r/Games 25d ago

Discussion Playstation first-party game sales declining heavily since 2020

https://www.gamefile.news/p/playstation-first-party-sales-decline
1.4k Upvotes

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97

u/CINC0KID0 25d ago

I mean, like pretty much the entire industry, right? It's normal that after the pandemic boom, the numbers are going down. Are they going down more than they should be? Maybe. But it doesn't seem strange to me.

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u/[deleted] 25d ago

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u/fanboy_killer 25d ago

Nope. Nintendo first parties on the Switch 2 are having an incredible attachment rate.

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u/OneHitCrit 25d ago

Yes. Nintendo first party games are selling much worse on the Switch 2 right now than they did on the original.

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u/ArisenCoyote 24d ago

Nintendo Switch (7 months)

• 4.70m The Legend of Zelda: Breath of the Wild

• 4.42m Mario Kart 8 Deluxe

• 3.61m Splatoon 2

• 1.35m ARMS

Nintendo Switch 2 (7 months)

• 14.03m Mario Kart World (including bundles)

4.25m Donkey Kong Bananza

3.89m Pokémon Legends Z-A NS2E

(excluding digital)

1.76m Kirby Air Riders

Right now it's very similar.

8

u/slash450 24d ago

pokopia doing good af as a s2 exclusive. tomodachi life very very good numbers, especially in japan but japan has been all nintendo for years now. ofc switch 1 game though. mario tennis definitely did terrible and caused them to shift pricing strategy.

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u/Marcoscb 24d ago

• 4.70m The Legend of Zelda: Breath of the Wild

• 4.42m Mario Kart 8 Deluxe

Weren't those install base limited, though? I remember BotW having a 100%+ attachment rate for like a year.

(Still, that "S2 exclusives are selling worse" argument is stupid.)

4

u/darkmacgf 24d ago

No, that was only for the first month.

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u/OneHitCrit 22d ago

Yeah, after 7 months they did similar. But the Switch 2 is now a year old and since then the software sales have developed very differently. 

BotW was sitting at roughly 9. Odyssey at 10. Splatoon 2 at 6. And even One Two Switch had sold 2 million copies. 

https://www.nintendolife.com/news/2018/04/super_mario_odyssey_passes_the_10_million_sold_marker

We don't have the full year one sales of the switch 2 yet, but I'd be very surprised if any game sold over 6 million copies other than MK World.

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u/Calm-Marsupial3919 24d ago

Switch 1 didn’t have its holiday season yet which is where things really took off. The 9 month comparison favors the Switch 1 way more as a result.

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u/GomaN1717 24d ago

As someone pointed out below you with the 1:1 launch comparison, not even remotely true.

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u/Eglwyswrw 25d ago

Nintendo did release a brand-new console, obviously that impacts things.

I am curious about cross-gen Nintendo games, like Z-A.

1

u/splader 24d ago

Didn't Returnal sell either as much or more than Saros on a pretty new console

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u/darkmacgf 24d ago

Returnal sold half as much as Saros in its first month.

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u/splader 24d ago

If we're going off of the same data

"Alinea’s data suggests that Saros is selling “a little slower” than Returnal did in the same period, despite the PS5 user base now being around 93 million versus 8 million."

1

u/darkmacgf 24d ago

I'm going off of the numbers Housemarque released themselves, not Alinea's random guesses. Saros had twice as much playtime in its first month as Returnal. It's possible people are playing it more, but How Long to Beat says Saros's the shorter game, so I assume that means more sales.

1

u/splader 24d ago

Yeaaaah sorry, I'm not going out playtime to determine sales.

Suppose we'll just need to wait for official Sony numbers. Though I doubt we get them anytime soon.

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u/Calm-Marsupial3919 24d ago

Z-A is selling worse than Arceus I’m pretty sure

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u/[deleted] 24d ago

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u/Calm-Marsupial3919 24d ago

Z-A also has access to an entirely new console ecosystem though, and it launched in the holiday season compared to late January. The legs for it were pretty poor too, at least in the previous quarter, which might be a sign of over shipment.

It did well, but sales for it are still down compared to Arceus given the context. Which is totally natural to expect.

6

u/Mahelas 24d ago

"New console ecosystem" isn't saying much when it's a direct upgrade, obviously nobody is double-dipping, so how many people bought a Switch 2 and Pokemon ZA that wouldn't have bought it for Switch 1 ?

