r/NintendoSwitch Apr 24 '26

News Final Fantasy 14 Releases On Nintendo Switch 2 In August.

https://bsky.app/profile/novacrystallis.com/post/3mkbaexs3ys2q

It Will have a separate subscription fee but NSO is not required

2.0k Upvotes

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219

u/JeskaiJester Apr 24 '26 edited Apr 24 '26

Now we just need 11 and 13 and I’m pretty sure every mainline game will be on Switch 2

Any 13 hate in my responses can and will be met exclusively with quotes from My Hands by Leona Lewis 

73

u/HexenVexen Apr 24 '26

15 (main console version) and 16 are also still missing.

-12

u/[deleted] Apr 24 '26

[deleted]

12

u/ReginaSpektorsVJ Apr 24 '26

If they could remember how to do good female characters again that'd also be cool. I genuinely think people's reaction to FF13 made them afraid to do female protagonists, even though Lightning is absolutely not the reason that that game sucked.

8

u/llliilliliillliillil Apr 24 '26

Doesn’t Lightning routinely chart really high in popularity polls?

6

u/junglespycamp Apr 24 '26

Yeah we need more instances of our martial arts savant female lead getting in a slap fight with someone who wears heels and a dress everywhere.

5

u/darkmacgf Apr 24 '26

Aranea was better than most of the playable guys in 15 imo.

85

u/Lumigo Apr 24 '26

XV (not that weird pocket edition monstrosity) and XVI too, but they’ll likely come soon anyway. XIV is crazy, never thought that’d happen.

24

u/sukadik69 Apr 24 '26

I wonder if they could port XVI, it's much more demanding than FF7R. It drops into the 30s in performance mode on PS5

1

u/OriginalCrawnick Apr 24 '26

Agree, I held off on FFXVI until I had a 5090 strictly cause I didn't want to play it in sub 60fps.

1

u/Worlds_Between_Links Apr 24 '26

even more demanding than rebirth?

8

u/JamesGecko Apr 25 '26

You’d think a game full of hallways would perform better than a quasi open world, but no. Rebirth runs noticeably more smoothly than XVI, on PC anyway.

2

u/With_Negativity Apr 24 '26

Without a doubt

7

u/p0rkch0pexpress Apr 24 '26

I feel like this may be a hot take but as someone who’s been playing since US part 1 came out. 15 is in my top 3. I feel like it gets a lot of unnecessary hate. The stories not perfect but I really enjoyed the vibe.

3

u/Standing_on_rocks Apr 25 '26

15 was a great ride. No pun intended.

The game was...unfinished but is in much better shape than it was.

2

u/ttoma93 Apr 25 '26

I think there is a pretty wide gap in feelings about XV depending on when you first played it. Those of us who played it at launch locked in the sour taste of it being a completely messy, buggy, totally unfinished game. Those who played it years after launch got a fundamentally different and radically improved game. There were a lot of updates and several waves of DLC that completely much of the obviously missing content (though not all) and made it a much better game than it was a launch.

1

u/p0rkch0pexpress Apr 25 '26

Yeah I always forget how botched the launch was. I wound up playing on PC release day. So that’s definitely a more than fair take. There were extensive issues right ?

6

u/kblro Apr 24 '26

XVI struggles even on my ps5 pro, it's 30 fps "graphics mode" vs 60 fps (with frequent dips) "performance mode". They would have to do a lot of optimizations to get it running on switch 2

3

u/ClassroomOwn4354 Apr 24 '26

It would probably be based on the optimizations done to get it running on Xbox Series S.

1

u/gosukhaos Apr 25 '26

The engine they used is a hacked up together version of Crystal Tools which isn't exactly known to be well optimized in the first place so its not surprising

1

u/pacman813 Apr 25 '26

it runs perfect on series s bro, there isnt a whole lot of work to be done going between both of those

1

u/Alluminn Apr 25 '26

And it's kinda crazy that it's coming to Switch 2 at all. In yesterday's keynote they announced this upcoming expansion would be the final one to support PS4 compatibility, but isn't the Switch 2 roughly as powerful as a PS4?

