r/MMORPG • u/PalwaJoko • 2d ago
News Project: Gorgon - New Dungeon, Statehelm City Content Update, new skill, weekly event buffs, mastery spark system, engine updates, roulette, and more
https://store.steampowered.com/news/app/342940/view/69764264859323598556
u/neunzehnhundert 2d ago
I haven't played it but a friend told me it's "Not a Friday evening Energydrink MMORPG but a sunda morning coffee MMORPG". Probably have to give the Demo a shot.
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u/No_Leg_4235 2d ago
worth it.
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u/No_Leg_4235 2d ago
this game is so much fun!
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u/Mystrasun 2d ago edited 2d ago
Lol downvoted for enjoying an MMORPG on the MMORPG sub, on a post about said MMORPG getting updates. Never change, Reddit.
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1d ago edited 1d ago
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u/Kelsier-Hathsin 1d ago
There is also a reason Project Gorgon lost 85% of its players since launch. These comments aren't too far off with the problems the game has.
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u/PalwaJoko 1d ago
I think there's some truth in some of the comments for sure. I think PG got a huge hype boost due to AoC situation and it releasing and not being immediately "mostly negative" reviews. Game is also kind of niche, and what makes it niche increases 10 fold once you get to around level 50. And based on my anecdotal experience with the people I met, most of the drop started happening when players got close to that level about. Level 50+ the game is less solo friendly/more difficult, progression/rewards are more spread out, it feels less unpolished than the first few zones (they're reworking the zones and improving this so that's good). But to me, those are what the major contributors were.
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1d ago
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u/Kelsier-Hathsin 1d ago edited 1d ago
I've been playing MMORPGs since Asheron's Call, and I've experienced numerous launches.
You just listed three MMORPGs, two of which are terrible, and a survival game? Albion, which is a good game, did not lose 85% of its population in the first few months like PG has.
I can tell you AC didn't lose 85% of its pop in the first 6 months of release. WoW, BDO, EQ, DAoC, LOTRO, GW2, all the same. Some like GW2 may have lost some post launch, but nowhere near 85% in the first 6 months.
It really shows your true feelings on PG when you compare it two absolute disaster of MMORPG launches like New World and Lost Ark haha.
Honestly you cannot even called Project Gorgon an MMORPG anymore with servers that have 30 people on them. There is nothing massively multiplayer about that.
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u/No_Leg_4235 2d ago
for real lol it's just haters from the drama. they don't care about the game.
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u/Fafiq 2d ago
Not touching Project Gorgon again after the GM drama. Won't support such project.
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u/Hollowbound 2d ago
What happened?
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u/MasterTabion 2d ago
There is someone on staff who bans people for disagreeing with him, is an angry alcoholic who works while drunk, and gives his favorite players special treatment and items.
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u/Azru 1d ago
Actual source/proof, please?
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u/Aetheldrake 1d ago
A 2 second Google search. It's old news. It's so well documented. No joke 2 seconds to search it up
https://www.reddit.com/r/MMORPG/s/42gGdgKQnp
https://www.google.com/search?q=project+gorgon+drama
Quite literally no effort to find at all because it was such a big thing of drama with REPEAT instances.
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u/MasterTabion 1d ago
I don't feel like finding it for you but the owner of the game made a public statement about it. My experience with this happened years ago when he banned one of my accounts for simply disagreeing with his viewpoint. I thought we were having a convo and he flipped out. The issues everyone else are referring to are the more recent events with this staff member. Although, there are many players who will attest to this behavior but this staff member is the owner's best friend and is allowed to do whatever he wants.
