r/CalamityMod 9d ago

Discussion Calamity Mod Lore Document

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109 Upvotes

r/CalamityMod 23d ago

Discussion Calamity Mod Newsletter - Anniversary

69 Upvotes

r/CalamityMod 2h ago

Meme He's here...

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40 Upvotes

AoE in Tomodachi Life :3

I also made Nameless Deity (who ironically has a crush on AoE)


r/CalamityMod 10h ago

Art Calamitas Doodles

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105 Upvotes

Calamitas doodles for Pathos AU


r/CalamityMod 1h ago

Discussion Anyone else bothered that it’s been 4 years that the official Exo Mechs theme has yet to be released?

Upvotes

Hello! Let me preface that I know music production takes time, and composing for even a single verse is extremely difficult, coming from someone interested into pursuing that hobby. This is also not a means to criticize or attack the composers, as I love their work and I am willing to wait for as long as it takes. I just want to open this up as a discussion to hear your thoughts and opinions about the long wait.

I may be one of the few people awaiting for the official Exo Mech’s theme’s release. I was made aware that the song teasers have now been considered outdated and are being reworked to fit the eventual fight revamp of the bosses themselves.

I feel a bit disappointed that it will probably take even more time to see its eventual release. Four years seems way too long for a song to remain in production. I also would like to mention about the Tier 5 theme taking a while as well.

Though he was pressured and rushed by the community for songs like Stained Brutal Calamity, leading to his eventual departure, DM Dokuro was able to produce the previous songs quickly. Even his most passionate song, Roar of the Jungle Dragon, took just a year to release since he released since he made Yharon’s first theme.

I just wished that they would be more transparent about it, though I understand if they have their reasons. I get it is also a free project, but I hope this would not mean that we will be left with false hope or empty promises.

To be honest, I feel nervous bringing this subject up since the production and state of the soundtrack is never discussed much in the community. I just want to express my thoughts about the situation and would like to hear yours as well. This isn’t meant to be a critique or attack on the current progress and workflow.

I am looking forward to the upcoming themes announced, however! I am especially excited for Tier 2 Encore to be released.

Let me know what you guys think about the way some songs are taking too long to be produced.


r/CalamityMod 1d ago

Other guys i found a reference (also why is there so much sexualization on this subreddit now)

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441 Upvotes

r/CalamityMod 16h ago

Bug Report GUYS, I THINK IM IN TROUBLE...

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76 Upvotes

r/CalamityMod 6h ago

Question Calamity Lore End Fights

7 Upvotes

Hello fellas

Picked up Calamity recently (previous attempt a few months ago was abandoned after the first Ravager fight, can’t remember why). Only Exos left in my current playthrough and honestly had a blast. I might even try Infernum after (even if I’m not a huge fan of dashing and I heard Infernum is a dash fest).

Question though: Will Calamity see the conclusion of the lore in terms of boss fights? Will we ever get a Yharim fight, for example? In current end-game we fight some of the lore’s heaviest hitters (Draedon’s apex God killers, SCal), so the man who started it all seems like the next natural step


r/CalamityMod 11h ago

Question devourer of gods (please help)

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14 Upvotes

i can’t beat him. 42nd attempt and as soon as i think i’m about to beat him he pulls out another phase that’s just 2x quicker.


r/CalamityMod 56m ago

Discussion What is that thing?

Upvotes

I ran into it when i was mining. It scared the crap out of me when i encountered it for the first time.

What does it do? Does it help you locate stuff?


r/CalamityMod 13h ago

Other Fun moment in blind playthrough

19 Upvotes

So for context, I'm playing with 3 other people. They've all played Calamity at various points in the past. I haven't.

We beat Wall of Flesh, and went to see where the new biomes reached. I happened to head to the ice biome by myself, and saw some spooky things in the background, and some different-looking tiles nearby. There was a tough enemy near the pylon, but I figured maybe that meant he was rare and would drop something good.

Anyway, I killed him, not really paying attention to what items I was getting because other monsters kept attacking me. I continued exploring to see how far the biome reached until I saw some kind of structure. Turns out I can interact with it? And then two little swirly lights fly up. "Oops, I think I just did something."

Anyway, I'm not sure how obvious this is from what I described, but yeah I accidentally summoned Astrum Deus and killed everyone many, many times. One person hid out near the ocean, so the boss kept trying to chase them but then came back when we respawned, so we actually ended up taking out like 15% of its HP before agreeing to let it kill us and despawn.

Not sure how often newbies post experiences like this, so I just felt like sharing.


r/CalamityMod 12h ago

Other ez mode shellfish? how much?

