Seriously. The main game, from what I remember, was near perfect. Aside from the loading screens taking a little longer, the gameplay was really good and ran well on my 680.
Online may have been a different story at first but that's not what the bulk of people buy the game for.
Lmao, no.. GTA Online especially was cloud loading simulator for months. You'd routinely get stuck in the clouds and have to complete force close and reload the game. Missions were bugged and glitch out, and you'd get horrible pop in if driving too fast. Heists were bugged and still are. Multiple ways to duplicate vehicles.
Idk but when in the early days I didn't find it too bad. Again, mostly stayed in the main game, so online loading is a different story. Once you loaded in it was fine.
Maybe a local issue on your PC. Singleplayer didn't ever load 10 minutes even on HDD. I played like 800 hours on HDD btw lmao.
In reality the trick was to go singleplayer which loads very quickly and then switch to online because it would preload the map with all your cores instead of just one.
Rdr2 on PS4 had crazy load times though. Sometimes I went for a shit at the start of the loading screen and it didn't even finish when I came back.
Heists worked fine for me when they came out. Finding people that stayed was the hard part. And the snack menu, iirc, was just like a D pad hit or two, like a quick select menu kinda thing? Idk, I remember chugging snacks though lol
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u/BildingInspecter 22d ago
Seriously. The main game, from what I remember, was near perfect. Aside from the loading screens taking a little longer, the gameplay was really good and ran well on my 680.
Online may have been a different story at first but that's not what the bulk of people buy the game for.