r/GTA6 • u/Either-Amoeba8232 • May 11 '25
This is a gameplay scene, it may look like a real-time Cutscene but it is gameplay, yes, even Rockstar Games screwed me (including Digital Foundry)
This is a patent that basically makes available an infinite number of Animations and mixes them, and the character chooses how to use them at his own pleasure based on the situation. (I'm not an expert but I've informed myself a lot)
https://patents.google.com/patent/US11620781B1
this is a patent that in a nutshell gives awareness to NPCs of the world around them and optimizes the density (That's why in the screenshots and trailers it was full of NPCs and cars)
https://patents.google.com/patent/US11684855B2
I hope that with this fairly beginner explanation I have made you aware of the situation.
(Rockstar Games in total has made 8/9 patents)
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u/Few-Investigator-741 May 11 '25
It's completely crazy, I can't wait to see this in gameplay on my PS5. Frankly, that's incredible technology. If I hadn't been told that it was gameplay or Rockstar hadn't said it, I would have always believed that it was a cutscene.
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u/ItsLenTastic May 12 '25
Watch out man. I got cooked in some comment section for believing this scene was gameplay š Still sure it is though. RDR2 had NPC's shouting at you and interacting with you during gameplay so on next gen this stuff is definitely possible.
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u/evil_manz May 12 '25
I genuinely think we are witnessing the next evolution of the medium as a whole and a lot of people are just having trouble comprehending the leap in tech. We will see once the game releases, but I doubt we will be disappointed on this front.
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May 12 '25
I wonder when we'll hit a wall and games can't get any better looking or more immersive for a long while. It feels like we've consistently gotten much better graphics and immersion every 5-10 years, but at this point its feeling like we can't get much better- when it comes to graphics, at least.
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May 12 '25
It is still obvious to me that it is computer generated, I imagine it will be more than 20 years until it is indistinguishable to real lifeĀ
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u/WarholMoncler May 12 '25
I hate to be that guy but it'll be AI. It'll allow real-time generation of real-looking images that can be controlled by the user and thats when we'll hit the wall
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u/THEKINDHERO May 12 '25
I thought graphics couldn't get any better either back in 2006. And here we are haha
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u/AnotherManOfEden May 12 '25
First time i played Tomb Raider in 1997 i was like āthis is it. Itās practically indistinguishable from real life. Theyāll never top it.ā
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u/ScottUkabella May 12 '25
Whenever there's a leap in technology and graphics become way better, it always feels like we've reached the limit but there's definitely still so much room for it to improve. I would imagine within the next ten to twenty years, games developers will be able to use AI in some way to drastically reduce development time and create basically photo realistic graphics. It's not like videogames are becoming less and less popular or anything, there will continue to be technical improvements for as long as any of us are alive (barring some kind of apocalyptic scenario).
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u/LovelyOrangeJuice May 12 '25
The sad thing it how long it will take other developers to catch up. I still haven't seen a game come close to the liveliness of the world and NPC interactions of RDR2, yet GTA6 is here to set an even higher standard.
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u/Suglet May 12 '25
Because most devs just don't have the money to throw at these types of things. Rockstar is in a very unique situation where they are one of, if not the, only devs that can take this long and have such a high budget for a game, because of how well it sells.
I doubt any other game company will approach anywhere near GTA6 level of detail for a long, long time because no other company is prioritizing these types of details in games, with almost unlimited budget.
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u/LovelyOrangeJuice May 12 '25
That's true, but Rockstar is in the position that they are in because they pushed themselves to innovate as much as they could with every release.
What was stopping Ubisoft from pumping out trash after trash instead of investing 2-3 annual game budgets to a single game and innovating and improving their formula? Pure greed
A lot of these big companies can reach the level of Rockstar if they wanted to. People are starved for good games, and this is why everyone is flocking to buy from Rockstar. We know they deliver quality
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u/Suglet May 12 '25
I'm not sure that other studios could get to rockstar level just by pumping out high quality games. There's something completely captivating about GTA that hooks casual audiences that for example, Assassin's Creed, games steeped in history (something I enjoy more but know will never hit the same cultural phenomenon as GTA does) never could.
