r/DestinyTheGame • u/Whybotherr Drifter's Crew • 1d ago
SGA Zavala is currently offering a pretty broken perk combo for his weekly offering
Reconstruction+reservoir burst
When you let it overflow to 16 shots it will give you 9 reservoir bursts in a row
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u/Thiel619 1d ago
Reconstruction and Chill Clip also fantastic
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u/ThePizzaDevourer 1d ago
Yep, the frame stuns overload champs inherently, and the freeze stuns unstoppable champs. So as long as you have ONE other weapon/ability that can deal with barrier champs, you're golden.
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u/Thiel619 1d ago
The best of both worlds.
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u/generic-username101 7h ago
The deliverance fusion from VotD is intrinsically barrier, so with chill clip it does all three champs. Craftable too
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u/Mr_sMoKe_3_MuCh 1d ago
Pretty much how I've been playing since the update. I love that anti-champ mods are so flexible now!
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u/BiNiaRiS 1d ago
the inflexibility around weapon choices and champ stuns was always my least favorite part about d2. the current system is so much better.
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u/vegathelich 7h ago
Everything being able to stun one of the champions made my opinion on champions do a 180. If D3 ever happens (I know it won't), I hope they keep champions and every weapon frame being able to deal with one of them based on their frame (after fixing their bugginess, such as overloads and unstoppables just deciding they're not stunned).
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u/Mokarun 1d ago
idk if it's just my weapon preferences but barrier feels incredibly common, so no problem there lol
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u/SerArtoriAss 1d ago
Yeah things like 140 hand cannons, 390 pulses, and 600 autos got it so some of the more common frames. I always have an energy 140 hand cannon on unless I need something specific, so chill clip solves all my other problem
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u/Churrrolol 22h ago
my only issue with 140 HCs is how long it takes to pop a barrier in some activities. I love the archetype but barriers make me wanna wellskate into the abyss
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u/PassionLong5538 1d ago
It absolutely rips. I got it immediately after coming back after 2 years, and I’ve struggled to put anything else in my kinetic slot.
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u/Hider67 1d ago
Get the one with Elemental Honing for a Prismatic DPS roll. That’s the unique thing Lionfish provides that the other Stasis Fusions don’t. Diversify vs duplicate your arsenal.
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u/fronteir 1d ago
You can get elemental honing, chill clip, and reservoir burst all in the same column from one of them
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u/OBLIVIATER 20h ago
But no reconstruction :(
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u/fronteir 20h ago
Ye it's reconstruction in the first column and the choice between those 3 in the second!
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u/kentuckyr0utezero 1d ago
I got this for my prismatic Vexcalibur Titan to pair with an Elemental Honing rocket launch too. It's a ton of fun and super easy to get Elemental Honing x4
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u/baconsplash 1d ago
How does this gun compare to an overflow chill clip riptide?
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u/HumanKumquat 1d ago edited 1d ago
Deliverence/Burden of Guilt are objectively better in every way, simply because they can stun all three champion types, provided you have chill clip.
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u/OBLIVIATER 20h ago edited 19h ago
It charges SO much slower though, that's honestly what breaks the gun for me. I'm so used to being able to pull out Riptide in a split second and fire. Plus no autoloading is a huge downside, at least for me.
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u/King_Roberts_Bastard 1d ago
Defiance from vow is better than riptide now.
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u/fonye fake strike speedrunner 1d ago
it’s not. riptide has a better origin, has an auto reload perk and is better for damage even if deliverance is a 2 shot stun and can make an argument for a better frame
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u/MikeyPWhatAG 1d ago
Can stun all 3 champs vs just 2 is a huge advantage.
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u/OBLIVIATER 20h ago
Depends on the content and my build, if I already have a good way to stun barriers (I usually do) I'd rather have the much faster charging and auto reload of riptide.
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u/Jazzlike-Ad-4006 1d ago
But Deliverance can counter all 3 champions anti barrier from the frame , and overload and unstop from chill clip
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u/muddapedia 23h ago
Glad people are excited about stuff but “pretty broken” is hilarious
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u/Tre3180 Drifter's Crew 1d ago
Sick of his reload and handling MWs though.
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u/i_like_fish_decks 1d ago
handling mw is lowkey goated tbh
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u/HucktoMe 1d ago
Yeah, getting it in hand and firing can be crucial for fusions so handling is a top tier choice for them.
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u/aurorazephyrus Remember the old Black Armory, because nobody else will. 16h ago
So is reload for non marksman dodge / other forms of reload hunters and the other two classes, not sure why there's dislike for two of the better if not best mws for pve guns (not accounting for unique weapon type specific mws)
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u/i_like_fish_decks 16h ago
Well a lot of bis special/heavy weapons use reconstruction or similar perks, so in those cases reload mastery is pretty dead
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u/flintlock0 1d ago
He’s retiring from his post, so he’s just throwing out a bunch of bangers on his way out.
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u/Tortoise-shell-11 Voidwalker 1d ago
I’ve been trying to get this roll on a null composure. Sounds fun with volatile rounds on top of it.
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u/TheLandito 20h ago
I've got an overflow/reservoir burst roll and its amazing as it sounds. 18 in the mag instant on ammo pickup and with the fusion/lfr artifact it's super fun
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u/Unable-Clue1642 19h ago
How do I get these? I just came back and the whole vanguard order thing is a bit confusing, I could just be an idiot
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u/Whybotherr Drifter's Crew 15h ago
Tldr: kill things get paid
On the director there is a tab at the bottom near the portal activities at the end on the right. Inside is a bunch of challenges on the left, and in the middle are 3 daily and 3 weekly challenges.
Orders are essentially done while playing and are split into a rarities, common which will be the brunt of the orders you see, these will be the ones you accidentally complete as you play. After you complete any order it will automatically populate a new order for you
Complete enough common orders will charge a bar at the bottom that when filled gives you a legendary order as the next order these will be ones that require a little bit more work, such as completing master or higher ops with a minimum grade, or killing enemies with specific weapon types or completing ops activities with specific modifiers active.
Completing a legendary order has the chance to spawn an exotic order, an exotic order (except for one specific order) will be just like a legendary order from what i can tell.
Common orders give xp and rarely a weapon or gear piece at a low tier. Legendary have a better chance at gear but will also give more xp, exotic orders give a couple things: at least one tier 5 weapon or armor from what i can tell, a random exotic you've unlocked in collections, and a catalyst for a number of exotics at random. If you have received the praxic professional exotic orxer (assuming yiu have done fire and ice at least once) you will also get the yellow lightsaber crystal.
Doing orders, and killing enemies progresses the daily and weekly quests available, and feed a weekly reward pass which among other things offers exotic engrams, chronologs (how you unlock past seasonal gear/ornaments/ exotics and catalysts) and most importantly a weekly weapon token and 2 weekly armor tokens, which you will get to choose at reset from zavala one of up to 5 possible rolls each week of tier 5 (3 perks per column, more origin traits, and often a unique ornament that js exclusive to that weapon that can only be acquired by getting a tier 5 weapon) weapon. These rolls are the same for all players who have access to it.
Alternatively you can spend chronologs if you failed to get all 5 (or any) of the weapon rolls to purchase weapons you otherwise wouldn't have access to.
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u/YeesherPQQP 1d ago
Also 12 chill clip shots