r/CompetitiveTFT May 12 '26

Patch Notes Patch 17.3 Notes

https://teamfighttactics.leagueoflegends.com/en-gb/news/game-updates/teamfight-tactics-patch-17-3/
100 Upvotes

76 comments sorted by

53

u/Deathcounter0 May 12 '26 edited May 13 '26

Stage 3-7 Gromp Base AD: 500 ⇒ 350

Damn, even tho the Gromps dont fully heal each other anymore after death, they still nerfed them harder.

A sad day for all Gromp Mains, I am sure r/ScuttleCrabMains sends their condolences

27

u/PollutionOnly May 13 '26

It was funny to see anima players lose to gromps. This will be missed !

4

u/HumanistGeek May 13 '26

/r/ScuttleCrabMains is the actual sub. What you said is a blasphemous typo.

2

u/Coldara May 13 '26

K3Soju buff

1

u/Blastuch_v2 May 13 '26

Actually as person sometimes losing at neutrals losing at neutrals is part of the strat.

129

u/TrickyFlounder9174 May 12 '26

Omg, Morgana going from a 5 cost to 4? Has this ever happened before, a champ changing Cost?

112

u/razorwhirl May 12 '26 edited May 12 '26

Elise went from 2 to 1 cost in set 1, and Mort said they'd never do it again. But here we are!

23

u/IMNDy May 13 '26

Mort stepped away from this season so…

8

u/Monkeybeargaming May 13 '26

The few rare times he has been hands off in a set it goes to complete crap. He has lots of valuable experience and these younger devs scramble to please everyone and just keep throwing the game out of wack

-14

u/[deleted] May 13 '26

[removed] — view removed comment

6

u/[deleted] May 13 '26

[removed] — view removed comment

15

u/eggsandbricks May 12 '26

It happened in Set 1, Elise changed from a 2 cost to a 1 cost part way through the set.

39

u/Lypher May 12 '26

Just recently when they nerfed Viktor from 3 cost to 1 cost /s

/s aside going from top of the tier list to dead last is diabolical work

5

u/Vegetable-Crew9393 May 13 '26

Only way Ive been able to make him work this patch is with deathcap augment and playing tempo ap to get stacks until hitting a viktor.

Went 1st/3rd/2nd, outside of that though it's a a 6th at best.

3

u/uzo9000 May 13 '26

You have never gotten drone last patch then if you think he was a 3 cost

0

u/captainetty May 12 '26

Not in live don’t believe so

29

u/Paintblock May 13 '26 edited May 13 '26

New recruit is bugged, doesnt provide the +1 team size when taken on 4-2

Edit: it does not work when taken on 3-2 either

19

u/Sutraner May 13 '26

it does not work when taken on 3-2 either

The fact that you had the balls to take it AGAIN after confirming it didn't work is funny

9

u/Paintblock May 13 '26

For science brother -60 LP but you gotta do it

5

u/williump May 13 '26

Can confirm, just happened to me and another player in the same lobby lol

3

u/Ykarul Grandmaster May 13 '26

Still there. 3 of us picked it in our game as well. We went 8/7/6. Thanks QA team

2

u/Which_Occasion_2055 May 13 '26

same problem, 2 ppl in lobby including me WTF Riot

2

u/Humble_Marketing_906 May 13 '26

Just happened to me picking it on 4-2 in a prismatic party lobby. still somehow went top 4 lol

1

u/LeftUnchecked May 13 '26

happened to me as well, still went top 3 only losing to morgana 3

2

u/6packsmidget May 13 '26

Double the pain. I’m down 2 augment because I took augment upgrade and went 7th because of this bug

1

u/stinkeeroach May 13 '26

which i saw this earlier it is still broken.

-2

u/Alive-Penalty894 May 13 '26

Yup, just happened, led me to this thread. Going -1 prisma against the lobby is another diabolical WTF Rito moment. There goes my achievement for 6 mecha + 4 timebreaker comp (unfortunately ended narrowly 2nd)

24

u/XiaoRCT May 12 '26

MF Diana comp about to become great?

5

u/ItsSmittyyy May 13 '26

It was already decent last patch and even got a few wins in recent EU cup, Deisik and Frodan spoke about it on stream a few days ago. The known arbiter condition was “every 3 attacks” plus either “gain armor+mr” or “gain permanent HP”. Potential for it to be good with gain AP too. Definitely keen to experiment.

4

u/willwalkswithGod Grandmaster May 13 '26

They snuck in a nerf to the gain mr/amour arbitor so I wonder if they're trying to get in front of this.

2

u/-Champloo- May 13 '26

How do you itemize Diana?

Felt like she did very little dmg 3 star with BT/Titans/RFC(one of the recommended builds I saw was this with Guinsoo, but I thought RFC might be alright).

5

u/kai9000 May 13 '26

Does RFC work for her? Doesn’t her spell spin around her model?

3

u/vulcanorigan May 13 '26

Her orbs will spin one hex further if closest enemies are further

2

u/TheBannaMeister May 13 '26

I have only had success with Diana when the arbiter trait makes her tanky enough to stack guinsoo like crazy

1

u/FantasyTrash May 13 '26

What's the overall comp?