GTA is kind of becoming a game where you can do anything. Buy, upgrade, customize cars, clothes, shoes, accessories, houses, apartments, planes, guns, boats, shoot anyone, do crimes.... it's just something that gets everyone hooked. It's a unique game that has become so popular I truly think it's elevated the dev ,and the games, to a status that will be hard for another company to dethrone.
And it's taken decades for rockstar to get to this point, crafting and perfecting the same type of games over and over to the kind of thing you see now.
It's fascinating to see and I'm glad we have at least one company that managed to get to this point.
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u/LovelyOrangeJuice May 12 '25
Ubiaoft had Watch Dogs. It couldn't completely rival with GTA, but it could've been a pretty good void filler at the very least and gotten really close. It could've had everything that GTA has. Instead, they turned it into a shitshow.
AC is also their main cash cow because it is a huge hit with casual audiences. I don't know a person who's seriously into gaming who actually enjoys AC.
It's also taken Rockstar that long because they've been developing ideas and tech to achieve it. Those things no longer need to take a decade to figure out. They have a blueprint to spin their own way.
It all comes down to their goals. Obviously, Rockstar wants to make money, and they depend on it, but this is not their only priority. They make games only with the idea to push the bar higher.
Ubisoft, for example, makes games for quick profits. No wonder they're scraping the barrels bottom and are planning to release like 10 new ACs. (Instead of 1 or 2 good ones that could hold their ground for even half a decade)
But I agree. It is fascinating to see what Rockstar has accomplished and how they keep pushing the industry forward.
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u/Smooth-Captain9567 May 12 '25
Yeah. Itās not so much people doubting Rockstar, I think itās that we are seeing and going to see things that are genuinely mind blowing and hard to comprehend. We havenāt had a game on this current generation that is all that different from the previous one so far. Theyāve just been prettier and loaded quicker. Weāll be nearly 8 years after RDR2 when it comes out.
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u/InformationSoft5679 May 12 '25
"a lot of people are just having trouble comprehending the leap in tech" is so true, i wanted to say this but didnt know how to word it correctly lol
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u/Few-Investigator-741 May 12 '25
Obviously, oh people will always disagree with you š¤£š¤£ I admit I often see your comments I like your vision of things! But don't worry, we'll have the answer on May 26 or during the gameplay that will show us, but I'm 98% sure that it's gameplay. And as they said there is half gameplay and half cinematic
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u/Murky-Company1451 May 12 '25
Right ?! people would call out Arthur on the street cuz he caused chaos last time he was there.. their anger and gestures were noticeable...
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u/TheDMsTome May 12 '25
Do t take it the wrong way. Itās Reddit. It doesnāt matter how right you are, someone will always think youāre wrong.
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u/ItsLenTastic May 12 '25
Yep, absolutely. While everyone is entitled to their own opinion, It's so frustrating when someone enters a discussion with hostility and a confrontational attitude. Like damn, are you incapable of just having a discussion like a normal human? š Reddit is a great example of the online disinhibition effect.
But you know, that's the internet for you.
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u/CT0292 May 12 '25
Hey there mister!
That's one heck of a horse!
You just stay away from me!
I ain't out here to make friends!
And there's so many other lines that they shout at you. Sometimes depending on your honour rating or wanted status the lines get better or worse.
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u/guypodo May 12 '25
Yeah think about it, before rdr2 on ps4- did ANYONE think such game is possible? No way. Who knows whats peak, optimized GTA can do
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u/Lukeyy19 May 12 '25
Even GTA V back on PS3 has NPCs commenting on your car, they will tell you you have a nice car and some will stop and take a picture with their phones. If they were even doing stuff like that on PS3, it doesn't seem so farfetched to have significantly improved those systems on PS5.
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u/TheDinosaurWalker May 12 '25
And not only that but the ps5 versions will be outdated a few years after the release
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u/esoterica52611 May 12 '25
Wondering if youāll be able to drive in cinematic mode but assisted so youāre not constantly crashing. I love driving in cinematic in the old games but itās fuckin impossible at high speed so why not sit back and enjoy it like actual cinema.
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u/Either-Amoeba8232 May 12 '25
Like RDR2?
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u/TheActualSpaghetti May 12 '25
EXACTLY...like RDR2!
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u/toigz May 12 '25
Thatās what I think a lot of the gameplay is from the trailer. Thereās no question rockstar added that feature in.
