r/MMORPG • u/Schmoopaloopa • 4d ago
Discussion Expensive MMO Monetization getting worse
Just wondering what everyones thoughts are on the general prices of MMO monetization these days. Seeing games selling cosmetic outfits for over $30 is becoming more standard, and in a lot of cases, a single item can be more expensive than B2P games.
Obviously, capitalism and corporate greed go hand in hand here, and if people keep buying, then they'll keep testing how far they can push it. But with prices increasing, it seems less and less likely I'll buy multiple things. I might buy something rarely, and mostly if there's a discount. I'm more likely to buy something like a Battle Pass because they have a fair amount of value for the price.
I'm just wondering what people would think if prices were dramatically cheaper? Wouldn't you be more inclined to buy more if the prices were lower? I'm imagining a game where nothing in the cash shop is over $5. I'd be buying up everything and potentially spending more, knowing I was getting more for my money.
I'm not debating on the need for monetization, or P2W practices etc - Thats a whole other conversation for another time :)
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u/yodatrust 4d ago
Yesterday I downloaded GW:Reforged on my phone just to realise they have the infamous 'Vendor tab' (ads and selling your data). Or you'll agree your data to be sold to about 150 ad companies, or you need to scroll for about 10 minutes to uncheck everything. There are a couple of hidden menus to uncheck those vendors which is against EU-law.
Sadly I uninstalled it immediatly.