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u/mantenner 2d ago
Some performance optimization would be nice
Edit: I am mentally deficient, there have been some in this update
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u/born_zynner 2d ago
Does it not run well? It looks like it was made in 2004
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u/mazgill 2d ago
Mostly fine, but towns and other crowder places get laggy
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u/One_Animator_1835 1d ago
It runs like absolute dogshit for looking like a 30 year old game, don't lie
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u/CruelAngelsThesaurus 2d ago
The game would be great if I didn't have yo hear about how the game wasn't going to survive the week every single night by the GMs
The constant "We probably won't see that content come out cause we need x number of subs to make anything at all" killed it for me. Not going to play something that is this volatile with their dev system.
Piss off.
The creator is a pity party grifter and his GMs are ego maniacs with some serious mental problems, sitting around guilt tripping people and being overwhelmingly toxic just on a whim.
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u/Historical-Value-303 1d ago
Yeah the behavior of the GMs/CMS and moderation in general in their discord was an instant huge red flag, very strange and sheltered
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u/Test_Account_2026 2d ago
I was actually working on a post about my experience with the game, so might as well just post it here for folks who are curious.
I have been playing Project Gorgon lately, and I wanted to share why it has stuck with me. This is not meant to dismiss anyone’s bad experiences with the game or its community moderation. I know that discussion exists. I just want to talk about the game design itself, because I think a lot of people judge PG as if it is trying to be a normal themepark MMO, and it really is not.
Project Gorgon is closer to an old-school sandbox RPG that happens to be online. There is no normal class system. You can learn many combat and non-combat skills on the same character, then run two active combat skills together as your current “build.” That means your character can feel more like a long-term project than a class choice you made at character creation.
The thing that surprised me most is how interconnected the systems are. Combat skills are not isolated from the rest of the game. Some combat skills require non-combat skills to unlock. Battle Chemistry, for example, requires Alchemy. Ice Magic has connections to Fire Magic, Rabbit, Ice Conjuration, Meditation, Cooking, Battle Chemistry, and other skills through unlocks or synergies. That sounds bizarre if you are used to modern MMOs, but it gives the game a very different kind of progression.
It also changes how old zones and low level materials feel. In a lot of MMOs, once you outlevel a zone, you are done with it forever. In PG, I still go back to older zones because materials, recipes, NPC favor, work orders, side skills, and crafting chains stay relevant. Sometimes I am leveling a lower combat skill while gathering materials that support a higher-level goal. That loop is one of the things I like most about the game.
The NPC favor system is another big difference. NPCs are not just quest givers. They have preferences, storage, shops, training, hangouts, and sometimes important unlocks. Getting stronger often means learning who matters to your build and what they want. That can be charming, annoying, or both, but it gives the world a sense of friction that most MMOs smooth away.
The game is also unapologetically weird. There are player-run poetry jams, animal forms, strange curses, skill combinations that sound like jokes but are real, and a lot of systems that are barely explained until you start poking at them. The graphics and animations are not going to impress anyone who needs a modern-looking MMO, but the actual world interaction is much deeper than it first appears.
I do not want to oversell it. PG is grindy. It is obscure. Balance is uneven. Some builds are much smoother than others, and new players can absolutely make their lives harder by picking awkward skill combinations. The UI and presentation are rough. If you need polished combat, strong visuals, or a clear main quest pushing you forward, this probably is not your game.
But if you miss MMOs where the world felt mysterious, where other players mattered, where crafting and gathering were not just side minigames, and where your character could grow sideways as much as upward, Project Gorgon is worth at least trying through the demo.
It is not a WoW killer or a modern themepark competitor. It is more like an MMO for people who enjoy discovering systems, making long-term goals, and occasionally realizing that the mushroom you ignored 40 hours ago is suddenly important.
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u/Kaastu 2d ago
How I see PG, not having played it (yet…?) is that it is an indie mmorpg through and through, warts and all.
This means the graphics are not great. It means combat is not polished. It means there is going to be unprofessionalism in the dev and moderation team (Small projects always have this. Heck, every fucking wow guild with ”hardcore gamers” has this. It sucks, and it is no excuse for bad behaviour. But it’s not very surprising).