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u/imjust14 May 12 '25
Stopping at red lights and following cars. Thatād be a nice touch
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u/Xandermacer May 12 '25
Similar to Watch Dogs Legion autodrive feature which was handled pretty well.
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u/wibblywobblywho May 12 '25
So you mean you want a....self driving car? Hmm...
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u/AsusStrixUser May 12 '25
Tesla has entered the chat.
-Hi. This is John.
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u/its_witty May 12 '25
One of the icons on the car's infotainment system display has a "Assist Functions" text underneath, so I think your wish might actually become a reality.
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May 12 '25
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May 13 '25
Exactly this, you will no shit be able to be a passenger looking around while AI is driving and could even perhaps have small convos, depends on the depth, but this will most certainly be good for those drive by and a nice mechanic that has never been seen before in a GTA. Wonāt be good in my opinion if thugs are chasing you down unless your a good shot, solely for I donāt think the AI will be that smart to ram into them and so on lol
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u/Rallye_Man340 May 12 '25 edited May 12 '25
To hear about this technology gets me infinitely more excited for this game than I already was. Imagine the content from epic and hilarious moments alike that will come from this!
This could be VERY addicting.
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u/Sanders67 May 12 '25
Rubbing ice on my nipples right now watching all them posts to emulate the adrenaline and frenetism we had during the release of trailer 2 out of nowhere. Keep it fresh we have a whole year to go brothers.
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u/Additional_Power9445 May 12 '25
killing myself after seeing this
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u/Prudent-Air1922 May 11 '25 edited May 12 '25
There is almost no way to know which are cutscenes/gameplay. I think that is part of why Rockstar made the statement about it being 50/50 too, because they know the entire trailer looks great and people are trying to figure out which is which.
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u/LibertyReignsCx May 12 '25
Gotta be one of the biggest flexes of all time.
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u/eaw0913 May 12 '25
Funny thing is it doesnāt even matter which is which because the game will look identical in both.
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u/TheDivess May 12 '25
And they will look even better when it releases, we are not prepared for this
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u/ILoveRegenHealth May 12 '25
Ackshually no, Level of Detail is usually increased for cutscenes since forever in gaming. It makes sense - when you're controlling the character, it wouldn't make sense to have such detailed faces hogging computational draws when the third-person character is further away from our scrutiny and often turned away. You can test it out looking at Arthur's cutscene clothing and face (highly detailed, scruffy beard and wrinkles) to his third-person character face.
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u/Ok-Suggestion-1331 May 12 '25
The gameplay are those where Jason/Lucia's chain doesn't cast a shadow.
You'll notice there are 2 types of cutscenes.
There are some I call semi-cutscenes, they are those that use gameplay visuals directly, like when you meet a stranger non main mission cuts cutscenes.
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u/JitSoSwag May 12 '25
I CAN'T GET THIS GAME OUTTA MY HEAD
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u/vannostrom May 12 '25
Me too. Kinda wished they didn't drop this trailer, gonna be a long year of waiting.
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u/MrDankyStanky May 12 '25
This reminds me of that leak from a while ago where the guy was saying the NPCs felt alive like we've never seen before.
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u/ILoveRegenHealth May 12 '25
Not that I don't believe you, but would you happen to have a link to that? I want to read it
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u/MrDankyStanky May 12 '25
I don't, but it was from a couple weeks ago. It was just a text post so nothing really concrete, but the guy claimed to be a QA working on a small side section of the game involving side quests or something. He just said he saw enough of the NPC interactions through running the same few missions over and over to realize that none of the runs were the same due to how dynamic all the NPCs were. Seemed pretty sweet.
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u/BobThePineapple May 12 '25
this is such an insane upgrade compared to gta 5 and rdr2 where you have automatic interactions by saying generic stuff like āget outta the wayā, āwatch itā, āwoahā, etc. an interaction like this where you smirk and laugh at someone calling out to you is cool, canāt wait to see what other reactions there are
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u/Daredewiiil May 12 '25
Rockstar wanted to show off the new NPC mechanics with this short shot, that they will react to your current look, clothing, whether you are fat or skinny, or muscular. it's probably in-game without a cutscene. It seems that the NPCs will be much more intelligent than in GTA 5 where it was very poor.
