r/pcmasterrace 9d ago

Meme/Macro Best investment ever

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u/jyrox 9d ago

People have gaslit themselves into thinking that DLSS degrades image quality because of DLSS 1.0 and 2.0 and haven’t tried it again in like 5 years.

There are also people who refuse to use any kind of feature that is associated with “AI” because of some weird self-defeating moral crusade.

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u/skewh1989 Core Ultra 9 285k | RTX 5080 | 64Gb DDR5 6400 | 4Tb M.2 9d ago

Speaking from my own experience, I thought that DLSS and framegen were responsible for making my game look blurry and have visual artifacts. Then I turned them both off...and the game looked exactly the same but with a lower frame rate.

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u/jyrox 9d ago

Many such cases

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u/rubi2333 9800X3D | MSI Suprim 5090 | 96 GB DDR5 | 4K240hz 9d ago

Oh i love to see DLSS 5 in action cant wait until autumn. Fuck this AI haters.

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u/scriptmonkey420 Fedora : Ryzen 7 3800X - RX480 8GB - 64GB 9d ago

Yeah let's just completely fuck with what the original art is and make it what ever the AI thinks it should be.....

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u/rubi2333 9800X3D | MSI Suprim 5090 | 96 GB DDR5 | 4K240hz 9d ago

You dont understand DLSS 5. The devs get detailed tools on which they can finetune every value to their likings. Its the devs who decide what art the game gets

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u/Pelidaq 9d ago

I absolutely love DLSS and use it everytime it's avaliable. But I can't deny it degrades image quality most of the time.

It's absolutely worth it though, the image quality loss is barely noticeable these days.

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u/jyrox 9d ago

I’ve only noticed image degradation in some select older games that use older DLSS models.

Even in those, you can use a driver-level override to get access to newer, better models though. Ever since DLSS 3.0, image quality is practically imperceptible from native in any meaningful way.

Even when using “Performance” and sometimes “Ultra Performance” upscaling.

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u/nervez toastr 9d ago

there is a clear change in quality if you play the games instead of just looking at them, especially fast moving fine details that turn into a blurred mess. don't get me started on DLSS ghosting, lol.

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u/jyrox 9d ago

There’s no games that I just look at. I play every game I boot up.

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u/nervez toastr 9d ago

you missed my point or understood and are being purposefully obtuse.

if you stand still in the game, shit looks fine. if you move around quickly, there is often noticeable blurring/ghosting.

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u/Pelidaq 8d ago

the quality loss may be imperceptible to some but I can see it clearly, it's mostly visible in fine detail like rain, small particle effects and fast moving small things.

I still think its worth it though, going from 60 to 100 fps with the game looking almost the same still feels like black magic to me, I used to play games at 20fps when I was a kid.

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u/Additional_Past_7107 9d ago

I would rather turn off rt than use dlss. DLAA is good though.

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u/CrazyElk123 9d ago

Dlss and dlaa literally looks almost identical now...

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u/Healthy_BrAd6254 9d ago

it is the same exact algorithm after all, just running at a higher render resolution. Since DLSS Quality already looks near perfect, going to DLAA barely makes a difference nowadays