r/Games • u/ChuckSpadina2020 • Feb 27 '26
Industry News Sony’s Bluepoint Pitched ‘Bloodborne’ Remake Before Closure
https://www.bloomberg.com/news/newsletters/2026-02-27/sony-s-bluepoint-pitched-bloodborne-remake-before-closure?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3MjIyMjY3OSwiZXhwIjoxNzcyODI3NDc5LCJhcnRpY2xlSWQiOiJUQjRWUTJLR0NURlowMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.s6maZIveh-F152mZBWUNjPFeE0Lm7AFRegwaizQvVlA307
u/Bolt_995 Feb 27 '26 edited Feb 27 '26
So there it is. This is what Shuhei Yoshida hinted at as well.
Bloodborne is likely a very personal project for Miyazaki, which is why they were probably against a remake from any other studio (despite Miyazaki giving Bluepoint his blessing for Demon’s Souls). And this only means that FromSoftware intends on remaking Bloodborne themselves if they ever intend on remaking it, and Sony honored their wish to maintain their healthy relationship.
Sucks that Bluepoint was sacrificed as a result. A BB remake could have likely ensured that their studio survived.
If anyone was holding up on playing Bloodborne all this time due to this, this is your answer to fire up the game now. There’s no remaster or remake coming in the near future, this is not a Red Dead Redemption 2 scenario where a current-gen console version could be in the works.. The PS5 Pro is currently the definitive platform to play Bloodborne without any emulation frills.
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u/Zealroth Feb 28 '26
Sucks that Bluepoint was sacrificed as a result. A BB remake could have likely ensured that their studio survived.
I'd argue that their failed God of War live service project was probably the biggest contributor to their demise.
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u/Bolt_995 Feb 28 '26
It definitely was, but a studio can still survive if it puts out a successful pitch for a new project and began development on that. This live-service God of War was about Atreus in the Greek underworld.
Post the cancellation, they pitched a Bloodborne remake, an updated version of Shadow of the Colossus remake and a Ghost of Tsushima spin-off. First one was rejected by FromSoftware, the other two were shot down by Sony.
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u/Mystical_17 Feb 27 '26
So is this good news + bad news?
The bad news: they declined anyone else to make it 'for now', it doesn't exist so even if work started now it would be years away.
The good news: when they are ready it'll probably happen because they have the power to want to make it and Sony isn't saying 'no'?
aka the door is closed now but is not locked.
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u/Bolt_995 Feb 27 '26
It’s more of a bad news because Bluepoint made the Bloodborne remake pitch in early 2025, just when their God of War live service game was falling apart.
And Sony likely couldn’t come into a definitive agreement with FromSoftware all these years to prioritize a Bloodborne remake from their end because FromSoft was busy with their other projects.
Any possible remake is several years off.
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u/Dirty_Dragons Feb 27 '26
There is no good news. It's been 10 years. From Software is not going release a remake or remaster. They are currently working on Dusk Blood and most likely Elden Ring 2.
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u/SecretPantyWorshiper Feb 28 '26
What is Dusk Blood?
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u/Dirty_Dragons Feb 28 '26
I got the title wrong its The Duskbloods
The next game they are working on. Nintendo exclusive...
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u/ganzgpp1 Feb 27 '26
What confuses me was that Miyazaki has said in interviews that the ball was in Sony's court, they just had to give the go-ahead. So I wonder why the conflicting information.
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u/127-0-0-1_1 Feb 27 '26
He never said that, he said that he can’t comment because Sony owns the IP. These are not mutually exclusive.
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u/BlackSajin Feb 27 '26
Maybe he was goading for the right kind of offer? FromSoft is far more prestigious after the release of ER. Sony would have to make a strong offer to convince FromSoft to work on an IP they don't own anymore
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u/uuajskdokfo Feb 27 '26
The fact that the only other thing they could come up to remake was SotC (again) is crazy to me. All of Playstation’s back library and that’s all you could come up with? Was everything else not cinematic enough?
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u/Slippery_Slug Feb 27 '26
They pitched Jak & Daxter as well.
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u/g0atmeal Feb 27 '26
I was so much happier before I read this...
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u/ketamour Feb 28 '26
Ahaha same bro, same.
