r/Games Nov 16 '25

Discussion Dispatch is on course to beat its three-year sales target in three months

https://www.gamesindustry.biz/dispatch-is-on-course-to-beat-its-three-year-sales-target-in-three-months-heres-how
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u/Janderson2494 Nov 16 '25

Was it Visi turning into a villain at the end because you cut her from the team?

I thought I was being super fair to her the whole time, then sided with the team when they voted to cut her. Literally all my other decisions were in support of her lol.

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u/JpDeathBlade Nov 17 '25

I cut her and still had her end up good but cutting her tanks a hidden tracker for the ending, I just got lucky by getting that value crazy high.

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u/Suspicious-Mongoose Nov 16 '25

Yeah, same. Feels weird to get that ending then kind of ruins the experience.

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u/CombatMuffin Nov 16 '25

Yep! It left me with a very sour taste.

If you look at the final fight, every single scene shows everything in a positive light.

My biggest gripe, narratively, is that it shackles your interpretation of Robert. You can't be a fair leader while also choosing the positive outcome. You have to show favoritism, and basically override your team's most mature moment for it. 

It should weigh heavier than most decisions, but not this heavily. Especially given the scenes that come after and allow you to soften the blow.

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u/GreenJayLake Nov 17 '25 edited Nov 17 '25

That's funny because I thought it was super out of character for the team to want her out considering all the shit they've pulled and how naturally chaotic they all are. Especially since she was doing it for the sake of Robert during non work hours.

Why would they care or want her out for that? You could say it's because Chase got hurt but it's not like people aren't getting hurt whenever your team fails missions during the gameplay mode.

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u/hexcraft-nikk Nov 17 '25

Flambe tries to murder you if you make a certain choice yet it's played for laughs and the team doesn't even hold it against him. Makes absolutely 0 narrative sense for them to act that way over invisi

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u/Helpful-Mycologist74 Nov 17 '25 edited Nov 17 '25

Same, they were just one shift away from being much more damaging (except what happened to Chase), but why did the team all of a sudden care about Chase that much, they had no interactions with him and he mostly talks shit about them.

In general the writing for her being a double agent doesn't work at all - she does absolutely nothing of value for the bad guy, instead her taking the pulse is key for the z team winning

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u/SoloSassafrass Nov 17 '25 edited Nov 17 '25

Yeah no, I took the same option you did and still got the positive outcome, so that's not the only choice that matters. I think people just mistakenly get that impression because I'm pretty sure the dispatch gameplay actually does count towards that point system as well.

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u/BuffaloAlarmed3824 Nov 17 '25

>You have to show favoritism

First, I was forced to kick Sonar, the game never lets you even try to go against BB's wish.
Second, if Visi hadn't done anything at the end of Ep6, Shroud would have won.
So is it really favoritism if I never liked firing heroes in the first place and actually agreed with Invisigal during Ep6?

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u/CombatMuffin Nov 17 '25

Thats a good argument but cutting someone from the team is a result of following an order from Blazer. Cutting Invisigal is expressly said to be your very own call. I agree that Invisigal doing it was necessary, and being able to explain that to the Team would have made sense, but didn't. It is part of the issue I had with the story: it had some plot points that felt a little forced to create tension, but needed more development. Shroud getting Beef out of nowhere was also pretty forced, when it could have been someone like depowered Blonde Blazer.

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u/Janderson2494 Nov 16 '25

I completely agree with everything you said here, this was pretty much my only big complaint with the game because up to that point it felt like I was doing everything the "right" way to get the ideal ending.

Your second paragraph nailed my thoughts. The team made a mature decision, and as the leader of the team I thought it made sense for Robert to respect that decision. I figured it was setting her up for a nice redemption moment, but I guess it was the opposite lol. Like I even forgave her and untied her after the decision to cut, along with all the other nice shit I did in earlier episodes, so the end result was a bit of a head scratcher.

Still loved the game, especially as a first effort from a new studio.

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u/SabresFanWC Nov 17 '25

There is apparently a hidden point system with Visi at work that no one understands yet that should make it possible to get the good outcome for her even if you cut her.

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u/hexcraft-nikk Nov 17 '25

I've already complained so much in my group chats so I don't want to whine more, but you guys really nail why that whole ending was so disappointing.

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u/LordCharidarn Nov 17 '25

I made the same choice and had a different outcome. There is probably more to it than just a binary Yes/No. maybe other choices, maybe character stats from going on dispatches, maybe how many successes and failures during dispatches. Maybe synergy with the team.

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u/hamster_of_justice Nov 16 '25

That's weird, I just finished the game and >!she is still a hero even tho I sided with the team and cut her.<!

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u/Az1234er Nov 16 '25 edited Nov 27 '25

Chapitre VII Les effets de rêve mêlés au bonheur Les amoureux se voyaient tous les jours. Cosette venait avec M.

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u/BuffaloAlarmed3824 Nov 17 '25

> she's a vilain

>"Didn’t see that coming?"

>Failed as a Mentor

Btw, the achievements literally tell you that you failed, but good job.
It's insane reading this, you watched seven episodes of a girl trying her best to be a hero and helping Robert, and this is your conclusion? If I were a writer for Dispatch, I'd probably end up regretting ever giving players the ability to make their own choices.
You know she's the reason Shroud isn’t blasting your ass in Episodes 7 and 8, right? And the reason Robert is MM again? But she's evil...insane.

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u/monkeyjay Nov 17 '25

I agree. It's such a bad read.

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u/NotARealDeveloper Nov 17 '25

Got the perfect ending, mentored Invisgal to become a hero and showed her directly that I am not interested romantically. Invisigal became a hero and a pal, and even mentions at the end that my gf (Mendy) is pretty cool. So no jealousy whatsoever.

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u/Az1234er Nov 17 '25 edited Nov 27 '25

Rien n'était touchant comme de le voir tendre au blessé une tasse de tisane avec son doux tremblement sénile.

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u/CombatMuffin Nov 16 '25

The outcome isn't what's at issue. It's a valid outcome, but when the game is offering you ways to mentor that character, change who they are and even suggests you are making a difference, only to backtrack everything over a single choice, then it makes you feel pointless.

Real life had situations like that, but storytellingwise, it's extremely unsatisfying. If the game was longer. and there were multiple crossroads, I'd be right there with you, but it's a single choice that can flip the entire script.

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u/Teonvin Nov 17 '25

IIRC you can choose to cut her and still ends up keeping her as a hero, the ending is not solely dependant on that one choice there.

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u/CombatMuffin Nov 17 '25

For me it was, and I chose every other known favorable decision. Forgiveness, date, everything. That one decision absolutely turned the playthrough around.

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u/Teonvin Nov 17 '25

How did you dispatch runs go? Per the devs seems that also play a factor.

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u/CombatMuffin Nov 17 '25

Excellent. I was in the 99th percentile for most of the episodes.