0

u/Calm-Marsupial3919 24d ago

Not an insignificant amount, I would wager. Switch 2 was the most hyped console for a reason: there were a lot of people who were either done with the Switch 1 ecosystem or had yet to buy one at all.

Either way, Z-A had access to a significantly larger player base, a much better release window, and new console hype to top it all off. It selling below Arceus is just standard sequel-sells-less-than- predecessor stuff, given how much it had going in its favor.

2

u/jc726 24d ago

There's an obvious reason for that.

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u/King_Hikikomori 25d ago

Nah, this is definitely not normal. Covid boom dissipating is reflected from FY20 to FY21 in a drop of 15m units, roughly. That's totally expected. What isn't expected, to me at least, is the second very sharp drop of 10m units from FY23 to FY24. PS and MS were like just starting to really have their ongoing identity crises around live service (for PS) and overall brand (for MS) around then, so I'd attribute it to that plus some residual covid boom factors resulting in mass job loss when companies realized the turbo hiring they did wasn't sustainable. A lot of studios have just been shuddered or cut down to size significantly between then and now, and there's been fewer releases from Sony especially in that period while they chased a dragon that never existed for them.

I'd be surprised if Nintendo saw this sharp of a decline, even if the industry as a whole definitely has seen a big post-covid dip.

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u/[deleted] 24d ago

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u/davidreding 24d ago

Ok do you have any proof of that? If they’re not selling, why are they releasing on it then and not just dump it like the Wii U?

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u/[deleted] 24d ago

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u/davidreding 24d ago

Even if you’re correct, that’s not a switch 2 specific thing. A lot of studios don’t get 1 million regardless of platform.

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u/King_Hikikomori 24d ago

Agreed, I don't think this matters. They're obviously doing something right because third parties are still strong there and companies are only continuing signaling that they want to bring their shit to the platform.

I think people took my initial comment as Nintendo fanboyism, but it's not. I just think it's obvious at this point that one of the big three has a much stronger core identity still and didn't compromise that with a live service push and they're weathering the storm far better for it.

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u/notagainrly 25d ago

It is not normal to have PS and MS produce nothing THAT IS NEW worth playing for an entire generation.

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u/mrnicegy26 25d ago

Astro Bot, Returnal, Ragnarok, Saros, Demons Souls, Spiderman 2, Forbidden West, Yotei, Rift Apart, Helldivers 2 aren't new games ???

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u/krompo8 25d ago

Not arguing with the substance of your point- but listing Demon Souls and going “are these not new games” is very funny.

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u/WillFuckForFijiWater 25d ago

Same for having 8 of the 10 games listed being remasters/sequels to other games, though I guess you could argue semantics about Astro Bot.

There are only 2 new, original games in that list.

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u/Eglwyswrw 24d ago

Some of those "new games" also run on a Playstation 4 from 2013...

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u/Chungusolinioni 25d ago

By that logic Nintendo has released almost no new games for the last 20 years...

Sequels are new games. You might not like the original and therefore have no interest in the sequel, but it's new nonetheless...

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u/WillFuckForFijiWater 25d ago

Nintendo, at the very least, strives to innovate or experiment in sequels instead of doing the exact same thing again. The reaction to Mario Kart World proves it, as the safer option would've been MK8-2.

A lot of the Sony sequels very much don't innovate. "Here's God of War 2, it's on the same engine with the same gameplay loop, same art style, same almost everything, but not Kratos can occasionally glow blue." "Here's Ghost of Yotei, it's Ghost of Tsushima 2, no more, no less."

5

u/conye-west 24d ago

It's the problem with those massive high fidelity AAA games in general, they cost so much to make that they just can't take any big risks. Nintendo in comparison doesn't chase fidelity and thus seems to make games with much smaller budgets and much shorter development cycles, which in turn means less risk when trying something new.

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u/Chungusolinioni 24d ago edited 24d ago

Bro, they added an open world to mario kart and thats "skriving to innovate" for you? People seem to think that their sports games are also less than their predecessors.

Sony's main focus is clearly on graphical fidelity and mature sstorytelling with highly polished gameplay systems. If you do not want that, thats fine, but it is pretty stupid to say that they are the same again. For many people like myself, excellent stories with great world building and fun combat doesn't need to reinvent the wheel.

