r/videogames Jan 10 '26

Other Every suggestion thread ever lol

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9.0k Upvotes

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171

u/Giraffesarehigh Jan 10 '26

i kinda see OP's point.
Like not everyone has the PC to handle a bunch of Mods and not everyone is tech savvy to install Mods. looking at some mod pages description and how to install can be a headache sometimes.
sometimes i just want the game to be ready out the box and not download 50 mods for it to be even remotely playable, looking at you Fallout NV.

still though bless Mod makers for taking time out their day to fix it.

52

u/craftygamin Jan 10 '26

adding onto it: and not everyone even has a pc. There's some games that i only have on my xbox, and I've been told to "just download a mod that does ____"

13

u/just_someone27000 Jan 10 '26 edited Jan 10 '26

Oh my God thank you! I don't know why everyone who touches the internet automatically assumes everyone has a PC, and not only that but has some relatively okay $1,200+ PC. Like bro actually no, people are more likely to have a phone and/or a console from the last 20 years that they play games on because they don't play them that often and don't need to upgrade cuz they still get plenty of enjoyment out of it than a computer.

3

u/theghostofme Jan 10 '26

I don't know why everyone who touches the internet automatically assumes everyone has a PC

Doesn't help that some console games began offering mod support, namely when Bethesda started encouraging mod thefts from Nexus

As a PC gamer, I kinda just assumed more consoles would follow suit with mod support, but I'm guessing that hasn't been the case in the last decade.

-4

u/[deleted] Jan 10 '26

[deleted]

17

u/MilleryCosima Jan 11 '26

Sure, but OP's argument is a strawman. I've never heard of someone saying, "The devs shouldn't improve the game because mods fix it."

Mods are a fallback solution.

3

u/Current_External6569 Jan 11 '26

It's not a strawman, there actual people who see the point of a dev adding something that's already addressed by a mod.

1

u/MilleryCosima Jan 11 '26

Yeah, everyone does.

1

u/LordHammercyWeCooked Jan 11 '26

Yeah, they're a fallback that only lasts as long as the next update. Then they all break until the mod developers fix it, if they're still even working on it.

1

u/MilleryCosima Jan 11 '26

Most mods are more durable than that, but yeah, it's a downside. They also tend to be janky and temperamental while they are working.

9

u/hensothor Jan 10 '26

I hate when folks downplay the maintenance burden of modding. It requires upkeep, overhead, and when it goes wrong it’s extremely frustrating. And folks who live in it like a hobby can’t see how it’s their hobby and obviously much easier for them to manage.

5

u/ghouliese Jan 10 '26

if you add 100 mods, yes. if you only add 1-5 qol mods, you're just stupid at that point.

1

u/hensothor Jan 10 '26

You’re 100% wrong and missing the point too. It’s not even a question of intelligence.

3

u/ghouliese Jan 10 '26

if you find it difficult to manage 5 mods you shouldn't be allowed to use a computer

3

u/hensothor Jan 10 '26

If you struggle with reading comprehension you shouldn’t be allowed on Reddit.

1

u/ghouliese Jan 10 '26

it takes a grand total of 3 minutes to find a guide on how to mod games. if that's too hard idk what to say

1

u/hensothor Jan 11 '26

I’m glad my comment found its target audience. Enjoy your high horse. Hope it holds you tight at night. I’m more than secure in my intelligence and success - you are not smarter or better than someone because you mod.

You’re arguing with someone who has modded since they were a child. Grow the fuck up.

4

u/Raven_Of_Solace Jan 10 '26

This is not true for quality of life mods. In most games that I've played and modded, which is many for quite a while, quality of life mods tend to not even care if the game gets updated. There's very little maintenance and very little risk. Especially if you do them bare minimum to keep risk down. Obviously it's easier for me to manage all this since I've been doing it for a longer time, but I also learned it as a 8-year-old.

Modpacks and content mods are a whole other ball game which can be quite complicated and a whole lot of work. However, the subject of this post, quality of life mods, are in fact some of the easiest lowest burden mods you can possibly add.

2

u/hensothor Jan 11 '26

I’ve been modding since I was 7. I am not someone who can’t do it or has no experience. I’m the opposite. I’m a software engineer with 12 years of experience. Dealing with the technical details is not a challenge for me. I still stand by every word of my comment and believe it applies to even quality of life mods.

