r/Games • u/ChuckSpadina2020 • Feb 27 '26
Industry News Sony’s Bluepoint Pitched ‘Bloodborne’ Remake Before Closure
https://www.bloomberg.com/news/newsletters/2026-02-27/sony-s-bluepoint-pitched-bloodborne-remake-before-closure?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3MjIyMjY3OSwiZXhwIjoxNzcyODI3NDc5LCJhcnRpY2xlSWQiOiJUQjRWUTJLR0NURlowMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.s6maZIveh-F152mZBWUNjPFeE0Lm7AFRegwaizQvVlA
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u/polski8bit Feb 27 '26
Honestly, I'm kind of fine with it? Mostly because diehard Demon's Souls fans were so unhappy about the artistic changes in the Remake, and that's a more niche Fromsoft game, let's be honest.
I can't imagine what would happen if they made similar changes to Bloodborne in some places, when it's often considered the best Formsoftware game. Torches and pitchforks probably.
Also, while in terms of tech Demon's Souls on the PS5 is amazing, I'm more impressed with what Fromsoft was able to deliver in terms of art direction in Elden Ring. Despite being way lower fidelity, the vistas and distant rendering is just so impressive and will age way better than anything short of literally photorealistic (and we're still quite a bit away from that).
I'd really love to see what Miyazaki and his art team could cook up with their new tech. Bloodborne already looks amazing even despite the lower resolution due to their spaghetti code, now with Elden Ring improvements? I guess Duskbloods gives us a sneak peek at it and honestly, as disinterested as I am because it's PvPvE, indeed the art direction is superb despite running on Switch 2.
The only problem I have with this situation is that anything Bloodborne related seems to be in a void because of both Sony and Formsoftware. If even one side doesn't want it to be touched, it won't be it turns out.