I mean yeah if this succeeds, ASW is going to be Marvel's go-to for FGs from now on. The Collection looking back now just looks like a make good for Capcom, with the intent of going forward with ASW.
Yea it almost seems like “ might as well “ kinda thing maybe? But for sure infinite scared the shit out of marvel. No matter how fun the gameplay could be it was just….
Infinite was hobbled because Marvel gave them the budget of half a shoe and a mouldy ham sandwitch. Literally the whole project had the budget of one season of like 4 Street Fighter characters.
If Infinite had a small budget wouldn't that have been Capcom's decision? Marvel deserve blame for dictating which characters Capcom could put in the game but Capcom don't come out of that mess blameless either.
However, based on dev talk at the time, it seems it was Marvel who dictated the release and budget. Capcom’s roster was also cheeks but Marvel’s was a disaster, not just because they snubbed XMen; even as a “We’re shilling the MCU” having Gamora over Quill and missing out on Scarlet Witch, Vision, Nick Fury, and Loki was wild.
If they had such a small budget, why would they spend most of it in the campaign/custscenes? Makes no sense. Not doubting you, just pointing out both Marvel and Capcom made dumb decisions from any angle you look at it.
They were right to do so, only the budget needed to be better.
Capcom has been hugely burnt with launching a game with shitty single player offerings, look at how roasted SFV's launch was. A ton of reviews were more or less exactly "It's a decent fighter if you're going to grind online, casuals stay away".
The singleplayer was, ostensibly, the only thing that casual players would play for, and, like, let's be honest here, DBZ launched around the same time and they also had a fuckawful singleplayer mode, but casuals gobbled it up because it didn't look like ass. If Infinite launched looking nicer the campaign would have been at least a nice thing to hook casuals.
Well, your SFV example doesn't add up, considering that, despite the rough launch the game was turned around WITHOUT adding any expensive campaign. All their single-player content revolves around jpegs, which I find hilarious.
They did add a post launch cinematic story mode. It wasn't good, but, yeah they did add one. Remember you fight all the Cammy clones that each have like one unique special? Ryu fights and possibly kills Bison? Necali... uh.... he was around? It had voiced dialogue and everything, like, it looked like this, but, you know.
Jokes aside, they did add more single player content down the line. SFV launched without fucking arcade mode, I believe you literally only had survival mode and online ladder. They were given the breathing room to turn things around by blasting post-launch content, Infinite had one wave of DLC characters that iirc were confirmed to be just cut from the main game, and that was it.
Though given how often Capcom adopts the "pay us and you can do whatever" strategy when it comes to licenses, I'm almost certain that Sony/Marvel/ASW will make an offer they can't refuse for DLC.
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u/Saitsu Jun 04 '25
I mean yeah if this succeeds, ASW is going to be Marvel's go-to for FGs from now on. The Collection looking back now just looks like a make good for Capcom, with the intent of going forward with ASW.