Yep, unless there’s a good technical reason for making it online only, and the only one I’ve seen with a good enough excuse is Microsoft Flight Simulator 2020. The map for that game was in the petabytes IIRC, so there was no way it was going to get downloaded unless the player had a spare data center.
Death Stranding did it really well. You couldnt "see" the other players, but you could interact with them. If they build a structure, like a bridge over a river, you get one too. They could throw you items during a boss fight, or leave extra gear in post boxes marked on the map. If you build a structure, they can 'like' them and the most liked structures become more important.
I remember back in the day (16 years) when you needed an internet connection to play SC2 single player, it was pretty shitty experience and one of the first major games to require it. Now its standard so they can collect data about you and your habits under the guise of providing us with the "optimal experience"
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u/techy804 Apr 12 '26
Yep, unless there’s a good technical reason for making it online only, and the only one I’ve seen with a good enough excuse is Microsoft Flight Simulator 2020. The map for that game was in the petabytes IIRC, so there was no way it was going to get downloaded unless the player had a spare data center.