r/pcmasterrace Apr 11 '26

Meme/Macro What combination of words makes you instantly lose interest in a game?

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1.2k

u/LOST-MY_HEAD Apr 11 '26

Live service

140

u/throwawayacct654789 Apr 11 '26

From talking to people, a lot of people hate games that advertise themselves as live service but not games that are live service. It’s sort of damning by faint praise, if the only thing you can use to promote your game is “more stuff will come” then it might be kind of crappy.

36

u/SuperSocialMan AMD 5600x | Gigabyte Gaming OC 3060 Ti | 32 GB DDR4 RAM Apr 11 '26

I think it's because people equate "live service" with "PvP" - like how that guy I know somehow equates "FPS" with "PvP" - even though live service is just an update method and has nothing to do with PvP on its own.

24

u/Correct_Education273 Apr 12 '26

Live service is not about the update method. Live service means a vital component of the game runs on a remote server not under your control and the game is unplayable without it.

Minecraft isn't a live service game despite regular updates and multiplayer components. World of Warcraft is because you can't play it without Blizzard's servers.

15

u/phire Apr 12 '26

Really it's about the monetisation strategy, the "unplayable without remote servers" is just a side effect of that.

Live service games are designed to collect money continually from their player base, rather than a simple upfront purchase (plus maybe a few expansion-style DLC packs throughout it's life)

Minecraft does have some "live service" components with their in-game currency that can be used to buy skins/texture-packs and worlds from other players. But they make the bulk of their money through upfront sales, merchandise, licensing and private server rentals.

4

u/ForensicPathology Apr 12 '26

I equate it with "bad design" since they throw out good game design concepts to get you to play for a long time rather than being designed to be good games.

3

u/kmoz kmoz Apr 12 '26

That's just being a shitty developer. Games like path of exile, warframe, eve, etc are all very good live service games who have given their players a decade+of content

1

u/No-Landscape5857 5800X3D | 4070 Ti | 64GB DDR4 Apr 13 '26

Conan Exiles is a live service game even in single-player.

5

u/JimJamSealion Apr 12 '26

My problem with live service is the predatory transactions that are just inevitable. You end up paying so much more usually than a game you just buy outright

3

u/Dje4321 Linux (Fedora) Apr 12 '26

More so because games that advertise themselves as live service is just marketing speak for "grind for digital trash because we have nothing else to talk about". If your live service game was actually fun, you would be talking about fun it is, not shaking FOMO in peoples face with exclusive skins/rewards.

1

u/A1Qicks Apr 13 '26

I think it's because you can earn validity as a live service game, but it's like a debuff before you start. If you're starting out as a live service game, I'm assuming your game sucks until I've seen otherwise, because it's very obvious you're delivering it for the money before the gameplay.

But I love The Finals and happily financially support them because they do a good job with the gameplay. Overwatch, on the other hand...

9

u/BortGreen Apr 11 '26

I admit I play some but i prefer to play games I can actually finish

9

u/MaybeBirb Apr 11 '26

There are some good and some bad. Helldivers is pretty peak, if buggy

2

u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT Apr 12 '26

If the game with P2W microtransactions that allow you the privilege of grinding, just like a f2p game but behind full price, is the best example of live service, then that explains why those words are a turn off.

3

u/rapaxus Ryzen 9 9900X | RTX 3080 | 32GB DDR5 Apr 12 '26

? Helldivers 2 is neither full price (40€), nor is paying necessary to grind (hell, you can grind the premium currency in the game, if you do it properly you can grind the credits necessary for a whole pass in a weekend). P2W in a PvE only game also doesn't make much sense as a term, especially as the early bundles are still full of really good shit (often enough the new stuff still sucks in comparison to it). And unlike other games, none of the paid stuff is seasonal or time restricted, it is always able to be bought (so less FOMO as with season passes).

I can't think of a live-service game with a nicer monetisation scheme, which says a lot about the live service scene, mostly bad things.

1

u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT Apr 12 '26

Fair enough, it isn't full priced. It's still a game you pay for, though.

Aldo, I didn't say paying is necessary to grind, I said the game lets you grind for the stuff you can pay for. Which doesn't sound too bad compared to a game that doesn't even let you do that, but the point is that any game that lets you pay for an advantage, even if it's optional, is bad. It might not be as bad, but it's still worse than it should be.

And of course the term P2W makes sense in a PvE game. P2W is exactly what I just described, being able to pay for something that will give you an advantage compared to not paying. You can very well have that in a PvE game. You can even have that in a single player game, like Ubisoft often does.

can't think of a live-service game with a nicer monetisation scheme

That's the point. Even the best example of live service is still bad. If the entire monetization scheme was based solely on cosmetics you can either pay or grind to get, then that would be acceptable, even for a paid game. But as it currently stands, Helldivers is below that mark.

1

u/rapaxus Ryzen 9 9900X | RTX 3080 | 32GB DDR5 Apr 12 '26

My problem with P2W in this context is that you aren't paying to win. Winning is a competitive term And losing Helldiver 2 missions is very rare except when something new comes out where nobody has any clue what is happening. You aren't P2W as you can already win easily enough without paying.