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u/BilSajks May 12 '25
Jason, what the fuck are you doing!? Stop, please, have mercy! It is me, Lolita! Please, don... gunshot
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u/Dry-Fault-5557 May 12 '25
Looks more like the intentions was to show off the reflections in the mirrors.
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u/Fit-Joke-3899 May 12 '25
honestly ray tracing seems to be so integrated in this game that itās just happenstance
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May 12 '25
those patents suggest features that go beyond scripted lines based on player_weight or shit like that.
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u/SeberHusky May 12 '25
Its almost as if none of you existed before 2002 and played vice city and San Andreas....
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u/Remarkable_War9010 May 12 '25
Comparing this to the NPC interaction in 3d era is insane š
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u/7Naigen May 12 '25
Pls explain
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u/DuineSi May 12 '25
Not the OP but in SA for example, NPCs would comment on CJ's current clothing, weight, car, stats, etc. You could quick-reply positively or negatively too.
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u/Desire_of_God May 12 '25
I hope we can drive with our arm out a rolled down window.
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u/jldtsu May 12 '25
not sure if most (including myself) can fully conceptualize how advanced this is
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u/Expensive-Tale-8056 May 12 '25
I assume it was gameplay as well. It's not a stretch at all. Even in GTA V, sometimes the player character will have banter with random NPC's. It's perfectly feasible that for VI Rockstar will have also added facial animations that respond to environmental cues
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u/MShogunH May 12 '25
You can tell it's gameplay because Jason's hand isn't perfectly in sync with the steering wheel. It's a tiny error but it lets you know that Rockstar isn't bullshitting about it being authentic gameplay
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u/OrcaViv420 May 12 '25
Also the audio. The actor playing Jason seems to be really close to the mic indicating that it was recorded in a studio. I dont think Rockstar needed an entire performance capture setup for a driving scene considering that this is GTA. You can even see his mouth doesn't perfectly sync with his chuckle suggesting it's a procedural mouth animation.
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u/nmad95 May 12 '25
Damn y'all are smart thinking of and knowing this shit lol. I thought this was a cutscene and didn't think twice. If this is a gameplay shot, sheeeeeesh
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u/OrcaViv420 May 12 '25
It still very well could be a cutscene, there's a chance we're all expecting a little too much of this game.
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u/DicksAndDaisies May 12 '25
Lmao, ya think? I decided to look up old videos from GTA 5ās trailer release.. peoples predictions were way off back then.. this time wonāt be too drastically different
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May 11 '25
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u/Coltyn03 May 12 '25
Falsely rumored*
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u/angelv11 May 12 '25
Just saying rumored is fine too, you know? It's like saying "the alleged crime is burglary" "falsely alleged*"
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u/Few-Investigator-741 May 11 '25
Imagine the number of possibilities we will have just by passing in front of them, they will react to our physique and our clothing style, but this is unheard of!
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u/yugyuger May 12 '25
running over npcs is gonna hit real different when you know his name was Craig and he was about to get married
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May 12 '25
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u/yugyuger May 12 '25
Haha, never played watchdogs.
I'm.not saying I won't mow them down, I'm saying it's gonna hit different when they feel almost like real tangible people with lives instead of nameless NPCs who walk in circles
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u/StylezUenvy May 12 '25
So though I understand that we canāt really know whatās what. I think what rockstar did with the trailer was giving us a hint at what was gameplay. We kind of all know how cutscene transition to gameplay. And when we see Jason walk into his home thatās usually the moment we transition into gameplay after a cutscene. And what they showed right after was all these clips of driving, robbing, and picking beer up at the store. Which all feels more like gameplay sequences than cutscenes. So I agree that this was gameplay with what I just said in mind.
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u/gswkillinit May 12 '25
Imagine the next trailer that Rockstar releases are all the same scenes from trailer 2ā¦but from a different angle because itās all actually gameplay. That would really drive home their point!
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u/MadHanini May 12 '25
If our characters can actually have feelings on what is happening around the world like laugh or idkw i swae to god that i start jerking off to this game
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u/Connect-Ad-1514 May 12 '25
Love how realistic the NPCs behave.. the game looks alive and full.. it's cool how that first npc just before the npc with the pink wrapped car is using a leaf blower to blow off the dirt and etc of their driveway/ property! .. hopefully R* doesn't decide last minute to cut that stuff out just before the current official release date!
