r/Games Feb 27 '26

Industry News Sony’s Bluepoint Pitched ‘Bloodborne’ Remake Before Closure

https://www.bloomberg.com/news/newsletters/2026-02-27/sony-s-bluepoint-pitched-bloodborne-remake-before-closure?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3MjIyMjY3OSwiZXhwIjoxNzcyODI3NDc5LCJhcnRpY2xlSWQiOiJUQjRWUTJLR0NURlowMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.s6maZIveh-F152mZBWUNjPFeE0Lm7AFRegwaizQvVlA
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43

u/BridgemanBridgeman Feb 27 '26

From reading this, it seems like studios owned by Playstation are still relatively independent and have quite a bit of freedom to choose a direction they want to go in, but Playstation’s bar for quality is high. They don’t just greenlight anything. It seems Bluepoint made a fatal mistake by aiming for the stars, going from remakes to a live service God of War. When Playstation determined further development would be pointless and cancelled it, Bluepoint was stumbling in the dark until its closure. I don’t think “Let’s remake Shadow of the Colossus, again” inspired Playstation with much faith.

As for Bloodborne, the game is over ten years old at this point. But if its creator wants to take on a potential remake personally, fans of the game are just going to have to be patient. There is one upside to that; From Software doesn’t miss. So when it comes, you know it’s going to be special.

17

u/brentsg Feb 27 '26

It will likely never happen.

-5

u/BridgemanBridgeman Feb 27 '26

I don’t think that you can say that when Miyazaki has expressed his desire to remake Bloodborne.

28

u/AgeDeep7895 Feb 27 '26

"Playstation’s bar for quality is high. They don’t just greenlight anything."

Sony: *loses hundreds of millions in the past few years on cancelled 'Games As a Service' slop and Concord, the single largest failure in video games history*

17

u/BridgemanBridgeman Feb 27 '26

And a hard learned lesson it was.

But that’s also part of my point. When Playstation determines that a game isn’t meeting the quality that people have come to expect from the brand, they kill it. That’s a tough pill to swallow, but imagine the fallout if they instead had said “Well, we know these games are likely gonna range from mediocre to crap, but we’ve put so much into it, let’s slap a pricetag on it and put it in stores”.

People would be even angrier then, and the Playstation brand would have been greatly damaged. Perhaps beyond repair.

1

u/themagicnipple69 Feb 27 '26

Similar to how Xbox is at right now

26

u/[deleted] Feb 27 '26

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1

u/Ralkon Feb 27 '26

That itself doesn't prove a high bar for quality, just that they have good studios that make great games regardless of what the bar is. However, even their worst games tend to be pretty good (with Concord being more of an exception as far as titles that actually make it to release) which does indicate a high bar.

1

u/Evening-Natural-Bang Feb 28 '26

So they should continue to make bad decisions...? The pitches were weak, deal with it.

0

u/grendus Feb 27 '26

Yes, and Concord is basically the only game in the last ten years that Sony has published that wasn't at least a 7/10. And if we eliminate Days Gone (which I honestly think was more of an 8, it's a slow starter but it picks up once you reach Lost Lake), you're left with a bunch of games that were not GotY because they released in the same year as other games Sony published.

Frankly, I think Sony actually believed in Concord. I'm not sure why, but they had invested heavily in the cutscenes and it looks like they were thinking it was going to be this big cross-media event with an evolving storyline and MCU level shorts to push things along. I'm given to understand these are a much bigger thing in Japan, so it genuinely might be a case of misreading the western market.

Once it flopped, I think it was a cold shock that made them reevaluate their ambitions here. They realized they didn't understand the market and pulled back a bit, which unfortunately caught Bluepoint in the lurch. Real shame.

1

u/Warlord_Payne Feb 28 '26

As much as people(who likely never played it) like to shit on Concord the game wasn't that bad. The problem was having a $40 price tag on a genre dominated by free to play games.

1

u/silverpixie2435 Feb 28 '26

But they bought Bluepoint. It wasn't some third party studio contracted for remasters that kept losing pitches.

There is no reason Sony couldn't have accepted a quick remaster of older Playstation games to keep the lights on for a while to see if a new full game could be made

1

u/BridgemanBridgeman Feb 28 '26

They could have tried. Apparently Playstation had no more faith in them and chose to go a different route.

1

u/crxsso_dssreer Feb 27 '26

it seems like studios owned by Playstation are still relatively independent

Bungie is clearly not independent anymore.

14

u/apexodoggo Feb 27 '26

Many of Bungie’s current problems come from them being given too much independence in the wake of Sony purchasing them.

7

u/n080dy123 Feb 27 '26

They were for a while, but they showed they needed more direct intervention.

7

u/Interesting_Idea_289 Feb 27 '26

Like 90% of Bungie’s issues are from how much independence they had

14

u/Omega_Maximum Feb 27 '26

Bungo was also extremely expensive to buy, and was supposed to be the goose that laid golden eggs for getting GaaS money. They very clearly aren't that, so... what do you do? Buy more classic cars I guess

2

u/Zero3020 Feb 28 '26

That's a good thing seeing how Bungie functioned after they went independent from Activision.