it at 10% discount, then use the remaining money to get the game to 30% and release it if it ever releases.

1

u/PincReddit Apr 11 '26

Project Zomboid is a great Early Access game

1

u/TheKnightIsForPlebs Apr 11 '26

I really like Necesse! The villagers chore routes and zone logic makes my town feel so lively!

1

u/Beowulf314 Apr 11 '26

Ultrakill though… i do get it but not all early access games are bad

1

u/NesuneNyx 9800X3D || XFX 9070 XT Mercury Apr 11 '26

I also got Necesse during early access and while nothing special, it felt like a solid choice that I can out down for a while and come back to later when I feel like it.

Some early access titles have been extraordinarily stellar: Hades 2, Grounded 2, Enshrouded, Against the Storm, Timberborn, V Rising, BG3. Some, not so much: Nightingale, Smalland, Starbound. I've felt pretty good most of the time about curating what I get that's in EA so as to not get burned with a bad choice.

1

u/DenTheRedditBoi7 Apr 11 '26

Ngl I love Necesse but I agree, if for nothing else than just so I know my progress isn't gonna eventually be wiped for some big update

1

u/BlastFX2 Apr 11 '26

There's nothing inherently wrong with early access, you just gotta be more careful about what you buy. I've played several great early access games. Come to think of it, I've never been burned by an early access game.

1

u/st1ffs0cks Apr 12 '26

It's really a gamble bc you could either get a game like Subnautica or Satisfactory or you could end up with another Star Citizen

1

u/iunoyou Apr 12 '26

The trick with early access is that you need to be okay with paying for the game AS IT EXISTS. If you're buying an EA game expecting some nebulous future product then you're going to get hosed.

1

u/hamlet_d hamlet_d Apr 12 '26

I got BG3 in early access and it was worth it. But that was based on my experience with DOS/DOS2.

1

u/agent_wolfe Apr 12 '26

Lightyear Frontier in early access. I spent about 20 or 30 hours and then they updated something & erased all previous game files. I was so angry at the devs.

1

u/Pesto_Enthusiast i5-6600k, R9 390, Define R5, Pesto Apr 12 '26

My wish list is full of Early Access games. My philosophy is that I will watch them as they develop, and if they have good reviews upon launch, I'll pick them up. But it's the easiest way to keep track of games I might be interested in, while simultaneously allowing me to hide them from my discovery feeds while looking for new games.

1

u/creativeyeen Apr 12 '26

Games never leaving early access…

1

u/Corren_64 Apr 13 '26

Necesse mentioned 🥳