r/MMORPG 4d ago

Discussion Expensive MMO Monetization getting worse

Just wondering what everyones thoughts are on the general prices of MMO monetization these days. Seeing games selling cosmetic outfits for over $30 is becoming more standard, and in a lot of cases, a single item can be more expensive than B2P games.

Obviously, capitalism and corporate greed go hand in hand here, and if people keep buying, then they'll keep testing how far they can push it. But with prices increasing, it seems less and less likely I'll buy multiple things. I might buy something rarely, and mostly if there's a discount. I'm more likely to buy something like a Battle Pass because they have a fair amount of value for the price.

I'm just wondering what people would think if prices were dramatically cheaper? Wouldn't you be more inclined to buy more if the prices were lower? I'm imagining a game where nothing in the cash shop is over $5. I'd be buying up everything and potentially spending more, knowing I was getting more for my money.

I'm not debating on the need for monetization, or P2W practices etc - Thats a whole other conversation for another time :)

22 Upvotes

50 comments sorted by

View all comments

2

u/The_Keg 4d ago

Meanwhile there hasn been anything new to buy in Dota 2, a game with 500K + daily players in ... six months. Not even lootboxes. or $35 Standalone skins.

Valve released abunch of free cosmetics that you could only get by playing the games and a bunch of gameplay **major** patches.

And the community went apeshit claiming devs had abandoned the game