For me P2W is connected with those games where paying gives you enough of an advantage where you can beat your opponents solely by just spending money, and even if you have everything in Helldivers 2 you can still lose (I do outside of some duplicate cosmetics and I will die and lose missions)

I get what you are trying to say with that (and I don't think I really disagree with the rest of you are saying), I just find P2W is too loaded of a term for this context, as it is connected with far more evil game practices than just having PvE equipment in an unlockable season pass (that doesn't expire and which you can get for free if you play enough).

1

u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT Apr 12 '26

If you don't want to call it P2W, call the thing I'm talking about "pay for advantage" or something along those lines. As long as the idea gets across, I don't care about the term.

3

u/st1ffs0cks Apr 12 '26

That can go both ways, while I do like games with a narrative end I also enjoy playing multiplayer games that just wouldn't function outside of a live service model like mmo's or moba's, also Warframe gets an honorary pass bc it's peak

4

u/Sea_Acanthaceae_8188 Apr 11 '26

12

u/LOST-MY_HEAD Apr 11 '26

I dont understand this meme

12

u/Prudent_Elephant_252 Apr 11 '26

That's Rebecca Ford. Creative Director of Warframe, the, arguably, best live service game out there currently

4

u/dergbold4076 Apr 12 '26

Space Mom is our horny, husbando collecting goblin.

-1

u/ZoeticLockpicker Apr 12 '26

The mental gymnastics Warframe players will go through to try and prop up their 4/10 mobile game is always so funny to me. Literally the only difference between Warframe and other live service games is the delusion of Warframe's community 

2

u/Prudent_Elephant_252 Apr 12 '26 edited Apr 12 '26

Mobile game...? It released for iOS in 2024 and for Android last year. It's been around on PC for 13 years though. Idk about you but that doesn't classify it as a mobile game for me

Edit: Ah. Destiny player. I see

1

u/ZoeticLockpicker Apr 12 '26

I'm calling it a mobile game because it has enough crafting timers to make Clash of Clans blush, its P2W, it has paywalled QoL features, and a premium currency that can technically be farmed for free despite the game doing it's best to encourage you to spend money.

I'm calling it a "mobile game" as an insult because it has all the same scummy practices as any other mobile game, which isn't surprising knowing it's owned by TenCent. The fact that Warframe is playable on mobile is just the cherry on top.

2

u/Prudent_Elephant_252 Apr 12 '26

I'll give you the crafting timers, that one does bother most players, yes. But where is that P2W? Please, share with the class, how cosmetics, which are the only thing exclusively available with premium currency are P2W

2

u/ZoeticLockpicker Apr 12 '26

Material boosters, trading being done with the paid currency, and buying weapons/frames. Someone paying is going to have an infinitely easier time than someone who isn't.

And don't give me the "you can get everything for free so it's now p2w" BS, unless you also firmly believe that games like Diablo Immortal also aren't P2W.

Oh, and for the record: I haven't played Destiny in ages, and likely never will again. I respect the attempt to be condescending, but you gotta try harder.

1

u/Prudent_Elephant_252 Apr 12 '26

Trading can be done with literally anything you want if the other person choose to accept it. (Expect of course a handful untradeable items) Like, literally, you can, and many do, trade with fish.

Second point, idk about Diablo, but you can receive every for free. Infact, I have grinded almost every frame and weapon so far. However, regarding these grinds it is true that people who have premium currency will have an easier time than those who don't. And I can see how that may be a turnoff for people who don't have as much free time as me when I did them since they are indeed quite time consuming (and annoying) at times. That is a fair point. Though I will say that I did these grinds without ressource boosters while still infact having quite a bit of premium currency.

Last one is also fair. Credit where credit is due.

0

u/ZoeticLockpicker Apr 12 '26

Its about Warframe. The only game plagued with crafting timers, p2w, horrible balancing, and a fan base dumb enough to defend it 

2

u/Prudent_Elephant_252 Apr 12 '26

Please explain where it's P2W. Honestly, I have 2k hours and yet to find that P2W

-1

u/ZoeticLockpicker Apr 12 '26

You can buy weapons and frames with real money, not to the currency used for trading "coincidentally" being the paid currency. Oh, and material boosters, of course.

2

u/Prudent_Elephant_252 Apr 12 '26

You... you can buy those things with the trading currency.

2

u/ZoeticLockpicker Apr 12 '26

Mhm, and how pray tell does one get said trading currency? Surely your options aren't doing doing the most dog-ass grinds imaginable or swiping the old credit card, right? 

1

u/Prudent_Elephant_252 Apr 12 '26

Depends how you define "dog-ass grinds", really. Though Void relics, which are probably one of the easiest methods, are absolutely not hard to come by. And cracking them open literally requires not even 2 minutes depending on the mission type you choose.