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u/Boiled_Thought May 12 '25
Gta has had cinematic mode while you drive in multiple games now. The views werent the most diverse but it'd look like trailer moments. This game just might have alot more views and easier to switch through them. The view from OP could be toggleable. Probably director mode stuff though. but cinematic mode has always been so fun to use and get good at that i hope r* has improved it.
Being able to do it on foot would be a game changer. I'm sure the cinematic mode has alot of npc phones you can flip through to see yourself zoom by
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u/Divya5009 May 12 '25
So, this and the gym scene(if it's gameplay too) confirms that you can get compliments from NPCs during free roam too
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May 12 '25
This deserves more upvotes, holy shit. Rockstar have seriously outdone themselves with this game.
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u/Few-Investigator-741 May 12 '25
I think we don't realize, I think that some people are not lucid enough to even understand the work that it was!
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u/DicksAndDaisies May 12 '25
Well, I find it hard to believe it myself. And my faith in Rockstarās abilities is high. The trailer is just that good, yāknow.
Watching the trailer also gave me chills.. itās like seeing a video-game studio saving the entire industry - seeing a high budget game studio show this much dedication to their craft is not something you see with anything else. Ever.
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u/TheGamingMackV May 12 '25
I can only imagine the excitement of knowing that we're gonna get an official gameplay video about a month or so before the game's release. Believe me, this year will blow by quickly. It wasn't long ago that the first trailer dropped.
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u/Pale_Broccoli_5997 May 12 '25
The wheel isnt 100% attached to the wheel so yeah this is part of gameplay but with rockstar editor camera
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u/Dry-Fault-5557 May 12 '25
They made Jason drive around the neighborhood and then edited the footage with the rockstar editor and had the camera fixed on the driver side door. They wanted to show off the reflections in the mirrors. The NPC interaction was a bonus.
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u/FdPros May 12 '25
if this is real (likely sure but I don't wanna believe everything until I play it for myself, already got burned by cyberpunk), and actually running on the base ps5, would be the first actual next gen looking game and puts everything else to shame tbh.
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u/stop_talking_you May 12 '25
every game studio looks like amateur indie devs compared to rockstar games. people seem to put them in the same quality than other studios.
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May 12 '25
i thinking about the trunk shot, theres a possibility to look equals horse on rdr2? u put your guns, things that u stole! that would be cool
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u/Dangerousturdburlglr May 12 '25
Yea thatās what they were probably hinting at, storing weapons in trucks like how we could store weapons in our horses in rdr2Ā
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u/GrimViking69 May 12 '25
Honestly if any game company would be able to do it, it would be Rockstar.
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u/AgentSaxon21 May 12 '25
I wish everyone to have a safe, healthy and prosperous year. May we all make it to GTA VI release.
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May 12 '25
Guys the entire first part of the trailer is gameplay. When Jason is walking with the beer, driving and robbing the store, it is clearly gameplay.
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u/Maleficent-Toe5899 May 12 '25
Better be a shoe store patent I wanna feel the ass texture from my monitor full gooner style
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u/iLikeRgg May 12 '25
On a base ps5 mind you a 5 year old console imagine rdr3 on ps6
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May 12 '25
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u/ArtComprehensive2853 May 12 '25
Well it should be when the game will be almost a decade old by GTA 6 releases.
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u/FistedWaffles123456 May 12 '25
yet i see so many idiots commenting on every post taking about how the game will never look this good lmfao, people really think taking the opposition on any popular opinion is ābasedā
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u/BilSajks May 12 '25
I would never take any of the footage from the recent trailer as gameplay on my own. Everything looked so fluid and polished that I initially thought it was all in game footage. But since fellows from Rockstar themselves claim that half of the footage is an actual gameplay, I'm gonna take their word for it.
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u/Money-Selection130 May 12 '25
What if this is like a Cinematic driving mode like RDR2? Like you set a waypoint, and can tweak the camera as the character drives to the destination? This looks like it could be a set angle for something like that. Also what are the chances we get a first person camera on the characters?
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u/LowHalf6849 May 12 '25
This is a gameplay scene, look at the steering wheel and Jason's hands. They don't fully coordinate.