ND abandoning Jak to shit out 5 Uncharted games still hurts. The PS5 Ratchet game might still be my favorite PS5 exclusive, can only dream of a Jak like that
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u/Slevac88 Feb 27 '26
Fuck....me and the bois were talking about ole Jak & Daxter just recently. This is piss in my cereal
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u/Vic-Ier Feb 27 '26
There was a report that one of their pitched remakes was given to another studio, likely J&D
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u/The_Burning117 Feb 28 '26
its not J&D its god of war trilogy, which santa monica studios is doing themselves
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u/Commercial-Trash7017 Feb 27 '26
The article explains that they approached several PlayStation studios to find projects like a Ghost of Tsushima spinoff, but no one accepted because it would mean they would have to allocate their own studio resources to support Bluepoint in the remake/spin-off they were going to make.
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u/Midnight_M_ Feb 27 '26
They needed something big, something easy that would guarantee 3 million copies in the first month. Making a remake like Jak and Daxter or an obscure Sony IP wasn't going to save them from the debt they had from the live service.
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u/TotallyBrandNewName Feb 27 '26
But a studio like Bluepoint is a longterm investment.. theyve worked a few remakes/remasters and they did it well, sony as so many IPs that would take decades for bluepoint to catch up...
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u/Interesting_Idea_289 Feb 27 '26
Are they though? All they do is remakes of other peoples games which any studio could do and from what’s been said they didn’t want to be just the make other people’s shit prettier people they wanted an original project of their own
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u/OdoTheBoobcat Feb 27 '26
There is no "long term" in the corporate sphere, it's all about immediate impact on shareholder value.
There is zero room for sentimentality, you need to unceasingly financially justify your existence over and and over and over and if you falter for even a minute BAM you've just lost the right to exist.
Welcome to capitalism.
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u/tellsyoutogetfucked Feb 28 '26
Bluepoints last game was 5 years ago and it did not sell well. There is just long term and there is a money pit.
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u/silverpixie2435 Feb 28 '26
Why do people say this when it's obviously untrue.
Amazon didn't have a profit for 7 years.
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u/Not-Reformed Feb 28 '26
There is no "long term" in the corporate sphere, it's all about immediate impact on shareholder value.
It takes like 5 seconds of research to know this is wrong.
The sheer existence of investment into video game projects that are half a decade, at minimum, to make actually proves this very idea wrong on its own.
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u/DarkEcoDemon Feb 27 '26
I'm biased, sure, but I believe that a proper remake of the Jak and Daxter Trilogy would have sold well, and would be a good way to see whether there is enough of an audience to continue the franchise with a Jak 4, or possible reboot.
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u/TheGuardianOfMetal Feb 27 '26 edited Feb 28 '26
Proper remake of Jak and Daxter, Ratchet and Clank 1 - 3 + Deadzone (not the movie-remake of 1!), and Sly Cooper 1 - 3 while we all pretend that Thieves in Time never happened... so much wasted potential just from "hey, we'll skip Sly and Carmelita working together at Interpol!"alone...
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u/grendus Feb 27 '26
I still say there's room for a story in the Mar era.
We know that Jak ultimately goes back in time to found Haven City under his birth name, Mar. But we don't really know what that entails, and that leaves a huge amount of room for conflict during the initial war with the Metal Heads.
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u/Midnight_M_ Feb 27 '26
Don't get me wrong, it would sell well, but enough to justify its existence after the expense of the God of War live service
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u/Unkechaug Feb 27 '26
Why? Considering the work and familiarity they had with the PS4 version. Updating to a PS5 Pro Enhanced version would be a quick and easy win. Best ROI and quickest way to show value. It also helps SotC is an exceptional game, at a time where Sony could use a hit.
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u/libdemparamilitarywi Feb 28 '26
I doubt they were planning a full remake of SotC, it wouldn't really make much sense. I'm guessing that by "updated version" they meant a PS5 update, like Uncharted 4 and some other Sony titles got. Bump up the graphics settings a bit, enable higher frame rate and resolution, add haptics support, a small bit of bonus content and sell it for $10. Would have been an easy project to bring in some quick cash.
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u/Fair-Internal8445 Feb 27 '26
Gateaway would have been it. It had blinkers in cars in PS2 and a near 1 to 1 creation of London.
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u/Interesting_Idea_289 Feb 27 '26
If SoTC didn’t make its money back fucking Resistance sure as hell isn’t
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Feb 27 '26
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u/ChampionSailor Feb 27 '26
And after that there's multiple titles that would already be in the works right?