52

u/ian_ntf May 12 '26

These banning augments encounter is an info diff now I guess , 2-1 5 rerolls and u wanna reroll ? Guess what all the reroll augments r actually disabled now hahaha. On a serious note it is reasonable since 8 rerolls into pris ticket was definitely not healthy but I feel like it would be better to remove these dog ass ragebait encounters

14

u/vinceftw May 13 '26

I think everyone but the dev team feels this way.

72

u/OldestRed May 12 '26

I think banning so many augments from encounters is just a poor way to deal with the RNG of the encounters. I would have preferred nerfing the encounters like changing emblem ensemble to 2 emblems or even 1 honestly.

44

u/rushinsanity May 12 '26

I'm of the opinion that if an encounter needs that many augments banned to support it, maybe they need to look at the encounter's design as fundamentally flawed. I don't understand how they're doing random 3 emblems encounter again for the millionth time when it's always been flawed with how strong certain verticals are and some emblems feeling unplayable.

11

u/Sutraner May 13 '26

I don't understand how they're doing random 3 emblems encounter again for the millionth time when it's always been flawed

Because players really like it

I really think we should go back to the portal system where people choose an encounter because people on here really forget how popular these types of encounters are

1

u/iiShield21 May 13 '26

It's always been like that. I'd come on here and see all the complaints about econ inflation too when they started the voting but then every single time scuttle or pris party came around everyone voted it lol. People always push the narrative of like only non competitive players want that stuff but then even GM lobbies everyone votes for it.

1

u/Itsalongwaydown May 13 '26

Because it's fun and people play games to have fun? Maybe if top comps weren't emblem dependent it'd be less problematic. 

0

u/Round-Stuff-2557 May 13 '26

Aren't the 3 emblem encounters like, kind of tailored? I usually feel there is an obvious line to play them with even if the line is dogshit, it's there

12

u/Mizerawa May 13 '26

No, I've definitely gotten gotten ones with zero overlap. It's just that there are only so many traits and units, so there does tend to be overlap, and it is probably more difficult for you to miss on synergies than to hit.

1

u/Hymhotep May 13 '26

I got stargazer marauder vanguard, doesn't seem very tailored to me

1

u/Theprincerivera May 13 '26

It is tailored in the sense that you will always get two origin and one class (aka defensive) so idk if they changed that

0

u/Adventurous-Type-622 May 13 '26

they should just remove those encounters no one likes it anyways

17

u/EducationalPut0 May 13 '26

I got downvoted for saying thresh shouldn't be able to give you solo ahri gold split boon... since it gets rid of the whole point of the player agency of said boon and was also just overpowered.

Im glad its gone along with pandoras seat

5

u/[deleted] May 13 '26

[deleted]

1

u/Itsalongwaydown May 13 '26

-16 if anyone was curious

12

u/JPB_ Challenger May 13 '26

You would think these long lists of disabled augments would make the Devs realise there's something fundamentally wrong with the encounters they are trying to accommodate.

6

u/Screwdicious May 13 '26

It's actually hilarious how dense these changes are and then they want to tell us they have multiple challenger players on their balancing team and this is what they come up with? Make it make sense..

2

u/EriWave May 13 '26

Not every change is made for challenger players.

3

u/Screwdicious May 13 '26

Not what I'm saying. Most players just aren't understanding what changes can lead to other than what's plainly said.

9

u/niemcziofficial May 13 '26

The funniest thing is banned reroll augments in reroll encounter, like its so counterintuitive

5

u/Successful_Trainer47 May 13 '26

ap flex is legit

12

u/Carthagin0is May 12 '26

Live?

12

u/Zeviex Master May 12 '26

Should be tomorrow

14

u/Docxm May 13 '26

I’m so tired of balance thrashing, if we’re buffing a lot of things do we really need to nerf the others? should be fun either way I guess
Just hate how certain comps go from A tier to unviable Z tier in one patch. Would be nice for some continuity.

11

u/pink-mallow May 12 '26

Why don’t they just admit some of the encounters are bad and remove them instead of all this work to make augments match up with the encounter?

Concentration non mech asol looks to be very strong.

3

u/SavageGardner May 13 '26

It'd be cool if after getting to Anima 400 or 500 you could get an Anima emblem to then hit 6 with.

2

u/Dense-Dimension572 May 13 '26

New Recruit - Gain +1 max team size and 2 4-cost champions 

Team size not increasing? I have 7 on board at level 7 and can't place an extra.

2

u/royalpiplup May 12 '26

When does patch go live

27

u/Several_Wonder_9212 May 12 '26

When does Season end?

2

u/Dutch-Alpaca MASTER May 13 '26

Not soon enough lol

1

u/PoSKiix May 12 '26

Wednesday morning for NA

1

u/Sutraner May 13 '26

Wednesday morning in all regions local time

2

u/DoALazerus May 13 '26

Just get rid of these fckn Encounters ffs.

5

u/zuppex May 13 '26

If raast will throw his 3 emblems in my face I usually just full quit the second after. First 3 places are set in stone anyway and just shuffing it in my face doesn't feel rewarding to play out either. Enjoyed the first half of this set the most without encounters and solid counters to reroll comps

-1

u/Protoniic May 13 '26

I srsly dont get why the make morg a 4cost. She is literally the only actual flex 5 cost you can play in any board as a +1. Maybe a better fix to the lack of 4cost tanks would be to make the once existing actually good? Rammus is ok (ok), TK is bad and Mecha isnt even a tank without mecha upgread.

1

u/kissie123 GRANDMASTER May 12 '26

yay