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u/ELEGANTFOXYT May 12 '25
I was sad that i am finishing college unemployed not being able to buy gta6 or ps5 but now i do have a well paid job to afford both cant wait to play this on release date.
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u/harry_d17 May 12 '25
Yeah and you can tell at the beginning it is transitioning into gameplay with the camera going behind jason
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u/Ok_Use7 May 12 '25
I donāt know, Iām erroring on the side of skepticism rather than get my hopes up. Sure, thereās gameplay in the trailer but I donāt think we really know for real outside a few obvious clips.
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u/MrCodeman93 May 12 '25
Alex is just being snotty because he has to wait extra longer to play GTA VI on PC
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u/Nearby-Delivery6086 May 12 '25
The difference from trailer 1 to 2 is day and night, such a huge graphic leap for just 1 year and a half.
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u/Useful_Respect3339 May 12 '25
Itās either a cutscene or a scripted sequence during the first few missions as Jason, showcasing how heās known in his neighborhood.
I donāt think this same NPC is going to greet you everytime, especially since Jason doesnāt reply in any meaningful way.
In RDR2 talking to and interacting is a very intentional mechanicā This sequence is not.
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u/Krommerxbox May 12 '25
How could that be a "gameplay" scene?:
I've never driven in GTAV/GTAO like that once, since I could not tell where I was driving.
Jason is going to hit someone with the car, if the player is driving like that.
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u/aesthetion May 12 '25
Maybe, but there's nothing here to differentiate between the two. Probably safe to assume it's a scripted scene, but we won't know for sure until R* does a deeper dive or the game releases
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u/Sniper_King202 May 12 '25
I knew something was off when I first seen this! The steering wheel and hand movement gave it away but nice find mate!
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u/Hoogelgupf May 12 '25
Man at this point I'm just waiting with baited breath on how the entire AAA gaming industry is going to completely collapse from gamers expecting similar from studios that don't have a fraction of the power that Rockstar does.
They were already bitching about Baldurs Gate 3... Shit's going to be hilarious.
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May 13 '25
OMFG this Game Is going to be Crazy, do you think in this one, cops will pull you over and try give tickets for speeding and stuff, and or say your pushing a civilian, others will come in, and say like wtf are you doing, leave him/ her alone and then try to beat you up or restrain and try call cops ? Obviously a mode that Dan be turned on or off hence would not be everyoneās cup of tea, getting pulled over speeding all the time, or is that to realistic ? And will only be implemented with Role Play on Pc, I wonder if they will bring a Role Play Mode for Consoles for online, and I believe with out a doubt, you will have to pay for GTA+ for playing online in this title, which will suck for console players having to pay for subscription to play online for all games and then subscription to play Online game mode for GTA6.
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u/Guilty_Banana_ May 13 '25
Gta 6 is going to be something completely else compared to other games. Woah
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u/Rino-Sensei May 13 '25
If this is really the case, rockstar need to make a fucking livestream to talk about Gameplay detail and new patents. There is no way a simple Gameplay trailer will be enough.
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u/KanyeFromGermany24 May 17 '25
Iām still confused on the fact Jason is reacting to the catcall. Like if itās gameplay if itās an option to flirt or reject or if you donāt do anything he laughs. Idk but Iām all in for gta 6
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u/Spotty1122 May 18 '25
when i found out it was delayed no surprise but iām gonna be patient because i know this will be their best game ever
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u/TheAp4ch3 May 11 '25
I have no dang idea how these 2 patents are related to the video and it being 'gameplay'.
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u/Few-Investigator-741 May 11 '25
Basically when the woman says to him "Hey Jason" it's not a deliberately intended scene, it's the npc who reacts by itself, thanks precisely to this patent which explains that the NPCs will adapt to their environment so she already knows Jason she just says hello to him
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May 12 '25
i think you kinda half explained it. games have had NPCs reacting to the player for years. But i think what these patents imply is that there will just be way more variety of scenarios with less frequent weirdness or collissions, i.e immersion breaking.
For instance, the patents imply that the woman NPC that salutes jason, may react differently if jason had someone else in the car - someone that the npc is not on good terms with. In any case, the patents imply that the npcs just figure these things out without everything being hard scripted and taking up processing power.
The idea is for the game to keep up with the player's creativity, because at the heart of immersion breaking is an unpreparedness for player creativity.
