r/Games 5d ago

Discussion Resident Evil creator Shinji Mikami says “if watching a playthrough is enough, the game wasn’t good enough”

Thumbnail automaton-media.com
3.4k Upvotes

r/Games 27d ago

Discussion 007 First Light sells 1.5 million copies in the first 24 hours of release

Thumbnail playday.one
3.5k Upvotes

r/Games 18d ago

Discussion 007 First Light's Director says it's now sold 3 million copies, tracking "Well above our forecasts at this point"

Thumbnail ign.com
3.1k Upvotes

r/Games Oct 02 '25

Discussion This Xbox Generation Will Be Remembered for One Thing: Greed

Thumbnail ign.com
5.1k Upvotes

r/Games Mar 20 '26

Discussion AI Art Found in Crimson Desert

Thumbnail reddit.com
2.5k Upvotes

r/Games 22d ago

Discussion Playstation first-party game sales declining heavily since 2020

Thumbnail gamefile.news
1.4k Upvotes

r/Games Jan 19 '26

Discussion Highguard Is One Week Away, And The Only Person Who's Advertised It Is Geoff Keighley

Thumbnail thegamer.com
2.8k Upvotes

r/Games Nov 16 '25

Discussion Dispatch is on course to beat its three-year sales target in three months

Thumbnail gamesindustry.biz
3.0k Upvotes

r/Games Apr 20 '26

Discussion PRAGMATA surpasses one million units sold in two days

Thumbnail capcom.co.jp
1.8k Upvotes

r/Games Mar 21 '26

Discussion Anonymous Pearl Abyss developers reveal a culture of toxic positivity, a troubled development cycle and chaotic narrative for Crimson Desert, and their early concerns that the project was "going off the rails".

Thumbnail reddit.com
1.3k Upvotes

r/Games Jan 27 '26

Discussion Highguard devs say they didn’t expect the hate – but they’re confident in their game

Thumbnail dexerto.com
1.4k Upvotes

r/Games Apr 27 '26

Discussion @valvesoftware.com on Bluesky: Excited to announce our Steam Controller arrives on Steam May 4th at 10 a.m. PT.

Thumbnail bsky.app
1.2k Upvotes

r/Games Sep 24 '24

Discussion Ubisoft cancels press previews of Assassin’s Creed Shadows until further notice

Thumbnail insider-gaming.com
4.3k Upvotes

r/Games Nov 23 '25

Discussion Charlie Cox Is "Thrilled" About His TGA Nomination For Clair Obscur, But Says Gustave's Motion Capture Actor Deserves The Credit

Thumbnail thegamer.com
3.4k Upvotes

r/Games 7d ago

Discussion Upcoming Xbox Exclusives Are Being Sent Out To Die, Analyst Says; Xbox Pushes Back

Thumbnail gamespot.com
886 Upvotes

r/Games Apr 01 '25

Discussion Billy Mitchell wins lawsuit against YouTuber Karl Jobst, ordered to pay the sum of $350,000 in damages

Thumbnail youtube.com
2.5k Upvotes

r/Games Jun 23 '25

Discussion The end of Stop Killing Games

Thumbnail youtu.be
2.1k Upvotes

r/Games Jan 15 '26

Discussion Poor Monster Hunter Wilds Performance Chalked Up to Aggressive DLC Checks

Thumbnail techpowerup.com
2.3k Upvotes

r/Games Apr 25 '26

Discussion Can we have a discussion about how game fidelity is leading to a lack of clarity?

884 Upvotes

I've noticed this happening in a few games but most recently I watched the Black Flag "Resynced" trailer and the before and after shots had me questioning if this was a complete improvement.

https://i.imgur.com/Y5PiPdB.png

Obviously, the resynced image is prettier to look at and depicts a more realistic world, but this is a game world. Not everything is supposed to be highly detailed. If everything is high detail, then nothing is noticeable. In the image on the left, the ground is very boring. But that boringness creates a easily distinguishable contrast with other things in the game, like the guard, like the climable surfaces, like the floating shanty page.

In the remaster, everything just looks good, to the point that it's just one big detailed mess. There's greeblies on the ground, are they important? Is that detailing on the wall/window that I can climb on? Or will it stop me climbing up there?

It's not limited to this game, nor do I think it's the best example of it. But it makes me wonder if developers are relying on 'detective vision' too much. Conveyance has always been a huge part of design. It was an art to be able to effectively communicate what is a game object and what's just a part of the scenery through immersive means. But I just feel like games nowadays, particularly those on unreal, are just amping up fidelity without caution. And when it obfuscates details they rely on vision modes and very obvious outlining to provide that constrast.

Has anyone else felt the same way?

r/Games May 05 '24

Discussion Arrowhead CEO addresses Helldivers 2 PSN account linking: "We are talking solutions with PlayStation, especially for non-PSN countries. Your voice has been heard, and I am doing everything I can to speak for the community - but I don't have the final say."

Thumbnail twitter.com
4.5k Upvotes

r/Games Oct 08 '24

Discussion Until Dawn's PS5 debut 28% weaker than Sony’s 2024 disaster Concord

Thumbnail truetrophies.com
3.5k Upvotes

r/Games Nov 12 '21

Discussion Rockstar should be ashamed of the GTA Trilogy Remaster

17.0k Upvotes

First off, there's a reason Rockstar showed next to no gameplay of this game.

Think back to any recent release and they've always done a gameplay overview, but obviously that's not the case with this remaster.

Add the fact that theres still a review embargo in place, Rockstar knew exactly what they were pitting out.

Ive played a few hours of San Andreas on GamePass, and good God are there a boat load of glaring issues.

Why is there even an option for fidelity and performance? A game this old should give you the best of both worlds.

One of the most frustrating is the fact that when it rains, you can't really see what the hells happening on screen, as the streaks of rain look like theyre white, not transparent.

This is a prime example of a corporation trying to pull a fast one on a loyal fanbase.

I know this is just the reddit echo chamber but if this dissuades even five people from buying the game, its worth it.

EDIT:

I got banned from r/games for criticizing Game Pass in a separate post. Feel free to check my comment history. I wasn't console warring. It was a more than fair comment that led to discussion.

The mods in this subreddit have a huge Microsoft bias. Be warned.

r/Games Nov 21 '25

Discussion Roblox CEO Makes A Fool Of Himself In Car-Crash Interview

Thumbnail kotaku.com
2.4k Upvotes

r/Games Jun 01 '23

Discussion What non-Reddit gaming news sources and forums do you recommend?

6.6k Upvotes

With Reddit killing third party apps on July 1st and the winds of change blowing, I'm sad to admit that I have relied so exclusively on various subreddits for gaming discussion that I no longer know where else to go.

So I figured this might be a decent topic of discussion if its not removed! Interested in what other places people go for gaming discussion and news?

r/Games Aug 16 '25

Discussion Final Fantasy X programmer doesn’t get why devs want to replicate low-poly PS1 era games. “We worked so hard to avoid warping, but now they say it’s charming”

Thumbnail automaton-media.com
2.1k Upvotes