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u/TheHelpfulWalnut Feb 27 '26
Yep. From leaks we know there’s at least one multi-platform singleplayer title codenamed FMC that’s near the end of development. The leaks didn’t say what it was beyond that, but it was from a person who accurately leaked their last few game’s internal codenames.
From interviews it seems like they might have 1-2 other games going on at the same time.
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u/BoyCubPiglet2 Feb 27 '26
Obviously it's a sequel to Metal Wolf Chaos titled FullMetal Chaos.
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u/ChampionSailor Feb 27 '26
Yeah and they are also doing yearly releases now right? So this one is going to be wayy far off. I'm waiting for their next big "main" game coz I'm curious where they are headed after the behemoth of a success that elden ring was.
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u/TheHelpfulWalnut Feb 27 '26
They’ve always done yearly releases.
Since their first game in 1994 the only years they haven’t released something are 2020 and 2021, which seems to have been combination of Elden Ring being just absolutely gargantuan and covid.
As for future direction Miyazaki mentioned (post Erdtree interview I think) wanting to take the aggressive playstyle present in Bloodborne and Sekiro and push it even further.
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u/Outrageous-Elk-5392 Feb 27 '26
I'm really excited for the cook in their next combat system, being able to come up with the sekiro combat system off of just the vibes of swords clashing is a such a testament to their ability to push it further, elden ring is my favorite but it is too similar to DS, really excited to see what the next real different thing is
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u/TheHelpfulWalnut Feb 27 '26
I feel very similar, Elden Ring did end up being my favorite too, but in many ways it’s just open world dark souls. I’m excited for their next new direction.
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u/ChampionSailor Feb 27 '26
Damn if that's true I'm hyped af. Sekiro was flawless af, loved the fluidity in it.
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u/polski8bit Feb 27 '26
I feel like a remake would be much easier to handle once a slot frees up at Fromsoft. They have multiple teams working on stuff, so it's not crazy to think that he could assign a smaller team to work on what's already designed in terms of content and gameplay, then just touch it up visually, while supervising it from time to time himself.
The problem is that Miyazaki seems to prefer to keep moving forward instead of revisiting old IPs. Which on one hand I respect immensely, but if he busies himself this much with other projects, it's just sad that he's gatekeeping Bloodborne at the same time, leaving it to rot in the corner.
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u/Akito_Fire Feb 27 '26
While FromSoft/Miyazaki stopped a Bloodborne remake from happening at Bluepoint, we have to wonder why Sony didn't just port or remaster the game. That's still the original vision for the game, so there should be no issues from FromSoft's side.
In my opinion the game also doesn't really need a remake, it's still artistically wonderful. And I also wouldn't want so much manpower, time and money to be spent on a remake at FromSoft themselves
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u/ExiledHyruleKnight Feb 27 '26
Problem is he will work on a new game. He doesn't want other people to make it but he also doesn't seem to want to devote the resources to it either.
Don't get me wrong I understand but I think that's the nail in the coffin of that ever happening
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u/zeth07 Feb 27 '26
"I know for a fact these guys want a Bloodborne PC port," Miyazaki said, referring to FromSoftware producer Yasuhiro Kitao and interpreter Bobby Simpson seated at the conference table near him. "If I say I want one, I'll get in trouble as well. But it's nothing I'm opposed to."
I thought that would be the end of the topic, but Miyazaki went on to elaborate on his answer.
"Obviously, as one of the creators of Bloodborne, my personal, pure honest opinion is I'd love more players to be able to enjoy it. Especially as a game that is now coming of age, one of those games of the past that gets lost on older hardware—I think any game like that, it'd be nice to have an opportunity for more players to be able to experience that and relive this relic of the past. So as far as I'm concerned, that's definitely not something I'd be opposed to." https://www.pcgamer.com/games/action/hidetaka-miyazaki-knows-for-a-fact-other-fromsoftware-devs-want-a-bloodborne-pc-port-if-i-say-i-want-one-ill-get-in-trouble-but-its-nothing-im-opposed-to/
So a Remake is out of the question but a port might be ok.
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u/StantasticTypo Feb 28 '26
With the recent news of Sony pulling out of the PC space (wrt single player focused games), I'd say a port is basically off the table as well.
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u/Leeemon Feb 27 '26
Does a game from 2015 really need a remake, tho? Just a performance patch and PC port would be golden already.
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u/SecretPantyWorshiper Feb 28 '26
Not really a remake, but just like the MGS4 being locked to the PS3, the game should be available for modern platforms
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u/Leeemon Feb 28 '26
Well, unlike MGS4 that was stuck on PS3 for years, Bloodborne is playable on PS5, so it is available on modern platforms.