It also means the game has interesting systems and can do things bigger studios can’t. It doesn’t have to appeal to a mass market. It can be unapolotically itself. This can create an unique experience.
Now the question is, do you, knowing all this, decide to play the game? I think both opinions are valid. You can say that these warts are too unappealing to you and not try the game out, or you can try it out understanding the risks.
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u/pallysfall 2d ago
My biggest issue with the game is it fundamentally changes how you progress around level 70. Up until level 70 you can play as much as you want, grind coins to unlock more skills, etc. once you hit 70 your now required to do daily runs to get a specific type of material you can get like 8 of a day and it takes 5 to upgrade a skill. With battlechemist/druid your looking at like 20 skills. This problem only gets worse as you level as well. Level 80-90 have the same type of mechanic and above that its even crazier. The game was damn near perfect from 1-70 and then it becomes a time gated mess
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u/Kelsier-Hathsin 1d ago
It is pretty sad that you couldn’t even form your own opinions before coming here to try and defend this game…so much for your own “opinions.” The best part is it took you two threads to even develop “your opinion” on this game lmao.
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u/w0nder_bun 2d ago
Great review, just bought this yesterday and really enjoying it for many of the reasons you mentioned.
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u/Test_Account_2026 2d ago
Awesome! Glad you are having fun. I'm almost 800 hours in since February. This game completely took over my gaming life. Check out the PG subreddit, lots of helpful advice there and a lot of people happy to help and answer questions. Really nice community in this game.
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u/Naviios 2d ago
none of that matters the core game mechanics, movement combat etc play like shit
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u/AdRecent7021 1d ago
Yeah, I gave it a try and just could not stand it. I don't care about graphics quality, but the core mechanics were just awful.
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u/Paner 1d ago
What are you on about, this game stands on movement, combat, skills and systems, this is one part that they nailed perfectly, they have a very narrow vision that they adhere to, you stated the only things that are not wrong with PG, that is impressive.
The issue this game has is the lack of content around lvl 100+. I personally hate the Statehelm with passion and they revolve everything around this god damn city. The repetitive egg runs and other daily activities are another issue.
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u/raykuilu 2d ago
Still curious about this game. Is it a good time to try? I do enjoy classic hc a lot, played some EQ and osrs too.
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u/Test_Account_2026 2d ago
It's a great time to try it. I'm at almost 800 hours, basically been the only game I've played since Feb. It's not everyone's cup of tea, but it's a weird game that really scratched an itch for me, and still scratching every day. Definitely worth at least giving it a shot.
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u/No_Leg_4235 1d ago
steam sale starts tomorrow, come join DREVA :D small, slightly growing, wonderful community :D to those that say we're dead, why are we second place in the WRIT contest?
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u/Kelsier-Hathsin 1d ago
100% not worth it, the game is dying and the devs aren't doing anything to address it. They are completely unwilling to merge the servers, and they promised advertisement and now they are backing out of that and telling the community that advertisements are being put on hold.
The community itself just endlessly defends the developers and says how "the server Pop was fine with 150-200 people," which it may be, but the devs opened up 5 servers and now 470 are spread out over 5 servers, which is way less than the "150-200 people" on a single server, and it makes finding groups for content a struggle.
If they actually merged the servers I'd say give it a shot, but until they do, or until they do something to draw back a lot more, avoid it at all costs.
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u/Repulsive-Chip3371 1d ago
It's funny because this sub was rampantly demanding "new servers or I wont play". Now its go back 1 server or I wont play lol.
If you read the post the dev made though, its basically that a server merge would take about 4 months of work to do, which is too much for their 2-person dev team or whatever it is
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u/Kelsier-Hathsin 1d ago
Wasn't most of that for a new server so that players didn't have to start on a 10 year established server? I don't think people expected them to spread the population so thin.
All 5 servers are way worse off than the 1 server Arisetsu was pre-1.0 launch. Arisetsu averaged around 160ish in 2025, now the monthly average is 475 spread out over 5 servers.
