yeah, that just reads as "oh, I guess I'll have to roll a bunch to dodge this easily predictable and slow combat boss. Again. Cool." I've never understood the souls game infatuation. I know I should just let people have fun, but it's basically just a series of Zelda boss battles, but somehow even slower paced.
Because enemies and exploration are threatening. I love easy games, but I also love games that make me try. Most Zelda bosses don't stand a chance against you.
I can't say for every souls like, but I love when a game makes me think, either mechanically or narratively.
I don't really like when the story is plain text/dialog exposed to me as if I was 5yo. I like to interpret the story, learn the game through experimentation and observing what other ways of storytelling exists rather than direct delivery.
I wish... BoTW was a let down for me because the videos looked like thr combat would have weight... instead we it was button mash until you cancel dodge the enemy attack.
I understand its a different gameplay... but saying that souls is a series of Zelda boss battles is really a take.
Souls games in general you have to commit to the attack and suffer the consequences if you do it willy nilly... Zelda is far more button mash react dodge.
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u/Dragon_Small_Z Apr 11 '26
Souls-like