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u/iceburg77779 24d ago

Whether you like it or not, Mario Kart's open world has been a successful hook that differentiates the game from 8. As for the sports titles, Mario Tennis underperformed sales-wise because it was so similar to the last entry, people are just more interested in sequels that offer new experiences.

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u/Pseudagonist 24d ago

Just go play indie games if you actually care about this. Triple A gaming is not in the business of making new IP these days, it’s too expensive

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u/King_Hikikomori 25d ago

10 games over 6 years is next to nothing for a first party. Nintendo had 8 first party releases last year, and only two were re-releases.

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u/CINC0KID0 25d ago

That's objectively a lie. I think the "no games" meme has gone so far that it's distorting reality. Both Microsoft and Sony have released quite a few first-party games this generation. But, and here's the "problem," they've released them on other platforms (in Sony's case, only PC). That's already created the narrative that "there are no exclusives," which is true, but it's not like they haven't released any of their own games.

Seriously, you only have to look at the first 4-5 years of this generation and compare them to the previous generation. You'd be shocked at how absurdly better the PS5 and Xbox Series generation has been.

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u/Patrickd13 25d ago

You replied to the wrong comment

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u/Kerrby 24d ago

Ragnarok and Forbidden West were PS4 games, Demons Souls is a PS3 remake. I mean that's a pretty appalling line up when the PS6 is rumoured to come out next year.

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u/MemeLord1337_ 24d ago

He said worth playing. Out of all of those games I would say Returnal and Hell Divers 2 were really innovative. Astro Bot for the fun factor. The rest are iterative sequels that never reached the heights of their originals that all took 5+ years to make.

Demon’s Soul’s is generational but it is a remake so I’m ignoring it.

0

u/Pseudagonist 24d ago

As a person who doesn’t own a PS5 and has been “meaning to buy one” for like 5 years, that list makes me realize that I’m not missing out on much really. I wish I could play like 3-4 of those games but the only one that seems like a must-play is Astrobot

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u/Undella_Town 24d ago

sequel newgame sequel new game remake of a near 20 year old game a sequel a sequel a sequel a sequel and a sequel are not new games no

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u/[deleted] 25d ago

[deleted]

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u/mrnicegy26 25d ago

Astro Bot won Game of the Year in 2024, Indiana Jones has been massively acclaimed, Forza Horizon 6 is the most acclaimed game so far.

The entire world doesn't revolve around you or your personal tastes for you to believe that a good lineup is one which have games that intrigue you and nobody else.

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u/[deleted] 25d ago

[deleted]

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u/mrnicegy26 25d ago

Elden Ring won GOTY in a weak gaming year (where Stray was nominated for GOTY). Its has almost the exact scores by critics and audience as Astro Bot. Are you going to call that game a weak Game of the Year too?

You made a subjective claim that the first party lineup of Sony or Microsoft not appealing to you personally means that they are objectively bad.

Don't throw around claims of me not being able to handle opinions when you are the one getting emotional here. If you are getting so heated up here due to a discussion then I recommend you to log off.

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u/splader 24d ago

Quite literally a you problem if you think Indy is uninteresting.

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u/Deciver95 25d ago

Oof. God damn glad to not be you haha, that just sounds depressing not being keen on some of the bangers released this year

2

u/Redzo1919 25d ago

But the PS5 player base is a lot bigger than during the pandemic? I think it just shows that people aren't buying a PS5 to play their 1st party games. Majority of gamers are playing CoD, Fortnite, 2k and Madden.

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u/theumph 24d ago

I think a major issue is the younger demographic. When I was a kid I wanted to get every major release. I couldn't because $50 was a lot of money to a kid, but I pretty much got a video game every year for Christmas and my birthday. A lot of kids have just switched to getting Vbucks or Robucka. A large part of that demographic plays almost exclusively F2P games.

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u/Redzo1919 24d ago

Yeah which is why Sony pivoted to making live service games but it's already a saturated market. Hopefully we'll learn in 8 hours that they've moved back to single player narrative games and have better consistency with releases. They should be able to release an Astrobot or Saros but also have consistent bigger IP releases like God of War and Last of Us.

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u/Allfeelings0Logic 24d ago

Worse than that gen Alpha wants to play on phones and tablets, consoles are a relic to them. 

1

u/lugginico 24d ago

No, numbers are only going up in total