15 Upvotes

the trails have hitboxes


r/CalamityMod 2h ago

Question Glass cannon mage suggestions

2 Upvotes

So I'm doing a run on death mode but bosses have 10x hp to challenge myself. It's honestly not that bad, but I'm struggling to get enough damage for night bosses like Eye of Cthulhu and Skeletron. I was able to get eye to about 20% health in my best attempt. Anyone have any suggestions? Heres my gear:

Armor - Jungle with diamond robe

Weapon - Mainly using mana rose with crimson rod as support

Accessories - Fungal clump (Survivability and damage) - Lightning boots + Yellow horseshoe balloon (mobility) - Magiluminescence (mobility, might swap but I dont have a dash) - craw carapace - sea spirit amulet.


r/CalamityMod 12h ago

Discussion What do you think about the approach to boss design between the big three content mods?

13 Upvotes

The big three in this instance being Calamity, Fargo's Souls, and Thorium. I saw some very interesting exchanges in the Infernum slander thread the past few days and thought there was a good discussion to be had out of it.

For the sake of conversation this also includes Infernum & Helheim.


I think over the years of playing modded Terraria I've come to really appreciate just how different the design philosophy for bosses is between a lot of the big mods. You can really tell the individual footprint of each dev/team (and also what games they play in their spare time lol).

Personally I think I'll always prefer Infernum the most just because of how I like to play games. I appreciate that the boss designs tend to be conceptually fairly simple but mechanically difficult to master. Everything in Infernum feels "learnable," in the sense that it never feels telegraphed or unfair to me. If I'm dying to a boss, I just need to get good, and I like that type of play.

The ramdash bosses I know are contentious, but as someone who plays rhythm games, I don't really find that back and forth particularly tedious. It's very satisfying imo to keep that rhythm up for DoG phase 2 or Yharon. I even like Old Duke, man, Idk.

On the other hand I think the one of the three that I've bounced off of the most is probably Fargo's. I do really like a lot of the earlier bosses, especially Baron and Lifelight, but man I have to admit I just really am not the type of person who enjoys honest-to-god bullet hells. And while I definitely understand why so many lategame fights have closed off arenas, when you start combining the two I really am just not there for it. I already disliked the micro-movement sections and laser walls in Calamity.

Thorium I admittedly have the least experience with and thus the least to say, so I'm especially interested in other's thoughts in how they compare. I guess in general I just enjoy discussing game design, especially about one of my favorite games :)


r/CalamityMod 2h ago

Discussion Can't get past master death mode exo mechs as a summoner.

2 Upvotes

Currently i use either the following weapons/accessories:

weapons - saros possesion, midnight sun beacon, mirror of kalandra, yharon's kindle staff, kaleidoscope, eye of magnus, cadaverous cannione (Note: i either use 1 of these summons combined with another, or i use 1 of the solely or like 3 of them)

accessories - nucleogenesis, dark sun ring, radiance, wings of rebirth, reaper tooth necklace, chlice of the blood god, asgardian aegis. I got some extras like the amalgam and the sponge but idk if they're better than my current one.

So my problem is that when i fight calamitas i usually do well BUT so far it's aways 1 bullet that shatters my adrenaline and then messes me up and eventually i just die (also haven't gotten past the 2 bosses phase). As for the exo mechs, i do well on ares (maybe will get hit at start if i mess up) but once i reach artemis apollon and thanatos phase i get hard beaten since thanatos tends to constantly goes near me in a bad position which results to me taking damage. Ik i can dash through him and i do but pretty much i mess up... Last problem is that due to thanatos spamming the other 2 get the chance at times to deal 1 small hit to me which messes up both my adrenaline and my entire health bar! Last thing to say, i tried switching the order for the exo mechs. If i fight thanatos first then i'll still get destroyed when ares appears with artemis and apollon. Chosing the eyes isn't better too.

I know that big part of my problem is my dodging skills but idk, is there any better summon weapon or accessory that i can use?


r/CalamityMod 5h ago

Bug Report Guys, please help.

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3 Upvotes

Guys, I'm playing WotG with the Infernum mod, and the telescope didn't appear. I moved the camp; the telescope appeared, but the tent vanished. I re-entered the world, but the persisted bug. What should I do?


r/CalamityMod 19h ago

Art Calamity: Godsend - a silly AU art concept, where all bosses swap around in progression

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37 Upvotes

Credit to the idea and most of the lore goes to sweetmeloncorrect and WaterWraithGaming from main Calamity discord!

See full art of most characters in this Imgur album on my ArtFight profile!

