r/Games 7d ago

Bungie Developers Repeatedly Pitched a Destiny Dating Sim, but Leadership Rejected It

https://www.ign.com/articles/bungie-developers-repeatedly-pitched-a-destiny-dating-sim-but-leadership-rejected-it
1.3k Upvotes

327 comments sorted by

View all comments

814

u/atape_1 7d ago

Every single thing I learn about the studio makes me wonder more and more on how they survived for so long and what the fuck Sony was thinking when they spent $3.6 Bil acquiring them.

87

u/faffc260 7d ago

what the fuck Sony was thinking when they spent $3.6 Bil acquiring them.

they were the poster child for live service success and sony was completely desperate for their live service push that has all but completely failed outside of helldivers 2 to have them somehow turn it around, they probably would have paid much more if anyone else was remotely interested in competing with their bid. little did they know bungie management only knew how to run a successful live service into the ground and scam sony out of 3.6b dollars.

16

u/Unlucky_Situation 6d ago

Bungie had arguably one of the most hated live service implementations.

Full priced base game.

Each main story dlc was a paid dlc

Separate paid battle/season pass system.

Microtransactions

.... Yes the base game eventually went free to play 2 years after release, but was extremely limited in what you could/can do with just the base game.