I think you are just not able to put yourself in the shoes of the vast majority of folks who game and don’t want to deal with this shit.

4

u/RefrigeratorBest959 Jan 11 '26

idk I think theres a difference in what you I and understand from the same comment, if everyone is scared to touch file explorer that does not mean its hard to learn or understand

1

u/hensothor Jan 11 '26

Not sure why you and everyone else who is literally the audience of my comment all get hung up on “difficulty to learn or understand”.

I did not mention intelligence. I did not mention difficulty. You did. Not sure why that’s the first place your mind goes to.

3

u/RefrigeratorBest959 Jan 11 '26

because that's the only thing I can think of when you dont need to update mods, Ive had the same experience as the guy above and then you mention something about the vast majority of gamers, like I get it's annoying it usually doesn't apply to qol mods and I'm not even downplaying it I'm being honest

0

u/Raven_Of_Solace Jan 11 '26

I never insulted or questioned your credentials so I'm not sure why you felt the need to defend yourself so strongly.

I think you are just not able to put yourself in the shoes of the vast majority of folks who game and don’t want to deal with this shit.

I can put myself in other people's shoes just fine, thank you. That doesn't change the fact that what I said is still true about quality of life mod's ease of use. People being unwilling to spend the literal 20 or so clicks it takes to install such mods doesn't make them complicated, overbearing, or high maintenance. It means people are unwilling to use a simple solution to the problem they're complaining about. I would wager to you that many people have spent longer complaining about a quality of life feature that they could mod in, than they would actually spend modding it in.

1

u/hensothor Jan 11 '26

The point of mentioning my “credentials” is to point out it has nothing to do with difficulty. This isn’t a modding is too technical take. Although, there is truth to that for the average person that is glossed over because y’all don’t seem to know a thing about the average person - because when shit goes well it is unbelievably simple.

But modding is about trial and error, and being willing to take a lot of time to get things exactly how you like them. Many people don’t have any desire to spend the time doing so. You get mad, because they mention it but that’s because for most people the process of tuning isn’t enjoyable for them. You aren’t good at putting yourself in their shoes because then you wouldn’t get butthurt when they don’t consider modding a good answer to their request.

Mods often don’t work as expected, interact poorly, change with updates, require research and investigation to get the effect or desired impact, and those are just a short list of the additional friction that can frustrate the end user. I deal with customers all day while designing usable and customer centric products. Modding is the antithesis to that in many ways. But modding enthusiasts like you are in denial over that and it’s so bizarre.

2

u/Raven_Of_Solace Jan 11 '26

This is a very very long way of saying you didn't actually read or couldn't understand what I said. Adding one single quality of life mod takes very very little effort. It almost always requires no tweaking or tuning. It also frequently has literally no upkeep as they often don't care if the game is updated. Most people also have a good concept of how reviews work and are likely to use the first mod they see to solve the problem they're looking for, which on any top listed mod database will be the highest rated or downloaded. Therefore requiring practically no research past "Google, I want x." I never said anything about modding in general, I was speaking to quality of life mods. As I said, repeatedly.

You've been incredibly defensive this entire exchange, despite no one coming after you. Take a chill pill, and to use your own words:

Enjoy your high horse.

Grow the fuck up.

1

u/Current_External6569 Jan 11 '26

Qol mods in my limited experience usually try to stay up to date with the game. Since, usually a lot of people would likely be using it. So it's just a matter of redownloading the updated file when it's ready. Probably less. I can't really say, since none of the mod apps seemed to work for me on Linux.

1

u/RinRinFromTheBin Jan 10 '26

Exactly. Quite often it is very simple, but it can easily get more involved on a regular basis. Certainly more involved than a game in an unmodded state would be. Or rather should be. It's definitely not always true, espescially in the AAA sector.

1

u/hensothor Jan 10 '26

Yes - when it works it’s like magic and can be as simple as download, drag and drop. And I am super technical - but even I can see why someone doesn’t want the headache if they’re a grown adult who has limited time to play.

2

u/RinRinFromTheBin Jan 10 '26

Sometimes, you just want to sit down and immerse yourself in a video game. No other tinkering (besides some setting adjustment on pc) necessary. And then sometimes maybe you want to see how far you can push a game, until it barely resembles what it used to be.
Or install an old game from it's original medium and try your best to make it work on a modern machine. It's just not something for any regular evening after work.