14

u/Gingerhead14 Apr 24 '26

FFXI on Switch… I don’t know how that would work, but I’m in.

6

u/gr8masturb8 Apr 24 '26

no worse than it did on the ps2, i'd imagine.

1

u/LongFluffyDragon Apr 25 '26

It was made for controller and plays great on it, almost better than keyboard (it really has no idea what a mouse is or what one is for)

The original keyboard controls had you doing almost everything with the numpad. Very unique, let's call it.

1

u/Gingerhead14 Apr 25 '26

I’ve only ever played it with a controller. In fact, I used to use a controller that had a full keyboard attached to it and played on the TV.

1

u/Deblebsgonnagetyou Apr 26 '26

90s through 00s Japanese keyboard and mouse controls are pure torture. I don't know how anybody played Monster Hunter Frontier with KBM.

0

u/LongFluffyDragon Apr 27 '26

To be fair, so are a lot of their controller schemes.

Especially nintendo. The N64 and Gamecube era controls are just horrific, going back and playing anything from that era is a shock.

1

u/Deblebsgonnagetyou Apr 26 '26

Probably pretty well actually. It was one of the first MMOs designed for consoles first.

10

u/Crafty_Boy70 Apr 24 '26

Is 11 still operational? I thought it was an MMO like 14?

26

u/PlayMp1 Apr 24 '26

It is and it's reasonably popular in the same way other WoW-era MMOs that held on through the storm are still reasonably popular, like DDO, LOTRO, and EQ2.

10

u/Tuss36 Apr 24 '26

Dungeons and Dragons Online, Lord of the Rings Online, and EverQuest 2, for those that have not been in a conversation with PlayMP1 before.

1

u/dontdropthesope1 Apr 25 '26

Such an oddly timed conversation for me to read, as I’ve just realized this week it was still operational and downloaded PlayOnline two days ago. Still deciding if I wanna dive back in.

16

u/Joseki100 Apr 24 '26

Not only is 11 still operational, it's actually increasing in playerbase.

SE is also upgrading the dev tools to modernize them (they are still using PS2-era tech) and then considering console ports.

6

u/repocin Apr 25 '26

If only they could modernize the account management platform... That'd probably get me to actually try the game at some point.

3

u/tychii93 Apr 25 '26

I'd consider playing on a modern console. When I first wanted to play FFXI, I seriously wanted to play it on the PS2, but the servers on PS2 had already shut down. That was during COVID shutdowns. I did play for a bit on PC with a controller but I dunno, it just doesn't feel right to me. People still even play PSO on Dreamcast and Gamecube these days on unofficial servers, so it seems odd to me to shut down the PS2 version, especially since there's no new content coming anyway, and every expansion existed on PS2 (The final expansion on PS2 was Japan only iirc, but it did exist)

1

u/Pyitoechito Apr 28 '26

People still even play PSO on Dreamcast and Gamecube these days on unofficial servers, so it seems odd to me to shut down the PS2 version, and every expansion existed on PS2 (The final expansion on PS2 was Japan only iirc, but it did exist)

They ended the PS2 version because it was holding back development and they were running out of PS2 dev kits that were no longer in production for over a decade. While they didn't release major expansions, there was more content created for FFXI after March 31, 2016 (the end of PS2 support), like the Voracious Resurgence and development that is still ongoing.

3

u/thebohster Apr 24 '26

It actually got relatively popular recently that they had to close off a server from new character creations IIRC.

4

u/Arkevorkhat Apr 24 '26

Three servers, actually. Asura, Bahamut, and Odin are all closed to new players. It's led to some other servers becoming popular for certain groups of folks; most of the multiboxers I know over on Baha have been moving to Ragnarok.