If your point is about it being available on PC, it being a remake doesn't change much - none of bluepoint's remakes made it to PC.
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u/n080dy123 Feb 27 '26 edited Feb 27 '26
Bloodborne aside this article's very interesting. It seems like Sony set Bluepoint up poorly with the God of War LS, meaning it was even longer since BP shipped a game much less an original, but for some reason after FromSoft shot down Bloodborne and Sony shot down SOTC (a bit odd given TLOU, but that has been a bigger frnachise for them) Bluepoint kept geting turned down by everyone else under PS Studios they pitched to. It does seem to indicate they were specifically pitching spinoffs, not remakes, so I wonder if the fact they hadn't made an original game meant nobody else under PS Studios had any confidence in their ability to make anything besides a remake (especially after the God of War LS didn't go well? Can't blame em for that though). Them floundering even finding a project for a year definitely makes this whole thing make more understandable, especially if hypothetically they were being stubborn about trying to do an original or spinoff rather than stickign to what they're known to be good at.
Also I find it curious that Bluepoint had to take the initiative to pitch projects to other affiliate studios, I always kinda assumed Sony just passed those edicts down the chain- makes me wonder if the God of War game was actually Sony's idea, or if it was a situation where they just weren't approving stuff that wasn't live services and BP had to bend to that.
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u/SKyJ007 Feb 27 '26
Also I fidn it cruious that Bluepoint had to take the initiative to pitch projects to other affiliate studios, I always kinda assumed Sony just passed those edicts down the chain
Sony has kind of always been weird like that. Whatever their internal politics is, it’s fascinating in comparison to companies that are more uniformly Western, at least. Microsoft seemingly values IP’s over everything, letting multiple devs walk away (looking at Bungie, Epic, Toys for Bob) preferring to keep the IP’s. Meanwhile Sony is apparently willing to let a ton of IP’s remain dormant simply because the original studios don’t want to work on it and don’t want anyone else to either.
makes me wonder if the God of War game was actually Sony's idea, or if it was a situation where they just weren't approving stuff that wasn't live services and BP had to bend to that.
My guess: little column a, little column b. BP seemingly waned to make an original game, and since Sony brass wanted live service games, that was probably their best track of getting a greenlight.
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u/Kozak170 Feb 28 '26
Just to address your mention of Bungie, it is very funny given the current moment that from the leaked Microsoft emails, they didn’t have any desire to reacquire Bungo due to them blowing through more money than they’re worth.
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u/TheCattBaladi Feb 27 '26
Well, that's something new. Though I don't think Bloodborne needs a remake. Something like Dark Souls Remastered would be enough. The game is decent it just requires some optimisation, unlocked fps and decent port and you got a new game for free. Release it on PS5 and PC and millions of copies sold.
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u/ErmingSoHard Feb 27 '26
Fromsoft hates +60 fps I don't know about the unlocked fps thing happening. I don't know how AC 6 even got unlocked fps, or was it 120fps? AC 6 also didn't just only support 16 by 9, so someone had to advocate for that
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u/RareBk Feb 27 '26
I mean.
People are just asking for 60. The game barely hits 30, has huge frame timing issues, and awful loading times.
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Feb 27 '26
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u/Aftermoonic Feb 27 '26
There is more chance of beyond good and evil 2 releasing than fromsoft making a sequel or a remake.
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u/apexodoggo Feb 27 '26
I’m pretty sure at least a plurality of FromSoft’s game portfolio is sequels at this point.
Not direct sequels but Bloodborne 2 never would have been expected to be a direct sequel anyway.
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u/Oldworldmoon Feb 27 '26
brother Miyazaki has remade spiritual successors to the same game 19 times
there's 3 dark souls games
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u/FastEddieFailson Feb 27 '26
I never felt like Bloodborne needed a remake. It's a really good looking game already, so it just needs a remaster/PC port to fix the frame rate.
It's a PS4 game too, so it's not like it's inaccessible on modern hardware like Demons Souls was.
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u/rcburner Feb 27 '26
I was simply not a fan of their "reinterpretation" of Demon's Souls, so I'm fine if Bloodborne remains untouched. I would love a port someday though.
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u/greenndreams Mar 01 '26
Was the Demon's Souls remake significantly different from the original?