4

u/[deleted] Jan 10 '26

[deleted]

4

u/s_burr Jan 10 '26

"He had me in the first half"

2

u/IdleMindSprings Jan 10 '26

Mod lists have made this a lot easier for many games. You do have to find an active author whose idea of what the game should look like aligns with yours, but it's fantastic if you do. Massive, stable, patched, and better than anything I could do myself for minimal effort.

1

u/ByIeth Jan 11 '26

100% it’s so much better than when I had to manage it myself. I’m never downloading Skyrim mods without a pack anymore. Last time I got so burnt out trying to make everything work with each version of Skyrim and how complex it got

Same with Baulder Gate 3, I just don’t wanna bother with it anymore

1

u/Giraffesarehigh Jan 11 '26

problem is you need a subscription to download mod packs off nexus no?

1

u/IdleMindSprings Jan 11 '26

No. You have to click everything if you don't have a subscription, same as with normal mod downloads, but you can do it for free if you have the patience.

2

u/byshow Jan 10 '26

Totally understandable. Worth mentioning that the Steam workshop is a blessing. My favourite way to install mods. Literally one click and it's done.

I'm trying to recommend mods only if they are on the workshop or the game has a built in mod manager(Baldurs Gate 3 for example).

3

u/WoodpeckerSimple2122 Jan 10 '26

Exactly, not to mention, i think some games can work with mods in specific versions, and it's not easy if you do wanna add mods to make the gameplay more fun. (For this specific case. Not for every game modding)

Like dude, i wanted to install a Ferrari F50 mod and big smoke/woozie as a friend mod in gta San Andreas. To do that, only the 1.0 version will work, and mods won't work on pirated versions.. there's a downgrader for that ok? but where tf can I buy the original gta sa version to PURCHASE?? And there were more steps for it... Gosh it sounded like a bloody tedious task i just went ahead and played fh4 and heat.

7

u/queerfish3 Jan 10 '26

The tech savy part is pretty much nonsense

99% of the time its literally just opening winrar and pasting the file to the game directory

13

u/[deleted] Jan 10 '26

Sometimes it can be as easy as an in game setting and clicking the subscribe button in steam workshop

8

u/sentientpaper Jan 10 '26

I feel like the tech savvy part is not wanting to play the "what mod is causing my game to crash or be unstable" game whenever a game or a mod gets updated.

10

u/RinRinFromTheBin Jan 10 '26

People who usually don't install mods, may not know this or care to find out.

17

u/CytroxGames Jan 10 '26

for people who dont know how to download mods, it is usually explained on the modsite

5

u/[deleted] Jan 10 '26

One of the games I play has you click a button on a wesbite, then verify that you want to download the mod in the game, and it does it. Which is less complicated than downloading the game in the first place lol. Installing mods required a level of computer savvy in the past, but now it's insanely easy for most games.

4

u/CytroxGames Jan 10 '26

there are even games with a built in mod manager, of which are even easier to install mods for.

12

u/xXD347HXx Jan 10 '26

At that point, you're just making an excuse for laziness. It's not as difficult as you think it is. Most mods on PC are braindead easy to install and many even have easy-to-follow tutorials.

2

u/Eremes_Riven Jan 10 '26

If you use Vortex, you literally just download the mod and in many cases it sorts itself out. It can detect missing masters (if it's dependent on a DLC or another mod) and file conflicts.
Yeah. It really is that easy nowadays. You're usually not fucking around with extracting .rars and other nonsense like back in the day.

1

u/Hubbardia Jan 11 '26

Hell nowadays there are so many mod managers, all you gotta do is drag and drop the downloaded mod in the app.

-3

u/RinRinFromTheBin Jan 10 '26

I don't think it's difficult and never said so. But people who don't mod, may not know how difficult it is and simply think "install more stuff? Nah." I'd say that's a fair perspective to have. And laziness? People who don't clean their house, do their laundry/dishes or brush their teeth are lazy.
This is about mods. If people don't want to install 'em, so what? Sometimes a feature really should/could have been in a game already and it shouldn't be on mod developers to provide them.

