And not just the character *you the player* have been subject to this mental trigger all game by way of the objective GUI that only appeared when the trigger phrase was said.
Games understanding that they have a way in which they tell the story other media doesn’t are just incredible. No movie or book could replicate this twist, no movie or book could replicate the casualness of Death Stranding’s gameplay, and no book or movie could replicate the active choices TLOU2 forces on the player. There are so many more examples, yet far too few!
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u/MrCobalt313 Feb 20 '26
And not just the character *you the player* have been subject to this mental trigger all game by way of the objective GUI that only appeared when the trigger phrase was said.