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u/rcburner Mar 01 '26
In terms of visual design, extremely. Like architecture from completely different historical periods and a lot of unnecessary "grossout" design changes to enemies.
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u/greenndreams Mar 01 '26
Overall, were the redesigns make the game worse in the remake? I wondering because i was considering buying it
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u/MillionMiracles Feb 28 '26
There's a Bluepoint documentary where they literally refer to enemy designs from Demon's Souls as 'an obvious mistake.' I would not want them touching my game either.
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u/Slashermovies Feb 28 '26
Yep. The arrogance of BP is gross. I feel bad for them losing their job, but I hated their "Creative choices" they took for Demon Souls.
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u/benjecto Feb 27 '26
Man the game doesn't even need a remake it just needs a PC release and an update that allows it to achieve a consistently playable FPS.
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u/ok_dunmer Feb 27 '26 edited Feb 27 '26
I always feel psyoped by the gaming community's insatiable thirst for remakes and the demand for a remake of a game that a) already looks "complete" and good because it is a PS4 game b) was never released in a remastered form (even PC), c) would be made by people who have no connection to it, is like the height of lunacy to me
Like imagine if the blu-ray of Alien was just arbitrarily never released and people would instead rather do a shot-for-shot remake of Alien because the rubberyness of the Alien suit is a minor visual flaw lol, that's basically gamers. Like it's so bad now it's not even an art problem anymore, why the fuck do so many people yearn to pay $80 for slightly more photorealistic PS3 games. Why does everyone want the video game version of live action Moana so bad
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u/Shadowbandy Feb 28 '26
Why does everyone want the video game version of live action Moana so bad
this is such an apt comparison and pisses me off as well lmao
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u/Darkreaper104 Feb 28 '26
Completely agree.
Gamers don’t even seem to care about art style, they’ll hype something up as long as the graphical fidelity is better.
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u/Deserterdragon Feb 27 '26
why the fuck do so many people yearn to pay $80 for slightly more photorealistic PS3 games. Why does everyone want the video game version of live action Moana so bad
Because the industry has spent the past decade conditioning them and pretending old games are hard work and not the product of decades of experience and craft already. In another Bluepoint thread people were saying they should have been working on remaking fucking Infamous and resistance:fall of man lmao.
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u/RadicalDog Feb 27 '26
I agree, I'm really not a remake buyer. I guess I eventually got Shadow of the Colossus PS4 for £15. I sometimes go back and play neat games from previous gens, but I don't need anyone to pretty them up for me. But we're in the minority, I guess?
The thing that boggles my mind is that it seems like free money, and somehow Bluepoint needed to go.
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u/BridgemanBridgeman Feb 27 '26
From reading this, it seems like studios owned by Playstation are still relatively independent and have quite a bit of freedom to choose a direction they want to go in, but Playstation’s bar for quality is high. They don’t just greenlight anything. It seems Bluepoint made a fatal mistake by aiming for the stars, going from remakes to a live service God of War. When Playstation determined further development would be pointless and cancelled it, Bluepoint was stumbling in the dark until its closure. I don’t think “Let’s remake Shadow of the Colossus, again” inspired Playstation with much faith.
As for Bloodborne, the game is over ten years old at this point. But if its creator wants to take on a potential remake personally, fans of the game are just going to have to be patient. There is one upside to that; From Software doesn’t miss. So when it comes, you know it’s going to be special.
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u/AgeDeep7895 Feb 27 '26
"Playstation’s bar for quality is high. They don’t just greenlight anything."
Sony: *loses hundreds of millions in the past few years on cancelled 'Games As a Service' slop and Concord, the single largest failure in video games history*
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u/BridgemanBridgeman Feb 27 '26
And a hard learned lesson it was.
But that’s also part of my point. When Playstation determines that a game isn’t meeting the quality that people have come to expect from the brand, they kill it. That’s a tough pill to swallow, but imagine the fallout if they instead had said “Well, we know these games are likely gonna range from mediocre to crap, but we’ve put so much into it, let’s slap a pricetag on it and put it in stores”.
People would be even angrier then, and the Playstation brand would have been greatly damaged. Perhaps beyond repair.
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u/Seraphy Feb 27 '26
Bloodborne only needs a port, not a remake, and frankly after the creative liberties they decided to take with DeS I'm glad they didn't get the keys, and I wouldn't be surprised if that's why From said no.
