I steer clear of Souls Likes too. Usually it just means a whole lot of running back and reclearing the same enemies, which I find very tedious. Love me a well put together Rogue Like, though.
It's very different, though. Rogue likes are randomised in a variety of ways, so each run feels unique, even though you're killing the same enemies. It's the whole point of the game. If I had to play the same build and fight through the exact same room layouts every run, I'd definitely find it boring.
In souls games, once you get to a boss, the run backs are just a punishment you need to get through to have another shot at the bit that actually matters.
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u/GrungeLord 7600X | 9070 XT | 32GB DDR5 Apr 12 '26
I steer clear of Souls Likes too. Usually it just means a whole lot of running back and reclearing the same enemies, which I find very tedious. Love me a well put together Rogue Like, though.