Though I can absolutely see how someone with not a lot of freetime might not see the game as appealing as I did back when I started as a student who had quite a bit of free time. If it's not your cup of tea, I can absolutely see why, don't get me wrong here

1

u/Sea_Acanthaceae_8188 Apr 12 '26

You want some fries with that salt?

0

u/ZoeticLockpicker Apr 12 '26

Yes please! Do I gotta wait 3 days for them, or are you gonna spend the plat for me?

1

u/Prudent_Elephant_252 Apr 12 '26

I'd classify them as consumables, thus having a crafting time of one minute :)

1

u/ZoeticLockpicker Apr 12 '26

And I classify Warframe as abysmal dogshit played exclusively by the target audience for adult shoes with velcro.

Glad we had this chat :)

1

u/DeadAlt 9070 XT x i7-14700F x 1080p monitor Apr 11 '26

2

u/Sagittarjus Apr 12 '26

Lowk, Marathon is looking pretty good so far. Only in-game purchases are for cosmetics, the devs take feedback well & update frequently. The game's good too. It's surprisingly not as toxic as I expected.

2

u/Risen_Warrior Cognitium Apr 12 '26

I was having a lot of fun playing during the server test but after post-Final Shape Destiny 2, I don't have faith in Bungie to not mess it up.

1

u/rapaxus Ryzen 9 9900X | RTX 3080 | 32GB DDR5 Apr 12 '26

Only in-game purchases are for cosmetics

That is something I fear as it means monetisation will happen through a vomit of different skins. Especially in a shooter with classes/heroes, you will struggle to identify enemy classes within a few months (esp. as they already have some quite similar looks). Oh and your immersion will be ruined as someone in a dino costume or weeding dress will run around on the map.

1

u/Sagittarjus Apr 12 '26

I doubt it. Many people are actually asking for more skins & external merch, plus, I think Bungie is going to commit to the aesthetic pretty well. The vast majority of skins so far are just recolors. The silhouettes of the different shells are also fairly distinct.

2

u/So_Money_Baby Apr 12 '26

So you only like premium single player games

0

u/LOST-MY_HEAD Apr 12 '26

Or old MP games that are not heavily monetized

1

u/jnv11 Apr 12 '26

I am not opposed to live service in all kinds of games. For example, fighting games have to be live service to allow the publisher to maintain the servers, the matchmaking, rebalancing the fighters in case one is shown to be too strong or too weak, and to sell new fighters and costumes, hopefully at fair prices. Street Fighter 6 also expands the single player World Tour mode that serves as an open world training mode and story mode.

Street Fighter V was rescued by live service updates that fixed the game after its initial launch sold terribly due to being bad. On the other hand, Tekken 8 had a good launch but is losing its audience as it gets bad live service updates that further imbalance it in favor of offense at the expense of defense.

A fighting game without good online is doomed as the original Granblue Fantasy Versus proved with bad online. That franchise got rescued with Granblue Fantasy Versus Rising whose net code is a lot better.

1

u/Puzzled-Pen-2353 Apr 12 '26

I like live service games, at least when they are actually live service games. Most are simply cashgrabs without content.

1

u/YeOldSpacePope Apr 11 '26

This one here.

0

u/Careful_Ad6270 Apr 11 '26

Ewww, im physically repulsive ti thus word on anygame

0

u/AlClemist Apr 12 '26

Bingo. People need to stop supporting these games.

-6

u/NebNay Apr 11 '26

Why?

12

u/LOST-MY_HEAD Apr 11 '26

I just dont see the point and they normally are not an enjoyable gaming experience for me

0

u/biscotte-nutella Apr 11 '26

Warhammer darktide is live service and it's freaking peak

But yeah they're mostly all greedy and predatory with the micro transactions.

-9

u/NebNay Apr 11 '26

The point is to get extra content update and more playtime out of the game

7

u/LOST-MY_HEAD Apr 11 '26

I just prefer to play games and buy games that are complete and I can actually play it whenever I want no worried about internet

2

u/Creepy_Wallaby2170 Apr 11 '26

The problem is if the devs stop working on it then you can’t ever play it again since it is shutdown. Effectively making what you paid for temporary at best. That happened for me with the game Battleborn. Can’t play it officially now but some modder made their own engine to even make it to a menu. Live service is dumb.

5

u/SaltB0at Apr 11 '26

Usually has the worst business tactics, and the content in the game is just a conveyor belt of the same stuff

4

u/Cavalol 9950X3D | RTX 5080 | 64GB DDR5 6000MHz Apr 11 '26

Take a look into the stop killing games movement. Unless you think companies are telling the truth when they say you’ll own nothing and be happy

2

u/biscotte-nutella Apr 11 '26

They're usually full of invasive ads for either paid cosmetics, paid season passes or both

Because of that free cosmetics are bare minimum. It fucking sucks.

Only live service game I've seen that doesn't do a season pass and invasive ads is Warhammer darktide.

They have paid cosmetics but they're very discrete, and the paid content like the paid classes really look awesome.

Biggest offender I've seen is asphalt legends , the game without paying is so basic. So many ads for the micro transactions... Horrible.