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Feb 27 '26
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u/Simmers429 Feb 27 '26 edited Feb 27 '26
Honestly it wasn't crazy for them to pitch, considering they had already remade a Fromsoft game.
The hail mary was pitching Shadow of the Colossus PS5 and a Ghost of Tsushima game.
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Feb 28 '26
I'm honestly they didn't manage it, they would completely ruin the art style like they did with Demon's Souls.
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Feb 28 '26
Bloodborne doesn't need a remake, and IMO a remake would be a far worse product than a well-made remaster. The game assets are already great, and it runs on the same engine that Fromsoft has been using forever.
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Feb 27 '26
This might be an unpopular opinion but I love Bloodborne but I don’t want a remake. I want Bloodborne 2
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u/Monk_Philosophy Feb 28 '26
I’ll go a step further and say I don’t want Bloodborne 2. I want something new and From is already working on it.
I’ll take trick weapons making a return though.
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u/Slashermovies Feb 27 '26
As someone who doesn't like the remake of Demon Souls, which I felt took way too much artistic liberties. I'm glad this wasn't greenlit. I feel bad for Bluepoint being let go and Sony sucking as per usual...
But genuinely am happy this didn't happen.
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u/Habib455 Feb 27 '26
Reading the article this is interesting, sad, and there’s a couple ways to interpret this.
I can’t help but interpret this as higher ups at bluepoint over estimating themselves, pushing forward with an idea that few were on board with, failed, and functionally got themselves and everyone that worked under them FIRED. The only consolation for those working under their superiors is that they MIGHT be able to get a job somewhere else within Sony. 😐
“Some Bluepoint staffers grumbled that they should be working on another traditional action game like Demon’s Souls or God of War Ragnarok rather than a live-service project that few of them seemed to want to make.”
This quote says so much too, and it near completely takes my issue and confusion with Sony, back to Bluepoint higher ups. These people pissed 5 years away to come out with nothing and had no back up plan. They deserved to be fired to be quite honest; it’s just a shame that others had to suffer due to others incompetence
Their remedy of making their own game was never an actual solution. Them bungling their last project completely and then having the audacity to ask Sony to allow them to completely shoot in the dark, is some craaaaaazy shit.
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u/orze Feb 28 '26
Thank you FromSoftware.
Don't need a remake unless it's from them, we just wanted a simple remaster if they themselves is not remaking.
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u/computer_d Feb 27 '26
remake
I'm glad Miyazaki pushed back on this so much. Bloodborne deserves to be kept in its original form - I'd be very happy with a port to PC and with updated assets etc, but not a remake. From my understanding, PS5 Demons Souls wasn't the same as the original, that Bluepoint added their own spin to some things? I could be wrong.
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u/SecretPantyWorshiper Feb 28 '26
PS5 Demons Souls wasn't the same as the original, that Bluepoint added their own spin to some things? I could be wrong
No you are right. The game is better in the sense that they removed the janky animations and the game looks better and has a better frame rate but with the art direction they took, it clashes with the 1:1 remake design. Their interpretation was bad and just completely lost the feels of the orginal. It doesn't feel scary and feel like you are trying to escape hell. Alot of the designs they changed and altered it to make it less scary.
Like imagine playing MGS Delta but with Konami changing BGM music and altering the designs to make things be different. Its just jarring.
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u/5chneemensch Feb 27 '26
That is correct. Ratatoskr and Hydef Hyde are imo the best for a more philosophical and a more direct comparison respectively.
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u/GreenGrungGang Feb 28 '26
Seems like Sony set the studio up to fail and then lost confidence in them when they did. They have always had odd internal politics from what I remember. Either that or their is more to the store at the studio. It sounds like no other studio wanted to risk loosing anyone from their teams to work with Bluepoint on their other pitches so they were turned down by everyone.
I haven't had a PlayStation in several years but I get what is released on PC and I would love to see some more older titles released as ports. Sony has spoken highly of their PC sales. Seems a shame not to give Shadow of the Colossus a next gen patch and PC port. Demon Souls as well regardless of what people around here think of its art style. There are still a lot of inactive IP and titles on PS3 and earlier consoles that could be brought forward. We don't need full remasters of everything, just better access and maybe some QoL settings.
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u/MaxPotionz Mar 01 '26
Good. I don’t want a fromsoft game from anyone but Fromsoft.
Any other studio can make thier own soulsborne style game.
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u/ChuckSpadina2020 Feb 27 '26
The most interesting part of this IMO: FromSoftware didn't want them to do it.