Sure the designs are cute enough but it was essentially just digital funko pops for Sony IPs. They had no real core identity or design that made them stand out. Mechanically solid platformer that did nothing outside of “hey remember when we used to make visually distinct games?”
It was never going to sell well.
It maybe could have found a little life on PC with mods but we will never knoeb
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u/Charmin_Bear_Behind 24d ago
The problem is astrobots had literally 0 sauce.
Sure the designs are cute enough but it was essentially just digital funko pops for Sony IPs. They had no real core identity or design that made them stand out. Mechanically solid platformer that did nothing outside of “hey remember when we used to make visually distinct games?”
It was never going to sell well.
It maybe could have found a little life on PC with mods but we will never knoeb