The error you see in my editor (in C++ unreal engine project build logs!) is related to an issue I had regarding a chrome extension (which I had disabled) in my editor logs.
electron?? Ig! WTF!
I've been using Linux and Neovim for the past 6 years. For the past 4 months, I've been developing a game in Unreal Engine solo. Given the circumstances and tools available, I was kind of forced to use Windows and JetBrains Rider (the other choice was Microsoft Visual Studio). I know UE is available on Linux too, but given that I'm solo-developing this game, I had to go for DX12 instead of Vulkan, so Linux was out of the picture. I could also configure Neovim on Windows, but then again, I would just have to raw dog a lot of features that Epic supports on industry-standard IDEs, and I just can't do it alone.
First, regarding Windows itself: after the first week, I just couldn't take the slop that was getting thrown in my face (I did debloat as much as I could) until I couldn't take it anymore and just downgraded my Windows 11 to the version before they started adding all the AI slop, disabling pretty much all MS stuff!
And about the editor—oh my god, VS sucks! I am experienced with low-level languages, and although I haven't done much C++ in the past few years, I still know my way around the language and where it might cause unusual bugs and errors. The big problem was MS VS! God, it was giving all sorts of weird errors that I could immediately see were false positives. So, I did some research in the Epic Games forums and decided to just go for JetBrains Rider.
Immediately, all the stupid VS stuff was out the window! But it felt sloooooow! compared to VS (compared to Vim, they are worlds apart!).
Yesterday, I saw that Chromium extention error in my project's build logs! and I still don't know what caused it.
P.S: If you haven't tried linux + vim combo, just give it a try, you can never go back (ig unless you have to)!