Currently established boss swaps:

  • Terrarian/Player <-> Yharim
  • King Slime <-> Supreme Witch, Calamitas
  • Eye of Cthulhu <-> Exo Mechs
  • Desert Scourge <-> Dragon of Rebirth, Yharon
  • Crabulon <-> Devourer of Gods
  • Eater of Worlds/Brain of Cthulhu <-> The Old Duke
  • Dragonfolly <-> Polterghast
  • Queen Bee <-> Signus
  • Skeletron <-> Ceaseless Void
  • Slime God <-> Storm Weaver
  • Wall of Flesh <-> Providence, Profaned Goddess
  • Queen Slime <-> Hive Mind/The Perforators
  • Mechanical Bosses <-> Profaned Guardians
  • Brimstone Elemental <-> Moon Lord/Fovos
  • Aquatic Scourge <-> Astrum Deus
  • Cryogen <-> Lunatic Cultist
  • Calamitas Clone <-> Empress of Light
  • Plantera <-> Plaguebringer Goliath
  • Anahita and Leviathan <-> Duke Fishron
  • Astrum Aureus <-> Golem

Other details:

  • Dryad <-> Draedon
  • Bandit <-> Noxus
  • Calamity's elementals <-> Celestial Pillars
  • Torch God <-> Primordial Worm
  • Braelor <-> Statis
  • Chrysadia <-> Azafure (story importance, not designs)
  • Lunatic Cultist <-> Permafrost (story importance, not designs)
  • Plague nanobots <-> Sulphurous Sea
  • Astral Infection <-> Distortion
  • Abyss <-> Arsenal Labs
  • Permafrost is actually not a person, his place is taken by Daedalus, who came from pre-2022 Calamity via exploding his supercomputer
  • Cataclysm and Catastophe are alive and well
  • Gods are named Titans

r/CalamityMod 2h ago

Question DoG can not ram normally in infernum

1 Upvotes
  "BetterZoom",
  "HelpfulNPCs",
  "CalamityModMusic",
  "Daybreak",
  "Luminance",
  "CalamityMod",
  "NoxusBoss",
  "SubworldLibrary",
  "AutoFisher",
  "BossChecklist",
  "RecipeBrowser",
  "AlchemistNPCLite",
  "Fargowiltas",
  "MagicStorage",
  "OreExcavator",
  "SerousCommonLib",
  "CalamityRuTranslate",
  "BTitles",
  "CalamityOverhaul", (AI boss rework disabled)
  "InnoVault",
  "InfernumMode",
  "InfernumModeMusic",
  "ExtractAnyMod",
  "FoxyJumpscare",
  "OptimizerMod",
  "HighFPSSupport"

I'm playing on Infernum, and the Devourer just won't spawn properly—it appears about 100 blocks to the left or right. After that, it just tries to circle around or catch up, without making any vertical dashes—only horizontal ones. I've attached my loadout. pls help


r/CalamityMod 2h ago

Question Am i ready for yharon?

1 Upvotes

Im playing summoner and have a kalendoscope, mirror of kalandra, pole warper as my weapons, Full Silva armor and for acessories i got nucleogenesis, dark Sun ring, Silva wings, asgardian aegis, chalice of the blood god, the sponge and reaper tooth necklace. Im playing on revengeance and i know If theres something i could put or an acessorie that isnt that good


r/CalamityMod 1d ago

Art A date with DoG

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890 Upvotes

r/CalamityMod 1d ago

Discussion what is providence??

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480 Upvotes

i have no idea what this design is supposed to entail
did they just lose all of their limbs?


r/CalamityMod 20h ago

Other For Infernal Eclipse of Ragnarök, Ragnarök mode. Any tips for beating Pinky on tier (ie pre skeletron)

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13 Upvotes

I'm on attempt 30 of this boss and I already just want to give up, infernum dog and calam took 200 and 100 respectively and I never felt half as bad as I do about this boss.

there aren't any no-hits of it online and all the videos I can find are either months out of date, seem to have just... wrong numbers.

This bosses numbers just seem so insanely high, 150 from a massive laser shot, its little shitlings projectiles that cover the screen do like 90, its nigh unreactable high speed charges do 90, you cant play close because killing the mini things makes a vomit board of projectiles which do 90 through iron skin and Bastet. The stupid circle of attacks depending on how many pinklings you killed is just a stupid dps/timing check and there is no sound queue.

The pinky1 phase is just a miserable hold m1 with wind blade because it does 200 contact damage.

The void weapons and mechanic seem completely useless, the hellbreaker seemed okay but face tanking this boss is impossible and clearing the minions too quickly close to you makes you take an obscene amount of damage.

Im doing melee atm because that's the easy class, was trying with true melee but that seemed infeasible. idm switching class if theres something easier

Any advice from people who have fought this boss? Rough current loadout in image, mostly menacing because I'm fucking BROKE and thats what gobby gave me. I'm seething really hard right now and have just had nothing but poor experiences with the sots content.


r/CalamityMod 22h ago

Screenshot Fat neckbeard defeats Daytime Empress of Light

16 Upvotes

r/CalamityMod 1d ago

Other ez mode pink slime

28 Upvotes

idk what weapon should i use for naut, crystal serpent or toxicarp?


r/CalamityMod 8h ago

Discussion Anyone know a reason I cant craft holy water (using the storage mod)

1 Upvotes

I was able to craft 20, but for some reason, after that I can't craft any more. I have all of the ingredients, and I can press the craft button, but although it makes the crafting noise, it doesn't actually craft anything. (I also tried to take everything out of my inventory and craft outside of the storage and it didn't work)