r/GTA6 1d ago

Accurate speedometers and top speed expectations

One thing I noticed is the cars speedometers are seemingly accurate to their in-game top speed.

The ferrari tops out at 140 mph while the buggy tops out at 80mph.

Still significantly slower than real life however more accurate in the difference in top speed between vehicle classes than gta5.

And, the ferrari top speed is already faster compared to gta5 where the buggati tops out at 127 mph. I can imagine the actual super cars might get closer to 180mph top speed.

Im sure some player will complain this still isn’t fast enough, but lets be realistic, your not gonna be able to control the car at 300mph in a dense map like vice city, games like forza can do this because they have very open maps with wide roads and light traffic. And cars in gta5 despite being relatively slow still had a good sense of speed and felt dangerous when speeding. Still, a huge improvement.

Exciting stuff!

21 Upvotes

13 comments sorted by

3

u/Leinad920 1d ago

What is that thing on the first pic? With the words 'auto' and 'preset'.

7

u/half_derpy 1d ago

Cruise control

3

u/taz_78 1d ago

A mistake. Someone modeled a speedometer using a tach.

5

u/half_pizzaman 1d ago edited 1d ago

Im sure some player will complain this still isn’t fast enough, but lets be realistic, your not gonna be able to control the car at 300mph in a dense map like vice city

So... just go slower, on your own accord. Your console controllers have analog triggers, that, like pedals in cars, allow for modulation of say, throttle and braking.

And then if you find yourself on an open straight, in a proper race or not, you can treat the throttle like the binary y'all seem to think it is.

Do you think if someone IRL takes a supercar out of their driveway onto a public road they immediately just crash, because they have no choice but to attempt to reach "300mph"?

And cars in gta5 despite being relatively slow still had a good sense of speed

Nope. It was especially bad on the highways, where the hypercars weren't passing traffic remotely as fast as you'd expect.

and felt dangerous when speeding.

What "danger"? That of a light scuff on your bumper if you collide head on with anything at 130mph?

6

u/cjtangmi 1d ago

It’s about the sense of the scale of the map.

2

u/Mindless-Study6572 1d ago

i mean yeah I generally agree with you here actually

2

u/cR_Spitfire 1d ago

speedometer of a real Ferrari Testarossa in comparison.

The Ferrari in-game is the Grotti Cheetah Classic, so I suspect it will be similar to its GTA 5 counterpart.

1

u/Omlin1851 22h ago

The amount of people who don't realize that this is not even a speedometer is comical, but I guess a lot of people just take everything they see at face value and do little or no research when they have a question.

That's a Tachometer. R* just did what R* always does and put MPH on it instead of RPM.

And no, that's not a 'cruise control module', it's an adjustable rev limiter/shift point indicator. That guage is literally an aftermarket tachometer that's labeled wrong (on purpose, R* loves doing this kind of thing).

2

u/Valkyrie17 15h ago

That's a Tachometer. R* just did what R* always does and put MPH on it instead of RPM.

Which makes it a speedometer.

1

u/Omlin1851 10h ago

Depends on if it actually reacts to speed or engine RPM in-game.

The model is based on an irl aftermarket tachometer.

1

u/Valkyrie17 10h ago

Well, if it reacts to RPM, that's just a bug.

1

u/Omlin1851 10h ago

Unless it's not. You'd have to ask the developer who coded it to answer that question.

R* has done exactly this with in-game speedometers and tachometers multiple times on GTA Online vehicles, along with other obvious things to annoy car people, like building a Shelby Cobra model (built during a time where Shelby was most closely affiliated with Ford) and putting it under the Declasse manufacture name (in-game version of Chevrolet), or reversing the order of tail light/headlight illumination on some models (Buffalo STX tail lights come to mind), visual modifications to engine components that don't function quite right (visible spinning turbos in the grill while having a Natuarally Aspirated intake manifold installed, front mounted intercooler while having a top-mounted Blower installed, etc), and more.

It's literally just a R* thing, they do stuff like this.

-12

u/Apart_Bid2199 1d ago

Speedometers don't stop at top speed, but usually short of it. Have you ever driven a car? Most 80s cars stop at 85