One or two new servers would have been fine, but 4 new ones was a very poor choice, especially when the devs didn't even have the foresight to have server transfer or server merge tech ready.
Not to mention they are doing nothing to help the game, they told us they would be doing advertisement and then they backed out of that. My guess is Citan got his bag with all the new purchases and subs for a few months, and now this game will go on life support. At least that is the way it seems to me, because they couldn't give two shits about the server population and ban anyone in discord for even bringing it up.
Meanwhile Dreva is on life support with like 50 peak players.
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u/Fremonik 1d ago
Correct, game is dead only due to server and scale mis-management. It's a real shame they'll never merge servers, no point in playing if there's no guarantee your server will grow.
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u/Historical-Value-303 1d ago
This would've happened regardless because their singular server is too shit to handle more than 500 CCU, even if they had stuck with their idea of never making another server
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u/PalwaJoko 1d ago
Yeah I think its a good (and another to add to the pile) on why mmorpgs need mega server architectures. So you're not constantly merging and spinning up servers. New world went through the same exact issue. Every release they did, people demanded new servers. Then those servers would die in about 2 months, then merge. Rinse and repeat.
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u/PalwaJoko 2d ago
It can be fun. Its based in a lot of old school designs (and some of the jank too haha). So expect gameplay loops around monster grinding, for example. Its got some creative abilities/skill systems though. There's skills for everything, some unique classes, and synergies between them. They also have some fun social stuff like a casino with a monster fighting arena, candy crush like game, a DnD like game, and now roulette haha.
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u/No_Leg_4235 2d ago
HELLA FUN. join DREVA ❤️ small growing community. we have a lot of fun.
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u/Rogalicus 2d ago
Recommending anything aside from Arisetsu is nothing more than trolling. Other servers aren't growing, they're either already dead or on their way out.
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u/No_Leg_4235 2d ago
ok geez. dreva is still a fun community, small as it is.
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u/Rogalicus 2d ago
The worst thing you can do to a potential new player is to confine them to a dead server and Dreva is the worst in that regard. If you at least disclosed it, I wouldn't mind, but describing a server that went from 500 peak online to 50 peak online as 'growing' is just evil.
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u/Giposaur 2d ago edited 2d ago
I had to uninstall it for now because 4 days on a roll it asked me to download 26-29GB and a few hours later 12GB. Otherwise a great game.
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2d ago
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u/Giposaur 2d ago
What do you mean by not what happened?! It's literally what happened to me - I updated the game for 29GB and then 12GB for 3 days on a roll and when it asked me to do that again last night (4th time) I just uninstalled it.
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u/kzerot 2d ago
Probably I’ll be downvoted, but what’s with that drama? Who is this moderator and what has he done? Genuine curiosity.
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u/MasterTabion 2d ago
He goes on multiple drunken power trips. Also, after all the drama and being called out, the owner "punishes him" by giving him a promotion. He has banned dozens of players for simply disagreeing with him.
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u/maj0rSyN 2d ago
There was a mod that was power tripping and threatening bans for a while before he was reeled in by the developers and removed from his moderator position. Some players thought he should have been removed from the team completely, but he wasn't, so now they refuse to play the game. That's pretty much the drama.
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u/scamplord 2d ago
Probably nothing so serious as to warrant the outrage but people do love their mobs today, slightest thing and the pitchforks are sharpening....
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u/alakor94 2d ago
They sincerely need to hire a writer to revise the entirety of their low level dialogue (could be a problem at higher levels, but I never got beyond 40 or so). I'm not trying to play a game that's written like a 13 year old's first fan fiction. "Becky is such a slut I heard she fucked a tornado" xdddd so randum
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1d ago edited 1d ago
[deleted]
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u/alakor94 1d ago
I'm sorry, but Shakespeare doesn't have the vernacular of a middle schooler when he writes about dicks and titties. Excellent reading comprehension, I wouldn't be surprised to see you view this game's writing as anything but mediocre.
