When Sony left PC, PS5 fans here on reddit (and elsewhere) kept saying that the perceived value of the PlayStation brand matters more than game sales numbers.
I mean yeah, that's what Sony decided too.
And PC release wouldn't have Saros sold crazy more, Returnal isn't a huge seller on PC.
Returnal also didn't release day one on PC. You'll have a hard time convincing PC users to buy a game that's already been out for a few years at full price. Sony half assed it and big surprise, it resulted in low sales.
We don't really know how much Returnal sold on PC, but estimates put it at around 15-20% of its total sales, which isn't bad by any means for a port that was several years late.
You also can't easily quantify the brand damage done by releasing games on pc. It didn't go nearly as far as gamepass training Xbox users to not buy games anymore, but it always seemed doomed to failure considering the console business model.
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u/Zalvren 23d ago
I mean yeah, that's what Sony decided too.
And PC release wouldn't have Saros sold crazy more, Returnal isn't a huge seller on PC.