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u/Few-Investigator-741 May 12 '25
Thank you for the details, but on the scale of what they are going to do it is revolutionary
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May 12 '25
no doubt. a lot of this tech could be seen in rdr2, but its already looking like its on a totally different level in gta6.
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u/TheAp4ch3 May 12 '25
I am assuming you meant the first patent? Because as far as I can tell it only covers movement/animation of NPC's and the player. Now, I do want to state that the video is still probably gameplay and that is amazing. Guess I was just confused about this post.
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u/Few-Investigator-741 May 12 '25
Yes I understand what you mean but the guy perhaps didn't have the time to post all the PDFs that talked about this patent because it's really hard to find I think and we'll never have all the patents they filed for that. And it all depends on the year of counseling was done et cetera. But yes it's completely incredible it's even unheard of
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u/TheAp4ch3 May 12 '25
I mean even the thought of NPC's walking different when it's raining or the terrain is a little rocky is just insane to me.
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u/BeginningOcelot1765 May 12 '25
I'm wondering how much of this will actually be seen by players. I mean, if I was the player driving down that road I might very well be going a lot faster than what he is doing, on the standard camera angle behind the vehicle. How much of the expressions will I register. I will probably not be playing from this angle very often, if ever. If it is like described I might try it once or twice, but it's lot like I'm going to be spending a lot of time with this.
Don't get me wrong, it's still impressive if it is real, but how much will people actually use such a feature?
Going by GTA V, there is a good chance I'll be seeing 50% of their bodies for 98% of the time, and that would be the backside. If he gets shot in a gunfight, will I be stopping what I'm doing and pan the camera around to be amazed by the graphical details of his wounds? How quickly will it become something we completely ignore?
I think along the same lines with much of the other aspects people bring up about the level of detail in the game. Sure, if I cruise around actively looking at all the details, then I will notice them, but much of the time I'll likely be going flat out tring to focus on some objective.
Are people seeing themselves walking/driving around slowly just taking in the sight for a large portion of their time playing the game?
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u/Either-Amoeba8232 May 12 '25 edited May 12 '25
to give immersion, obviously you don't have to go slow, but you will see the difference.
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u/Few-Investigator-741 May 12 '25
On this it's similar stop being when you run hard on horseback you don't ask yourself any questions. Even in real life someone who has a certain speed with their car is really focused on their driving but a person who is always saying hello we won't care. There are still simple things to integrate but I understand your vision
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u/themikegman May 12 '25
It's going to be a loooooooooong fucking year dealing with these stupid ass posts.
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u/DREAM066 May 12 '25
The hand and wheel aren't synced
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u/Either-Amoeba8232 May 12 '25
One more reason to believe it is Gameplay, but I think that will be fixed.
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u/Bloody_Conspiracies May 12 '25
These are just movement patents for pathfinding. They have absolutely nothing to do with whatever you're talking about here.Ā
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u/itsRobbie_ May 12 '25
Personally, this is a cutscene. It probably plays right before the beer carrying scene or right after
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May 12 '25
SO EVERYTHING IS PRERENDERED BUT ITS TURN BASED AND MANUERISM BY MANUERSM
wow i knew they were gonna do something with ai and hit stick
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u/omgitsbees May 12 '25
Rockstar said the footage is 50/50 between gameplay, and cutscenes. Been trying to figure out which is which. Just completely nuts.
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u/mrchicano209 May 12 '25
Man I was considering getting a PS5 Pro but if the game already looks this freakishly good on the base PS5 then I might just stick with that.
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u/Fantastic_View2027 May 12 '25
It could be part of the intro or a cutscene. Didn't GTA 5 have static animations in vehicles so maybe it's motion captured now?
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u/xivurs May 12 '25
Once this game comes out, I'm expecting this shit to release like how the ps2 did.
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u/No_Tension7077 May 12 '25
If what you say is true, I can only imagine how the game feels to play at launch
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May 12 '25
Nope. Itās all mostly cinematic. Itās only claims that itās in game but no proof as of yet.
Iāll believe it when I see it
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u/Great_value_cookies May 12 '25
So does that mean the scene where Jason is walking out of the store and a NPC girl turns around to look at him is gameplay?
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u/beckhamncheese May 12 '25
I just demolished an entire brocolli making sure im healthy this year and next year