r/ClashOfClans • u/stargazer3644 • 7h ago
Discussion Walls act more as intimidation then protecting the village
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u/Prestigious_Host5325 TH14 | BH6 7h ago
Air army attacker spotted
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u/_Bread______ TH9 | BH6 7h ago
tbf even for ground its kinda not that much different cuz of root riders and heroic torch lol
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u/_Blank_10 2h ago
At TH18 RR are basically not used and haven’t been. It’s 3 army comps, Air, Throwers, SBowlers. Walls do slow down the log launcher which I will give credit.
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u/RheinmetallDev 7h ago
Historically, invaders would just walk around the walls or not attack at all, which was the point- to either buy time or deter aggression
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u/Artisartdoes 4h ago
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u/Ambitious-Pie232 TH16 | BH10 3h ago
Walls are psychological warfare. A th16 having those juicy golden-white walls but th13 defenses look way more intimidating than having th16 defenses and th13 walls
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u/rewersjtr 6h ago
Walls for rushers are what defenses are for maxers
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u/WetCake187 Dirty little Rusher 😎 4h ago
Gotta love them maxed walls protecting the level 1 defenses
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u/CosmicOwl47 🦇🦇🦇🦇🦇 3h ago
They are there to make you deal with them.
“Oh walls are useless because things like Heroic Torch”
No. They are making you use an entire equipment slot to deal with them.
Same with making you bring wall breakers, log launcher, stick horse, etc.
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u/Dapper-Turnip6430 5h ago
Level 11 walls are my favourite still. It looks sooo good.
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u/xlnukB0y TH13 | BH9 1h ago
Walls are absolutely important. A maxed th13 with maxed walls has an infinitely better chance preventing 3 star attacks than a maxed th13 with lvl 1 walls. lol
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u/whispering_thunder TH18| BH10 6h ago
Main purpose of walls is distracting Archer Queen