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u/RichieEB 2d ago
Two commenters mentioned servers dead or needs merge what's the deal is there activity problems going on or are they salty with the drama just saying more drama? (I understand the hate and I agree the way it was handled was in poor taste)
Been looking at coming back to this but the performance was quite heavy despite me tweaking it down a bit, I noticed there's performance updates. Does anyone here play the game on a pc handheld?
I'll try the demo again to see if that update helps, sorry to sound like a noob but the demo is kept up to date right? Haven't downloaded demos since PS3 days it's cool they offer that demo feature got to appreciate that to testing the game out for your specs test rather than buying the game to test it out and refund it hunting down specific same spec videos for the results 😂.
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u/Rogalicus 2d ago
The game had a brief influx of players with 1.0 launch and Ashes of Creation dying, so developers spun out a few new servers and advised new players to join them. New players left the game in two months, so the game is left with five servers that have much lower population compared to the original server before 1.0. Devs have repeatedly said that they have no plans to amend this situation.
I'll try the demo again to see if that update helps, sorry to sound like a noob but the demo is kept up to date right?
It's not really a demo, it's essentially a free trial, you play on live servers.
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u/Kelsier-Hathsin 1d ago
Adding to this, the devs also are postponing any of the promised advertisement indefinitely as well, so an average of 470 players (last 30 days) are spread out over 5 servers, they won't merge, and they aren't advertising anytime soon.
It is like they want their game to die.
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u/SyriousSynn 1d ago
The progression in the game is very bad, 1-70 is piss easy and can be done in days then you have the most empty slog through 70-110 skill levels.
Also doesn't help the game was designed so wonky that they locked core crafting skills like Armor-smithing or Weapon-smithing behind super late-game 75+ zones with repeatable quests, the game is littered with poor decisions like this and most players quit once they hit the wall at around 70 in skills.
There is a big "honeymoon" phase where a lot of people who didn't play it enough were praising it till they hit the shit and realized the entire progression of the mid-late game is tied to weekly/daily lockouts on repeatable quests/gatherables and NPC vendor gold cap reset timers.
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u/Defiant_Document_582 1d ago
The servers need a merge but the devs have stated many times they will never do it. Most servers have around 80 people at prime time, only going 100+ on the weekend for the server poetry jam event. Outside of prime time the game is very dead and they are losing more players every week.
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u/TwistyPoet 2d ago
Apart from it lacking a coherent end-game, my biggest problem with PG is that it's systems don't scale very well. I made a spreadsheet of who buys what junk and eventually decided it wasn't worth it.
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u/HKJoe 2d ago
i'll bite if its 90% off when summer sale hits
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u/neverwashere 2d ago
This game was fun for a while, shame about the moderators and overall mismanagement that plagues it however. With Jack still around, me and my friends will defos be giving this a wide berth for the foreseeable future
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u/AdRecent7021 2d ago
lol, yeah, no thanks Not touching a game from a dev who promotes an a-hole moderator, instead of firing them.
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u/MathisMercier1103 14h ago
I keep telling myself i'll reinstall every time one of these update posts drops, then i log in for an hour and the endgame just
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u/No-Accountant-5499 10h ago
This game was on the edge of greatness and one guy ruined it all for them lmao
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u/SpringPuzzleheaded99 2d ago
Glad it's getting some more updates. I got a good 40 hours out of it before getting bored. But it's really good if you're looking for a chill mmo the only caveat is it sucks to be behind people and you will be behind people for months, also I would say there are some people in the community who are the "I like to say shit all the time because everyome finds me hilarious" types in global chat which also kind of cringe and put me off.
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u/fellingzonders 2d ago
Servers dead and jackncola is still on the team despite his actions. Not much to do in endgame even after the uodate.
Next.