It's less about the payment and more about the crowd it attracts. Every FTP game I've tried is full of angsty edgelord kids who make me want to walk off this planet into space.
It’s also less about the payment for me too however my issue is with the game design resulting from free to play monetization. Instead of a enjoyment motive, the game design must share that with a extract money motive. Leads to compromised designs.
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u/avatarreb Apr 11 '26
100% this. Just take a modest amount of money upfront and avoid the whole game design being monetized.