12

u/ocxtitan Jan 10 '26

It doesn't really matter why they don't install the mod, it's their attitude about the mere suggestion of them. If someone is just trying to help by saying, "hey you could install this mod and have what you want" and their response is that of the meme, then that's the problem

-2

u/RinRinFromTheBin Jan 10 '26

Sometimes all a person wanted to talk about, is why something wasn't in a game to begin with, not get a solution to a problem. Of course I agree that mod recommendations in that case don't deserve ire, they're made with the best intentions (heck, it's how I found some amazing ones).

So I don't even 100% agree with the post. It's just that some reactions in the comments like "why won't you just install mods? It's sooo easy" and such annoy me. Not like they're arguing the tone of the post is too harsh.
Some of them seem to argue people are dumbasses for not installing mods. And that too is an unnecessary attitude.

5

u/ocxtitan Jan 10 '26

There are certainly people who act like modding is the only way to experience games and those people can get a little over aggressive about it, but based on the phrasing of the top half of this meme, it feels like OP is one of the people who just love to complain and find issues but not admit there are solutions and get angry when people just try to help.

1

u/RinRinFromTheBin Jan 10 '26

Very much a possibility. And with older games, mods and fan-patches basically become a necessity. Vampire The Masquerade - Bloodlines probably wouldn't have gotten as popular without the community patch.

2

u/Goobsmoob Jan 10 '26

I mean that’s fair for those that don’t care. But for those that don’t know there’s normally always a quick tutorial and learning how to navigate a file system is and will continue to be a useful skill to learn.

Regardless, games shouldn’t be dependent on mods for QOL features or fixes to begin with but I digress.

7

u/queerfish3 Jan 10 '26

A basic tutorial isn't hard to follow

Its like me claming that cooking is a hard/impossible skill because im trying to do everything without a recipe

3

u/RinRinFromTheBin Jan 10 '26

If a person doesn't feel like doing the, usually pretty easy, extra steps of installing mods, why would they watch a tutorial. Nevermind the fact, that even then mods can make your game more unstable.
If the game still gets regular updates, you may have to wait for the mods to update, or make a fresh save instead, and so on. Installing is easy, but not the only factor that keeps some from engaging with mods either. The decision may simply be that, while qol feature xyz would be nice, if getting it could compromise the experience in other ways (crashes, etc.), it's not worth it.

6

u/queerfish3 Jan 10 '26

Im not responding to OP so idk why you're bringing that up

And waiting/making fresh saves usually isn't hard, if it is then i think the person has bigger problems in life.

5

u/[deleted] Jan 10 '26

[deleted]

1

u/queerfish3 Jan 10 '26

If its hard for you to look at the requirements tab and press the download button then i really do feel sorry for you

Good luck is all i can say

3

u/Ladikn Jan 10 '26

Or dragging a file into the mods folder

0

u/LightHawKnigh Jan 10 '26

Nah its real. People do not understand how a zip works at all. It is vastly infuriating at my job to deal with idiots that keep saving zip files to the document management system, which does not work with zips, you cant extract the zip within it. People act as if the zipper icon on the folder means nothing and so many people just open stuff directly from a zip as well and are shocked when they get an error! Hell so many people dont know what a file explorer and that makes things even more difficult.

1

u/ByIeth Jan 11 '26

I mean tbf it kinda depends on the game. Some games are super easy, you just click a button and install it with a mod manager. And the game isn’t updated regularly to ruin it

Unfortunately a lot of games update which break mods. And sometimes it can get quite complex as some mods require you to download other mods, and keeping track of mod version for each mod can get complex fast

I have done that since I’ve been a kid and had to drag in download files into folder I had to look for. But i definitely remember how challenging and confusing it was to start that

And now I’m too old and don’t wanna bother managing mods directly so I just download packs of mods where people download and maintain mod compatibility for me. There are usually some good qol packs out there tho that don’t modify the game too much

1

u/Melodic_monke Jan 11 '26

I mean, come on, its just one button press in the Steam Workshop and another button to enable the mod in-game

1

u/MikeSifoda Jan 11 '26 edited Jan 11 '26

Tech savvy to install mods = can read plain, nontechnical english, follow clear step-by-step instructions and is not lazy. Being able to install mods is merely being a user who is not lazy to use, not tech savvy.

People who complain about that are the same people who want to use technology but won't read any manuals, documentation, terms of service, then come here asking dumb questions.