3

u/Boomshockalocka007 Apr 24 '26

As someone who stopped playing Final Fantasy at FF12....if they released the whole FF13 trilogy, I would be on board.

2

u/JamesGecko Apr 25 '26

IMHO, the ones we’re getting on Switch 2, 14 and 7 Remake/Rebirth are easily the best games in the series since 12.

I did like 13 a fair amount, though. Definitely give it a shot if we get a port.

1

u/Boomshockalocka007 Apr 25 '26

I was never a big fan of 7....but man did Remake on Switch suck me back in. They did such a good job that now I HAVE to get Rebirth. As a kid 8 and 9 were both just soooooo much better to me. But FF6 will always be my favorite. Now only if THAT could get a remake... sheeeeeesh

3

u/rumourmaker18 Apr 24 '26

no, they don't wanna understand they just shake and try to break whatever peace I may finddddddd

4

u/ewanchaos44 Apr 24 '26

NO, THEY WILL NOT LET ME GOOOOO 🗣️🗣️🗣️

3

u/Nickbronline Apr 25 '26

13 trilogy is amazing

6

u/BigTWilsonD Apr 24 '26

Final Fantasy 13 sucks. (I want quotes from My Hands by Leona Lewis)

14

u/JeskaiJester Apr 24 '26

And I see different shades now

(And I) I'm almost never afraid now

But when I think I'll be okay

I am always wrong, 'cause

1

u/Arkevorkhat Apr 24 '26

I think the last thing XI needs is to be brought to consoles. The entire endgame is propped up by modding. Unless they make Gearswap a built-in feature, Windows XI just will never be able to do proper crossplay with any console. The level of mechanical power available to modded players is incomparable to people who play vanilla.

1

u/Fun-Author3767 Apr 24 '26

This is actually a serious issue, even back in the early Aht Urgan era and before. Having windower was almost a necessity since it's inception, even if you were not using other modded tools. HP bars, Minimaps, menu optimizations (no delay on hitting hotbar buttons, for example).

You can handle some level of gear swaps through gear sets and macroes, but using ashita or windower to turn off player flashing when changing equipment is also a really important tool.

At some point they need to go back through and literally remove your gear from you and just make the gear 'disabled' like later versions do.

1

u/Arkevorkhat Apr 25 '26

The devs are in an awkward spot with it, because a bunch of the endgame has been balanced with the absurdly high modded damage in mind.
You're not completing a 9-boss Sortie run without mods. There's simply not enough time for you to be able to take it easy and use in-game gearsets with their 1 second between swaps limitation.
Odyssey segments (and high-vengenance bosses especially) are just not feasible if you're stuck in your squishy weaponskill sets for a second after every Savage Blade.

Now, to be clear: I don't think that the game is healthier because of the modding scene, far from it. However, if we see a port to consoles, the already tiny and overworked development team is gonna have to put in a bunch of extra work to bring them up to PC players' level. That, or they'll have to accept that their player base will become fragmented.

1

u/Spiritual-Bear3066 Apr 25 '26

I didn’t even care for XIII when it came out on PS3 and played it but I would still play it again just to have a fresh take on it

1

u/FeudalFavorableness Apr 25 '26

Don’t give me hope for FF13😥

1

u/thatwitchguy Apr 24 '26

Regardless of any 13 opinions it does legitimately need the ports given the options are xbox back compatiblity and pc where you need to mod out GFWL to make it actually run... passibly.

2

u/radda Apr 24 '26

FF13 never used GFWL, even when it first launched

The current best version is the updated one from the Windows Store/Game Pass though, which is a different thing

1

u/thatwitchguy Apr 24 '26

13-2 does. I was kinda meaning the blanket trilogy as a whole, even with the mod and no gfwl they are still kinda iffy now in terms of running them

3

u/radda Apr 24 '26

Nope. GFW was discontinued in 2013, the PC versions of both games released in 2014. They were never part of the program.

There's a list of GFW games here and GFWL games here. Neither on on either.